oO Pokey Oo

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  1. So I played around a bit and came up with this taking in what you said above. I am going to wait until I hit 50 in a few days and play with all of the powers to decide what to do with the Ice Slick and Increase Density, but the point is definitely being taken into consideration for sure.

    I really don't know much about Increase Density and while it looked amazing I have never been buffed with it in this game by another Kin so figured nobody ever took it.

    I moved Power Boost to my last power so that I could six slot gaussian's and slotted my main Kinetics powers with accuracy IO's as you said for the lower level tf's.

    Appreciate the help, thanks

    Hero Plan by Mids' Hero Designer 1.621
    http://www.cohplanner.com/

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  2. Ok so here is what I ended up with after a couple of hours on mids. A few notes on my thought process...
    - Yes I know how expensive this build is, especially the couple of PVP IO's that I threw in there.
    - I ended up taking only a few of my ice powers. I found that when I am playing Ice Slick gets nulled out by teammates so I dropped that. The other ice powers I almost never had time to use so I figured what was the point of keeping them around.
    - Not very familiar with Power Boost but I was recommended to take it by a friend so I worked it in.
    - I was really having issues finding a place to stick all of the slots so I ended up 5 slotting brawl to hold Hecatomb.

    Any advice will be appreciated, thanks for reading

    Hero Plan by Mids' Hero Designer 1.621
    http://www.cohplanner.com/

    oO Freya Oo: Level 50 Magic Controller
    Primary Power Set: Ice Control
    Secondary Power Set: Kinetics
    Power Pool: Speed
    Power Pool: Fitness
    Power Pool: Fighting
    Power Pool: Leadership
    Ancillary Pool: Primal Forces Mastery

    Hero Profile:
    ------------
    Level 1: Block of Ice Lock-%Hold:50(A), Apoc-Acc/Rchg:50(3), Apoc-Acc/Dmg/Rchg:50(5), Apoc-Dmg/EndRdx:50(9), Apoc-Dmg/Rchg:50(19), Apoc-Dam%:50(23)
    Level 1: Transfusion Numna-Regen/Rcvry+:50(A), Mrcl-Rcvry+:40(3), RgnTis-Regen+:30(5), Numna-Heal/Rchg:50(7), Numna-Heal:50(19), Mrcl-Heal/Rchg:40(25)
    Level 2: Frostbite GravAnch-Hold%:50(A), GravAnch-Acc/Immob/Rchg:50(11), GravAnch-Immob/Rchg:50(15), GravAnch-Immob/EndRdx:50(15), GravAnch-Acc/Rchg:50(21)
    Level 4: Siphon Power RechRdx-I:50(A)
    Level 6: Arctic Air CoPers-Conf/EndRdx:50(A), CoPers-Conf%:50(7), CoPers-Acc/Conf/Rchg:50(13), CoPers-Acc/Rchg:50(13), CoPers-Conf:50(23), CoPers-Conf/Rchg:50(31)
    Level 8: Hasten RechRdx-I:50(A), RechRdx-I:50(9)
    Level 10: Siphon Speed RechRdx-I:50(A), RechRdx-I:50(11)
    Level 12: Hurdle Jump-I:50(A)
    Level 14: Super Speed Zephyr-ResKB:50(A), Zephyr-Travel/EndRdx:50(34)
    Level 16: Health Numna-Heal:50(A), Numna-Heal/EndRdx:50(17), Numna-Heal/Rchg:50(17), Numna-Heal/EndRdx/Rchg:50(48)
    Level 18: Boxing Amaze-ToHitDeb%:50(A), Amaze-Acc/Stun/Rchg:50(34), Amaze-Acc/Rchg:50(34), Amaze-EndRdx/Stun:50(36), Amaze-Stun/Rchg:50(37)
    Level 20: Stamina P'Shift-EndMod:50(A), P'Shift-EndMod/Acc:50(21), P'Shift-EndMod/Rchg:50(37), P'Shift-End%:50(39)
    Level 22: Speed Boost Efficacy-EndMod/Acc/Rchg:50(A), Efficacy-EndMod/Rchg:50(46), Efficacy-EndMod/EndRdx:50(48)
    Level 24: Tough Aegis-Psi/Status:40(A), GA-3defTpProc:50(25), GA-End/Res:50(42)
    Level 26: Glacier UbrkCons-Acc/Hold/Rchg:50(A), UbrkCons-Hold/Rchg:50(27), UbrkCons-Acc/Rchg:50(27), UbrkCons-EndRdx/Hold:50(29), UbrkCons-Hold:50(29)
    Level 28: Weave LkGmblr-Rchg+:50(A), LkGmblr-Def/EndRdx:50(31), LkGmblr-Def/EndRdx/Rchg:50(39), LkGmblr-Def:50(40)
    Level 30: Maneuvers LkGmblr-Rchg+:50(A), LkGmblr-Def/EndRdx:50(31), LkGmblr-Def/EndRdx/Rchg:50(40), LkGmblr-Def:50(40)
    Level 32: Jack Frost EdctM'r-PetDef:40(A), S'bndAl-Acc/Dmg/Rchg:50(33), S'bndAl-Dmg:50(33), S'bndAl-Dmg/EndRdx:50(33), C'Arms-Acc/Dmg/Rchg:30(42), C'Arms-+Def(Pets):30(43)
    Level 35: Transference Efficacy-EndMod/Acc/Rchg:50(A), Efficacy-Acc/Rchg:50(36), Efficacy-EndMod/Rchg:50(36), Efficacy-EndMod/Acc:50(37)
    Level 38: Fulcrum Shift RechRdx-I:50(A), RechRdx-I:50(39)
    Level 41: Conserve Power RechRdx-I:50(A), RechRdx-I:50(42)
    Level 44: Temp Invulnerability RctvArm-ResDam/EndRdx:40(A), RctvArm-ResDam/EndRdx/Rchg:40(45), RctvArm-EndRdx:40(45), RctvArm-ResDam:40(46)
    Level 47: Power Boost RechRdx-I:50(A), RechRdx-I:50(48)
    Level 49: Tactics GSFC-ToHit/EndRdx:50(A), GSFC-Build%:50(50), GSFC-ToHit:50(50), GSFC-ToHit/Rchg/EndRdx:50(50)
    ------------
    Level 1: Brawl Hectmb-Dam%:50(A), Hectmb-Acc/Dmg/Rchg:50(43), Hectmb-Dmg/EndRdx:50(43), Hectmb-Acc/Rchg:50(45), Hectmb-Dmg/Rchg:50(46)
    Level 1: Sprint ULeap-Stlth:50(A)
    Level 2: Rest RechRdx-I:50(A)
    Level 1: Containment
    Level 4: Ninja Run



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  3. I have never really ventured from the Tanks/Scrapper/Brute build and know very little about archetypes outside of this bubble. I currently have a Ice/Kin controller at level 38 and am working up to 50 pretty quick. I would love any advice as to where I should take this toon once reaching 50. A few things about what I am looking for:
    - I have a great farming toon so this won't really be needed for that.
    - I will most likely use this toon primarily for TF hopping so am looking to build it for team use.
    - I am not worried about spending inf, so if purpling up in the best way to go I can work with it.

    I would like to try and work Veng in if possible but only if it doesn't take away from everything else too bad.
    I will try and get something up here for you guys to go off of, but I am pretty clueless.
  4. Yes I am aware of the other thread, I just didn't want to impose on his territory and just figured I would start a new one. I am not new to CoH, and actually already have all of those enhancements slotted so I am very aware of how pricey they are. I am not worried about money in this game I very rarely play on any other toon, just checking to see if anybody had any improvements on what I am currently working with.
    On another note yes you are right about stealth, I wasn't thinking about the number of power pools that I was already digging into so that isn't going to work. I looked through your notes on the other thread and while I agree with some of them if you are worried about the amount of money you are spending, I would much appreciate advice handed out towards what I am working with now.
    btw, I am not against slotting cheaper enhancements if they are going to make an improvement on my build but in the end I really don't care how much it costs to make.
  5. Here is what I am working with on my current build. This is as good as I know how to make it, would love any constructive help. The only change I can see that would be greatly beneficial would be to get rid of SoW and replace it with Stealth. This would give me a little extra defense and I could slot Stealth with a LotG +Rech which would hopefully perma hasten me.


    Hero Plan by Mids' Hero Designer 1.621
    http://www.cohplanner.com/

    oO PoKeY Oo v4: Level 50 Magic Scrapper
    Primary Power Set: Spines
    Secondary Power Set: Willpower
    Power Pool: Leaping
    Power Pool: Speed
    Power Pool: Fitness
    Power Pool: Fighting

    Hero Profile:
    ------------
    Level 1: Lunge
    (A) Hecatomb - Accuracy/Damage/Recharge: Level 50
    (3) Hecatomb - Chance of Damage(Negative): Level 50
    (11) Hecatomb - Damage/Recharge: Level 50
    (13) Hecatomb - Damage: Level 50
    (34) Hecatomb - Damage/Endurance: Level 50


    Level 1: High Pain Tolerance
    (A) Numina's Convalescence - Heal/Endurance: Level 50
    (5) Numina's Convalescence - Heal: Level 50
    (5) Reactive Armor - Resistance/Endurance/Recharge: Level 40
    (15) Reactive Armor - Resistance: Level 40
    (34) Reactive Armor - Resistance/Endurance: Level 40
    (46) Reactive Armor - Resistance/Recharge: Level 40


    Level 2: Spine Burst
    (A) Armageddon - Accuracy/Damage/Recharge: Level 50
    (3) Armageddon - Damage/Recharge: Level 50
    (11) Armageddon - Chance for Fire Damage: Level 50
    (15) Armageddon - Damage/Endurance: Level 50
    (36) Armageddon - Damage: Level 50


    Level 4: Fast Healing
    (A) Numina's Convalescence - Heal: Level 50
    (7) Numina's Convalescence - Heal/Endurance: Level 50
    (21) Numina's Convalescence - Heal/Recharge: Level 50


    Level 6: Mind Over Body
    (A) Aegis - Resistance: Level 50
    (7) Aegis - Resistance/Endurance: Level 50
    (42) Aegis - Resistance/Recharge: Level 50
    (43) Aegis - Psionic/Status Resistance: Level 50
    (45) Aegis - Resistance/Endurance/Recharge: Level 50


    Level 8: Impale
    (A) Apocalypse - Accuracy/Damage/Recharge: Level 50
    (9) Apocalypse - Damage/Recharge: Level 50
    (9) Apocalypse - Chance of Damage(Negative): Level 50
    (23) Apocalypse - Damage: Level 50
    (36) Apocalypse - Damage/Endurance: Level 50


    Level 10: Indomitable Will
    (A) Luck of the Gambler - Recharge Speed: Level 50
    (13) Luck of the Gambler - Defense/Endurance: Level 50
    (39) Luck of the Gambler - Defense: Level 50


    Level 12: Combat Jumping
    (A) Luck of the Gambler - Recharge Speed: Level 50
    (48) Luck of the Gambler - Defense: Level 50


    Level 14: Super Jump
    (A) HamiO:Microfilament Exposure


    Level 16: Rise to the Challenge
    (A) Numina's Convalescence - Heal/Endurance: Level 50
    (17) Numina's Convalescence - Heal: Level 50
    (17) Numina's Convalescence - Heal/Endurance/Recharge: Level 50
    (40) To Hit Debuff IO: Level 50


    Level 18: Quills
    (A) Obliteration - Accuracy/Damage/Endurance/Recharge: Level 50
    (19) Obliteration - Accuracy/Damage/Recharge: Level 50
    (19) Obliteration - Chance for Smashing Damage: Level 50
    (25) Obliteration - Damage: Level 50
    (25) Obliteration - Accuracy/Recharge: Level 50
    (37) Obliteration - Damage/Recharge: Level 50


    Level 20: Quick Recovery
    (A) Efficacy Adaptor - EndMod/Accuracy: Level 50
    (21) Efficacy Adaptor - EndMod: Level 50
    (40) Efficacy Adaptor - EndMod/Recharge: Level 50
    (42) Performance Shifter - Chance for +End: Level 50


    Level 22: Hasten
    (A) Recharge Reduction IO: Level 50
    (23) Recharge Reduction IO: Level 50
    (43) Recharge Reduction IO: Level 50


    Level 24: Swift
    (A) Run Speed IO: Level 50


    Level 26: Ripper
    (A) Obliteration - Accuracy/Damage/Endurance/Recharge: Level 50
    (27) Obliteration - Accuracy/Damage/Recharge: Level 50
    (27) Obliteration - Accuracy/Recharge: Level 50
    (29) Obliteration - Damage/Recharge: Level 50
    (37) Obliteration - Chance for Smashing Damage: Level 50
    (40) Obliteration - Damage: Level 50


    Level 28: Heightened Senses
    (A) Luck of the Gambler - Recharge Speed: Level 50
    (29) Luck of the Gambler - Defense/Endurance: Level 50
    (39) Luck of the Gambler - Defense: Level 50


    Level 30: Build Up
    (A) Gaussian's Synchronized Fire-Control - To Hit Buff: Level 50
    (31) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge: Level 50
    (31) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance: Level 50
    (31) Gaussian's Synchronized Fire-Control - Recharge/Endurance: Level 50
    (37) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance: Level 50
    (43) Gaussian's Synchronized Fire-Control - Chance for Build Up: Level 50


    Level 32: Throw Spines
    (A) Ragnarok - Accuracy/Damage/Recharge: Level 50
    (33) Ragnarok - Damage/Recharge: Level 50
    (33) Ragnarok - Chance for Knockdown: Level 50
    (33) Ragnarok - Damage/Endurance: Level 50
    (34) Ragnarok - Damage: Level 50


    Level 35: Health
    (A) Numina's Convalescence - Heal: Level 50
    (36) Numina's Convalescence - +Regeneration/+Recovery: Level 50
    (42) Miracle - +Recovery: Level 40
    (45) Regenerative Tissue - +Regeneration: Level 30
    (46) Miracle - Heal: Level 40


    Level 38: Stamina
    (A) Efficacy Adaptor - EndMod: Level 50
    (39) Efficacy Adaptor - EndMod/Recharge: Level 50
    (46) Efficacy Adaptor - EndMod/Accuracy: Level 50


    Level 41: Boxing
    (A) Absolute Amazement - Chance for ToHit Debuff: Level 50


    Level 44: Tough
    (A) Reactive Armor - Resistance: Level 40
    (45) Reactive Armor - Resistance/Endurance: Level 40
    (50) Reactive Armor - Resistance/Recharge: Level 40
    (50) Reactive Armor - Resistance/Endurance/Recharge: Level 40


    Level 47: Weave
    (A) Luck of the Gambler - Recharge Speed: Level 50
    (48) Luck of the Gambler - Defense: Level 50
    (48) Luck of the Gambler - Defense/Endurance: Level 50


    Level 49: Strength of Will
    (A) Steadfast Protection - Resistance/+Def 3%: Level 30
    (50) Steadfast Protection - Resistance/Endurance: Level 30


    ------------
    Level 1: Brawl
    (A) Damage Increase IO: Level 50


    Level 1: Sprint
    (A) Celerity - +Stealth: Level 50


    Level 2: Rest
    (A) Recharge Reduction IO: Level 50


    Level 1: Critical Hit
    Level 4: Ninja Run



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  6. I just posted the build i have for my spines/wp in a new thread if you want to check it out. Power wise they are pretty similar and I am not sure how much $$ you are trying to spend but hope it helps.