heres the thing there is alot more powers that are situational. Take gale please! I hate gale 99% of the time as a scrapper or tanker I end up having to chase clear across a mission to get to mobs and sometimes it causes aggro of mobs in another group as someone tries to get to the mob. Gale has its uses like when you have the mob in an alcove and you want to use it as a soft control but most of the time gale will cause confusion and anger in teammates. I bet if you went through every powerset you would find 1 or 2 powers that a new player shouldnt take, is situation, or simply "useless" to someone based on thier needs/build. You should have made a guide showing some of the powers that are situational or overused and tips on how to use them properly so as not to anger your team.