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  1. [ QUOTE ]
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    Well an interesting note on this point. In my last email exchange with Statesman where we were running numbers, he explicitly told me that something like this was in the works, that he could not elaborate more, but that for purposes of Accuracy in the calculations we should assume that all mobs were minions.

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    Wait... what? So Lts and bosses and AVs would all have a base 50% (adjusted for level) and not scale for the defense based sets? But how would that really help us against +2s, common in 8-man groups? Mind you, a +2 minion trying to hit me currently has a far harder time than a +2 boss.

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    Heres my take on this: Instead of higher cons and higher type mobs getting straight to-hit, they get +acc. This will make it so defense can scale perfectly with the 1 def to 2 res against everything.