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Posts
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Joined
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I got a 50 fire/kin that can join in if there's a 2nd team of some sort.
Edit : Also wanted to point out I've never done iTF so it will be a new experience for me. -
Evil cup
Controller, Fire/kin
Dinged 50 2 days ago (6/20/2010) first guy to level 50 after about 2 months of playing :P -
Quote:Thinking about it I tried to make an AE when I played about a year ago and I made all of my mobs extreme/extreme because I thought "May as well make it challenging, right?" then when we tried it taking on one group was so hard, not to mention ambushes) that I don't think I had a team that got past the first room...haha. Would explain it though if the extreme/extreme is just plain too hard, I guess I never thought that could have been the problem.The Standard, Hard, and Extreme settings are awful. Hard is actually Extreme for a lot of powersets, and I'm increasingly of the opinion that the Extreme setting should be removed entirely. It seems to just beg some people to make overpowered mobs. Yeah, you could still make them overpowered with custom settings, but then at least you'd have to make a conscious decision to go wreak havoc; the Extreme setting is like leaving a chainsaw and a stick of dynamite where a deranged lunatic is sure to find them.
Another cool thing, besides a better search engine, would be if you could do a "test run" of your own map with 7 other allies that heal/buff/tank/damage as well as the option to make yourself invincible, but not get exp from the test run, just to be able to see how much damage the mobs/AV's do, fine tune certain bosses/mobs/etc. move ambushes to certain other areas, you get my point :P however I doubt they could/would implement that, though I guess you can already sort of do that. -
Quote:No firewalls, no antivirus, DMZ enabled, ISP doesn't block any ports.There is also a recent post about additional UDP ports that need to be open. Perhaps your firewall is preventing a connection?
Linky: http://boards.cityofheroes.com/showthread.php?t=225106
Well today I didn't have any problems with the patcher...I'll try the fix listed here though if it does have problems. -
Quote:Yah I saw that from googling the problem however I have a PC so dunno...Some people (including me) reported this problem in the Mac forum a couple weeks ago, including the apparent time-dependence. It stopped as mysteriously as it started. No other info for you, sorry.
I'll try what you mentioned today muon when/if it happens again, thanks.
Also like to add that I've had connection problems with every single launcher for every single game NCsoft has ever had...lol I didn't think about it until now...sigh. -
Basically for 2 days now I haven't been able to connect during the afternoon (around 6~7:30 pm) then after an hour or two it suddenly lets me connect....normally I wouldn't mind if it wasn't during the day when I actually want to play the game.
So any suggestions/fixes for this? My ISP is shaw cable in BC canada, they don't block any ports or anything like that, game worked fine about a year ago when I played, and it worked fine for about a week before this problem started occurring. -
Quote:1-2 guys hitting me is enough to kill me in the missions we tried.The point is that you have been given the math how a forcefield could have kept you alive, but no healing could. Even level 12 forcefields can be maxed out with just 3 slots it doesn't take level 50 and IOs.
This means of the 12 guys ATTACKING you, only 1 or 2 will be HITTING you. Forcefields are really that good even at level 12. Healing is never that good even at level 50. You can additionally stack maneuvers, or run your AE mission in the Rikti Warzone and borrow a VEAT or two. Even at level 12.
Also you seem to be confused about the different types of shields. Sonic and Ice give resistance. This reduces incoming damage by a percentage. Forcefields give defense, this causes attacks to completely miss you and is quite a bit more powerful than resistance alone. -
Quote:Then what the hell is the point of this conversation?You are correct about bubblers being rare, though. Empathy benefits enormously in popularity from the inaccuracies so often repeated about other defenders.
And, again, there was around 12 guys hitting me at once. -
Quote:We're talking about lowbie force shields here, not IO'd level 50's...25% resistance at the most at level 12 if they got all of the right powers, and then I'm down a healer if I would have replaced one (if I could have even found someone who uses force shields).When a Silly Little Bubble takes you from being hit 50% of the time to being hit 5% of the time, it in fact does not make you take 4 hits instead of 2. It takes you from 2 hits to 20 hits, more than enough time for your regen to kick in and heal you, and for your team to take down the spawn.
"It kinda feels right now like the remains of a once flourishing civilization that experienced war. XP changes are coming (yet again) with Going Rogue. It's been a big 'wait and see' for for months now. They used the sledge hammer to stop as many exploits as possible and plan to level the field again for 'normal' players with Going Rogue."
Really? This sounds interesting, just pre-purchased the expansion myself I haven't really read much into that though.
Well....*crosses fingers* -
One was kin one was emp, if your saying a silly little bubble would have stopped me from dying then I would have to disagree, at the most it might make it 4 hits instead of 2 that killed me, but there was around 12 monsters all hitting me at once...oh well.
I tried a few other's, this time from the top of the list, and they seemed to work out just fine (mission : awesome was hillarious) haven't tried in a group yet however, very hard to get a group together lately for some reason. -
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Quote:Due to the debt you rack up is what I meant. If you gain 2000 experience in a mission, and you die 6 times ending up (example) 6000 debt, you've effectively lost more experience than you gained.Can't happen. Hyperbole? Sorry, it looks like you were trying to be serious.
Quote:The "no boss" setting is explicitly for solo play. It does not affect teams.
Quote:That's like complaining an airbag didn't stop you from getting into a wreck.
Quote:It'd help to point out if these problems occurred while facing custom enemies or enemies already in-game. Custom creatures are often overpowering, especially at lower levels when most common foes only have one or two attacks.
Later I'll try all of this on a level 22 and see if the same sort of thing happens...if it's just because we were below level 20 ish (lack of skills to use etc.) then that might be partially understandable, but something is obviously wrong with the defense/damage resist/damage/etc. scaling in general if it killed us all in 2 hits. I was a tanker with about 35% resists on everything except toxic and died as soon as I pulled. -
Quote:There are MUCH easier ways to "nerf" the exp but at the same time not nerf regular AE's...in the process of trying to nerf the exploits (no, not farming, Ncsoft looooves farming) they really just nerfed regular AE's and made farming the ONLY viable choice nowadays....Stop farming? But you're right, there are alot of problems with AE and it wouldn't be so crappy if:
- People didn't take advantage of it
- People did what the devs wanted AE to be(which is not a leveling spree, it was to make something in a game for people who got tired of regular missions and wanted to try mission created by the players of the game.)
- No farms
- To be fun, it's not fun doing it, if it was just for leveling up
On my 22 warshade I was getting 5 exp a kill, 5. I need about 1080 to level if I remember right...that's 216 kills to get a level, I spent around 45 minutes in a mission doing really well with a team and got half of a bubble of experience....that's 1/20th of a level, and that's terrible for level 22...even for level 49, that's terrible.
However on the other hand, my lv46 firekin runs through BM with a team of 4~8, I level up every hour~hour and a half easily (non-AE mind you)
No one took advantage of farming because farming is what your SUPPOSED to do in this game, the only thing NCsoft has ever been against was exploiting, AKA monster's giving too much experience at lower levels, so they make them higher level? That's just stupid, just lower the amount of exp you get at a lower level. People exploiting bubblers in order to not die while farming making it super fast? Easy, make it so the bubbles *from npc's* don't stack.
If a mosquito keeps biting your leg you kill the mosquito, you don't chop off your leg. -
First let me start by saying GGGAAAAARRRRHGLAHSKLGHLKJdsf
Now that that's out of the way, I'm having trouble figuring out where NCsoft is in their stance with AE, and better yet how I'm supposed to actually enjoy this feature.
The first of my many frustrations is the experience gain, I understand people "exploited", or whatever, to get levels really fast in the past (and continue to do so maybe? who knows) however this should not nerf people trying to do REGULAR missions that have had hours upon hours (possibly days/weeks?) to make wonderful stories and setup everything just perfect, only to have no one play them because, obviously, the experience is far too low to even bother. Not only that, but you get PUNISHED for doing these missions, because the debt you gain from wiping, which you will wipe possibly more than once or twice since this is not a farm, so the mobs are going to have a lot more thought to them than just a melee and ranged attack, you actually end up LOSING experience in most cases.
Now that that's off my chest, my second frustration has to do with the difficulty of some/most missions. I don't know if this is a design flaw of the creator of the AE, or NCsoft's fault, or because of the settings I set simply being ignored, but most missions are just plain old too difficult to even attempt at lower~mid levels. I was trying one mission today where it was a 1-54 mission that claimed it has bosses in it, whatever. So I figured well it will scale correctly with our levels especially if I set it to +0x1+no+no right? WRONG. The mobs DESTROYED us in about 2 hits each, everyone was level 10~20 which yes, I understand that's low, but that's some terrible scaling, I don't care if it's on purpose or not. There was several other missions we tried with various different settings yet they still seemed to just completely slaughter us within 7 seconds of attacking even with 2 healers, which brings me to my next problem.
Reforming sucks, I understand you want people to finish missions, but who in the right mind thought this was idea? Someone should have been fired over this decision, there's no possible reason I could think of for forcing people into having to quit their team and remake it just so they can start/tryout another mission, or heck even change the settings because it's too hard/easy! Especially in a system that encourages perfection in crafting together a mission, not being able to try it, say "oops, I gotta change that!" then leave the mission, change a tiny detail very quickly, then republish it etc." is just sacrilegious.
And above all, whilst NCsoft is too busy nerfing how fast people level they have neglected/caused some serious bugs that even further this frustration that I have experienced today, namely a bug that kicks people from the group randomly and stops people from loading the mission.
So I'm sorry if I came off as harsh, I'm just frustrated to no end. I have been playing about a week since I took a break for a year and I love what AE was meant for (nothing more fun than banding up with a few other heroes/villains and saving the world from evil scientists and what-have-you :P) it just seems like it's slowly spiraling down and at this point it should just be completely removed from the game in my opinion if it's going to continue down this path.
I will also point out I am an AE farmer, I love farm missions, today I just decided to again try to take a break and have some fun with AE missions and it just seems like that's close to impossible these days.
Any tips/point-outs/mistakes that I made feel free to tell me I'm partially curious to see if some of this isn't just me being dumb or doing something totally wrong.