hedgehog_NA

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  1. [ QUOTE ]
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    Like seriously....there are OTHER Lieutenants out there that can be used with ease, to gain XP and what not.

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    To the best of my knowledge, those other things have lieutenant-level HP and do lieutenant-level damage. That's the difference.

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    Not much of a difference. Farmers will still blaze through them. Not that big of a deal.

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    Farmers would not blaze through them if Comm Officers were spawning within a REAL Rikti group composed of Headmen, Mesmerists and Chief Soldiers.

    I do not think Comm Officers are the real issue here. The ability for MA creator to make spawn only one single type of minions ( or lieuts or bosses ) and fill a whole map of them is THE problem which open door to imbalances imho.

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    The solution for this is for the devs to actually make content that meets their "standards" and not shove it off on us.
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    i would strongly support the GMs severely reducing the amount of exp/prestige/tickets on all BUT Developers choice AE arcs. City of Farmers, with no one playing the actual game, is sadly what we have become....

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    that is the 1 sure way to gut the MA. There are not enough people willing to wade through your pitiful rp arcs. You are not the great author you think you are. I see the people that get their sg to rate their mission all 5 star and then get a couple of 1 stars and complain. Maybe your stuff really is crap.

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    You can bet than the MA is gonna be gut of rewards before long. Getting 7000 Tickets ( aka 2 Gold Rolls aka 2 Pool C recipes ) in less than 15 minutes of farming is simply broken.

    Rewards are not balanced with the rest of the game. Any reason why MA should be more rewarding over time than any Task Forces or contact story arcs?

    And about the XPs. Exploits will get fixed obviously. You really think it is normal that if i blow NPC explosives that wipe all a spawn i get full reward? It simply alot of little things like that, devs were not aware of or could not fix right away. But they will.

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    If you get 2000 xp for a kill in real content and only 1000 in MA, yes this will make MA a ghost town. Then we get the spam of people begging you to run their mission. Tickets may be adjusted, that is much smaller than a reduction in xp for MA content.
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    How about something simple like a lvl limit per zone. Atlas is good till u hit lvl 6 then you move to Kings Row AE. This way it's not focused in one zone.

    Of course then u need to be in certain zone to run a certain lvl mish in AE....prolly more chaos than it's worth in the long run..

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    and eliminate sk'ing? one of the flagship technologies of the game? Just so you can try to force people to play with you?

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    You seem to keep making this about me. I have no problems teaming. The suggestion was not to stop SKing, but to make it zone specific for the AE. But as I mentioned it would cause more problems than it's worth.

    Not sure where exactly I said I had trouble finding a team....I remember saying that I get invites to join a team when I am not looking for one.

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    if you made it zone specific, you couldnt sk. the sk'ee would not be able to get into the mission.

    Oh yeah, you are the one that has adoring crowds wanting you to fill for them.
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    How about something simple like a lvl limit per zone. Atlas is good till u hit lvl 6 then you move to Kings Row AE. This way it's not focused in one zone.

    Of course then u need to be in certain zone to run a certain lvl mish in AE....prolly more chaos than it's worth in the long run..

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    and eliminate sk'ing? one of the flagship technologies of the game? Just so you can try to force people to play with you?
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    If people wanna farm, to each his/her own. I don't go around reporting farmers. I also don't go around trying to ruin a farm. How about a little courtesy back? That is my problem with all this...

    I get tells to fill every 5 mins. I get invites to join farms if I have a lvl 50 with a resume that they feel will fit their farming needs. All while on not looking for team. If I wasn't getting constantly bombarded every time I play to farm I wouldn't care.

    So the solutions I have heard from the farmers is to shut off my broadcast channel, set myself to not accepting invites, and leave my server and find a quiet place to hide while they play. How about no. I am not being chased away, just looking for a way to co-exist.

    It is the new flavor. It will die down a bit like all the other issues when they were released. I will ignore the tells. I understand all that. How about some courtesy though? Not looking for team, is not looking for team. Putting in your search comment 'non farmer or not a filler' also seems to draw lots of invites to do those things anyway. Is that too much of a compromise?

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    You know, its amazing. I have a number of friends that I fill for regularly. I get a fill request from someone maybe every week or so. You must be a wonderful guy to have so many hold you in such regard. All these people single you out for fill requests and the rest of us hear nothing. Wow, sucks to be you.

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    Yes, on Freedom server. Are u kidding? Show up in Atlas Park one and stand there with a lvl 50 and see how long it takes. Come in with a lowbie and get invites to farm constantly. Maybe you don't have the right build to get the invites or are on another server...

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    that would explain it. I dont play on freedooooom. I love infinity. i have tried a few others and no way.
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    If people wanna farm, to each his/her own. I don't go around reporting farmers. I also don't go around trying to ruin a farm. How about a little courtesy back? That is my problem with all this...

    I get tells to fill every 5 mins. I get invites to join farms if I have a lvl 50 with a resume that they feel will fit their farming needs. All while on not looking for team. If I wasn't getting constantly bombarded every time I play to farm I wouldn't care.

    So the solutions I have heard from the farmers is to shut off my broadcast channel, set myself to not accepting invites, and leave my server and find a quiet place to hide while they play. How about no. I am not being chased away, just looking for a way to co-exist.

    It is the new flavor. It will die down a bit like all the other issues when they were released. I will ignore the tells. I understand all that. How about some courtesy though? Not looking for team, is not looking for team. Putting in your search comment 'non farmer or not a filler' also seems to draw lots of invites to do those things anyway. Is that too much of a compromise?

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    You know, its amazing. I have a number of friends that I fill for regularly. I get a fill request from someone maybe every week or so. You must be a wonderful guy to have so many hold you in such regard. All these people single you out for fill requests and the rest of us hear nothing. Wow, sucks to be you.
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    Funny thing is, I keep seeing the people on high levels toons wanting high level teams and staying in atlas...Am I the only one that see's a problem here? Move to founders or PI and eliminate all those low level broadcasts.

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    No, you're not the only one to see the problem. But when I suggested that the system be changed to require players to start AE missions in level-appropriate zones, exactly the same way that you have to go to zones of your level to start Radio/Paper missions, I was roundly shouted down.

    Having so much lag and obnoxious broadcasting going on in Atlas is not good for the game. New players will see that zoo and will think the whole game is like that. And that's not good for any of us.

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    My point is if you are high level and you dont like the chatter on bcast...move to a level appropriate zone. The devs shouldnt have to think for you. If you wont move, learn to live with it.
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    Everyone relax and wait for the hype to cool down. Don't start asking for the removal of buildings based on two weeks of gameplay with a new issue.

    For now:

    1. Turn of broadcast.
    2. Play in low population zones.
    3. Join a frigging SG and a Global Chanel if you want good non AE tems.
    4. Take a sedative and actually enjoy it as a game...

    If you're this worked up playing a game, I worry about your health in real life.

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    Funny thing is, I keep seeing the people on high levels toons wanting high level teams and staying in atlas...Am I the only one that see's a problem here? Move to founders or PI and eliminate all those low level broadcasts.

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    I actually view that as a plus. Paragon City really needed a spot that felt like Times Square, now it has one. All AP needs to complete the picture is a traffic jam or two, (preferably not of zeus and kronos titans again)

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    I can just see a kronos titan backinng up with "BEEP BEEP BEEP BEEP"
  9. [ QUOTE ]
    Everyone relax and wait for the hype to cool down. Don't start asking for the removal of buildings based on two weeks of gameplay with a new issue.

    For now:

    1. Turn of broadcast.
    2. Play in low population zones.
    3. Join a frigging SG and a Global Chanel if you want good non AE tems.
    4. Take a sedative and actually enjoy it as a game...

    If you're this worked up playing a game, I worry about your health in real life.

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    Funny thing is, I keep seeing the people on high levels toons wanting high level teams and staying in atlas...Am I the only one that see's a problem here? Move to founders or PI and eliminate all those low level broadcasts.
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    TBH, I don't understand why atleast 1 of those 50 employees working on CoX doesnt have the unique job of playing through possible "farm" AE missions and "clicking delete" when he comes across them.
    And then going 1 step farther and giving people 24 hour bans to put any new arcs up per account.

    I love to farm <3

    But I thought I read along time ago now, from a DEV where they said AE was NOT for farming.

    I know any entire SG who 1 stars arcs if they arent farms... Wow. WTG. GREAT.

    And I also think the rating system needs a total overhaul.

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    could be the devs want to continue gainful employment. Ive seen a lot of draconian suggestions here to "cure" something that might not even be a disease. any of which could potentially cost many subscriptions.
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    Oh, I probably will, from now on. That's not going to help too much when I need to get my Cape and/or Aura missions. Or get told I need to speak to Azuria or Smythe. Or to head to the Vanguard building. Or to (if I ever actually can) get a Sewer Trial...


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    Wait. Wait. Wait! WTF.

    How exactly is this affecting your ability to get a sewer trial?

    1.) You need like minded individuals to run it anyway. You don't just grab a random PuG from anywhere and try to run that unless you just desire failure.
    2.) There is no need to go to Atlas.

    Sooooo? Please explain.

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    Havn't ran a Sewer trial recently have you?

    http://paragonwiki.com/wiki/Sewer_Trial
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    The majority of the Trial is designed to take place in the Abandoned Sewer Network. The contact (Mairenn MacGregor) is located near the Atlas Park sewer entrance.


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    They moved it from Founders?

    My apologies on point 2 then as its invalid. Point 1 is still very valid though. This isn't just something you jump into with random people and expect success.

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    I know that. It's just... one of those things I want to do, but have yet to successfully manage. I've never done the Sewer Trial, A Hamidon Raid, an Eden Trail, a Mothership Raid, or Statesman's Task Force. I want to do this things... but hell, I suck at building PuGs for normal missions I know by heart. I have no idea how to go about building a team for these things.

    That doesn't change the fact that, as traffic-heavy as Atlas is right now, even moving through the zone can be a chore of choppy graphinc, rubberbanding, and disconects. So, even in the off chance I could gather enough interest in the Sewer Trial... I fear that half the team wouldn't last to getting to the sewers.

    That's all I meant.

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    if you cant handle the lag in atlas, dont even try a hami or rwz raid.
  12. [ QUOTE ]
    Actually, since this game takes place "in the present" and theoretically COULD crossover with a lot of modern life, you can be 'immersed' and still discuss out of game stuff.

    So I'd not think current events discussions to be immersion-breaking - your character is paying attention to the news.

    It's when the fourth wall is broken that immersion breaks, nay, shatters. Especially if it's repetitive.

    Thus my request to stop SPAMMING.

    Requesting a team once isn't spamming.

    Macro'ing the request and hammering the key over and over and over is. I'm sure you've been irritated by someone's "RP" macros before... every attack had a corresponding "shout" or "emote" or whatnot. Probably told them to [censored] after the first couple of minutes (I would have!). The spam is the same thing for me and a lot of other people.

    I can understand the drudgery of leveling up lots of different characters. Shoot, some of mine barely make it out of the teens, mainly because they were concept characters, level pacts, or other "spur of the moment" things that depended on other people. My Superteam Fire/Rad Troller is stuck just shy of 40 because the team itself went poof. Without it, she's wiiiiiimpy... and begs for an alternate build. Others I fully intent to take to 50 because I like to play them a lot, they're good endgame builds, they MIGHT make decent PvP builds if I'd ever learn about any of that... et cetera.

    It still doesn't mean I want to coach noobs through a Ship Raid, or worry about pick-up mechanics during an ITF. These things can swing on a dime, and require smart players, not fancy builds.

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    I know people who have been playing for 3+ years on the same characters and cant play worth a damn. They have no idea how to perform their role on a team. I have actually have team members ask if this was a pl'd toon. Nope, just someone without a clue. That person you are trying to teach..may just not want to know.
  13. [ QUOTE ]
    It seems that many folks consider farming of MA missions to be a significant issue. I must agree that some specific builds, such as Rikti dolls and comm officers, allow for exploitative experience and ticket gains, which certainly makes levelling via any other means seem silly by comparison.

    However, due to the customizable nature of the MA system, the developers have little power to prevent these and future exploits. It is impossible to thoroughly test every possibility before it goes live, and it is a near certainty that future additions to MA will include possible exploitations. This leaves the devs capable of only reactionary measures, closing what loopholes they can find as they arise. This unfortunately means that any such exploits will be thoroughly abused by many players long before they can be rectified, which makes non-abusers upset because the abusers obtained an unfair advantage, and the abusers upset because their toys were taken from them.

    Overall, the end result is ill will towards the dev team for constant "nerfs", longer delays between MA updates as the Devs are forced to heavily scrutinize every prospective update for possible exploits, and lack of trust in the integrity of the MA system due to perceived imbalances.

    What I propose is that instead of trying to catch every individual exploit as they arise, what is needed is a system that inherently limits the overall reward imbalances that can arise with any kind of possible exploit; in other words, a mechanic that ensures that regardless of how rewards are acquired in the MA, they will never exceed a given threshold.

    I call the system, "Virtual Reality Fatigue." The concept is simple: the developers determine what they consider to be an "acceptable" rate of advancement, in experience, tickets, and influence/infamy, and set a threshold. If a given player's rate of advancement exceeds that threshold, they begin to accumulate "fatigue" and receive gradually less of that reward. The fatigue effect would be curved, so that as more fatigue was accumulated, rewards got gradually lessened, until approaching zero (for very extreme cases).

    The threshold could be scaled so that players who use the MA system as it was designed do not feel its effects at all. As long as your acquisition of rewards over a period of time remain within the acceptable range, you suffer no ill-effects. Only those who are abusing the system to receive greater than normal rewards will have their advancement throttled, and even they will not reach a hard cap, merely a gradual decline.

    Hard caps are generally disliked, for obvious reasons. However, a curved decrease acts less like a limit and more like a deterrent for exploitative behavior. Farmers could still spend time farming if they wish, but it would only be profitable for a short time each session, and therefore their long-term rate of advancement would be normalized.

    The result of the system would effectively deter farming in the MA while allowing those who wish to use it for its intended purpose--playing new and original mission content--to receive their deserved rewards.

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    Great idea! we could extend this t RWZ raids and limit those vanguard merits and inf/exp. and tf's to limit those pesky tfers that arent playing like intended. Pretty soon it will be easy to find people to rp "hawt catgurlz" in atlas park.
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    A good point. I hadn't even thought of why the ordinary Freak bosses weren't available for customs, but it makes a lot of sense... in the context of the Feakshow itself they're fine, outside that context they're exploitable. Give the Comms the same treatment, which is no doubt coming in the next patch, problem solved.

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    First..an exploit is using a loophole in the code. There is no loophole here. no exploit. WAI. Using comm officers opens you up for those annoying no xp mobs that pop out. They could always restore the xp they give and drop comm officers back down.

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    I also would hesitate to call a faction of all comm officers an exploit. But, similarly, I wouldn't call a faction of all comm officers working as intended. They're only balanced in terms of risk and reward when used as part of the whole Rikti faction.

    But, to try and get ahead of the usual, incredibly pointless definitional twiddling over "farm", "exploit", etc, regardless of what we call it, they give an unbalanced reward. I wouldn't expect them to stick around the way they are for that much longer.

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    I didnt expect them to stay. But there is no risk vs reward balance in this game. that is a line of BS.
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    i would strongly support the GMs severely reducing the amount of exp/prestige/tickets on all BUT Developers choice AE arcs. City of Farmers, with no one playing the actual game, is sadly what we have become....

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    that is the 1 sure way to gut the MA. There are not enough people willing to wade through your pitiful rp arcs. You are not the great author you think you are. I see the people that get their sg to rate their mission all 5 star and then get a couple of 1 stars and complain. Maybe your stuff really is crap.
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    With the patch that hit test tonight, comms are now minions. Custom mobs all now get a base ranged attack

    Wooot...exploits fixed.

    Now..the secondary result of this is that now all the custom mobs are standardized based on difficulty setting. Pick your animation basically...so much for flavor.

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    well, blame the mewomeowmeow crowd for ruining it for both creative farm creators and arc writers alike?

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    Nope, saw it coming a mile away. As long as there is a significant difference between the way things function, people like myself will endeavor to find the ****** in the armor to provide better reward/time. Most of this patch I am in complete agreement with...

    Ranged attacks in all sets so that there is no more safe hover..hoorah.
    Comms...meh, no biggy. I used custom bosses personally. comms were such a pain to herd up.
    Now instead of soloing dozens of bosses, I'll solo 30 or so Lt's at a time, or freaks, or council, or whatever else i determine dies faster for the better reward on my next couple days of speed trials.

    The only thing I didn't like was the standardization of the sets...truely is nothing but pick your animation now.

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    does this mean they will add a ranged attack to EM? My tank would appreciate it.
  17. [ QUOTE ]
    With the patch that hit test tonight, comms are now minions. Custom mobs all now get a base ranged attack

    Wooot...exploits fixed.

    Now..the secondary result of this is that now all the custom mobs are standardized based on difficulty setting. Pick your animation basically...so much for flavor.

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    not to mention, Will they replace the xp from the portal? or is risk vs reward just a bunch of bs. a one way street?
  18. you are correct. The button is to report content. sexually explicit story lines, excessive profanity, DC or Marvel characters(or even worse,disney) things of that nature. An exploit needs to be Pm'd to devs, they are not gms and will probably never see something reported for content.

    The rating system is a beauty contest. I can rate death missions 1 star, Cat girl ERP missions 1 star, farms 1 star. that is not griefing, just expressing my opinion of your art. If I rate every single thing 1 star, it may be that I am very hard to please.
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    sorry. Infinity has roleplayers too. :P. We just dont advertise on other servers like the virtue catgurl brigades. And don't get me wrong, I like smashing things too, i just wonder why people seem to always treat roleplayers like theyre a disease that needs to be erased from roleplaying games

    I have nothing against you if you don't want to rp, I just dislike when roleplayers get treated like some sort of virus for having the gall to exist.

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    My gripe is the complaining that someone else's playstyle/enjoyment interferes with their enjoyment of the game. I RP, on weekends, with my friends, in a D&D campaign that has been going on for almost 15 years. However, you don't see me yelling at the guys next door to stop practicing their band because we want to RP. It is the same principle. The main response was to the post earlier that didn't understand why non roleplayers were even playing a "roleplaying game". I'm telling you that I am not playing a role playing game, I am playing an action adventure game.

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    true. I was mostly replying to the people comparing roleplayers to Jehovah's witnesses, a group of religious people with a reputation for being annoying people you just want to fall into a pit and die.

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    Jehovah's witnesses arent too bad if you answer the door wearing a loincloth, a goathead mask, and carrying a kriss blade. You look at the and say "the sacrafices are here!". they dont hang around much after that.
  20. You know who really got hit in the chops by the MA? RMTers. why buy inf to pay for PLing when there are teams forming for free quite often?
  21. [ QUOTE ]
    A good point. I hadn't even thought of why the ordinary Freak bosses weren't available for customs, but it makes a lot of sense... in the context of the Feakshow itself they're fine, outside that context they're exploitable. Give the Comms the same treatment, which is no doubt coming in the next patch, problem solved.

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    First..an exploit is using a loophole in the code. There is no loophole here. no exploit. WAI. Using comm officers opens you up for those annoying no xp mobs that pop out. They could always restore the xp they give and drop comm officers back down.

    second, they removed the combinable mobs because as allies, they would combine with the player, killing them. This would be bad.
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    It's not constructive discussion, regardless of how you feel about the issue, to have so many devolved threads when we could have one quality one.

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    You are more optimistic than I.

    At this point, where you have one side saying anything should be possible, and the other saying that no one should be even allowed to know what is permissable there is a mighty wide gap to close. Toss in the usual cast of ulterior motives and unrevealed goals, well I just don't see the two sides settling down to discuss this over tea.

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    beer and crab legs? We may no accomplish anything but so what?

    ps. what makes the other 40 threads better than this one? maybe they should consolodate here.
  23. Yes, i took advantage of the ae farms this weekend. I leveled 2 toons that are a pain at low levels to stamina. And stopped. They are concept toons that had sit idle for 200+ days in my load list. Every team I was in, i was in the thick of battle. Died a number of times, oh well. I already have 15 50's, none pl'd more than maybe 1 or 2 lvls. I did use a couple for bridging at times because I wanted to use them in the weekends hami raid. But I have played every hero at except for PB. And every vill side at except dominator.(cant really get into those, maybe try one again soon).

    PS: not to hijack, but what are people feelings on fun dom and brute sets? Suggestions to try?
  24. [ QUOTE ]
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    I haven't PUGed in years, but that doesn't mean that it should be destroyed as a viable option for folks looking to do the other 98% of content in the game (including NORMAL AE missions). As is, it's a useless avenue until the exploits are closed or people get bored with it and move on.

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    true. but I do think the devs are working on that, albeit slowly. yesterday there were multiple 4starred farms with 500-600 votes. Theyre gone now.

    and just the other day i rolled a new char on virtue, joined a low lvl pug for the heck of it adnd they were running lowbie arcs.

    The demand is there, you just have to be proactive.

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    But that would take work to form a team and some of the players here just want to whine and be carried by others. Not finding a team because you wont start one is lazy. It isnt the games fault, it is the players.