firemagnet

Citizen
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  1. i wonder if anyone's had this issue before:

    I'm running windows vista basic, 32 bit version. CoH/CoV plays fine. there's just one problem: when the ground is layered with multiple textures, say dirt on concrete, the underlying or overlying texture will bulge out, and while the character is still on the actually ground, the raised ground seems to envelop my character, often up to the head. This also happens when the camera is panned in various directions Has anyone else had this problem? if so, how can it be fixed

    on the specs note:
    I'm using a dell 1521 with an Nvidia Catalyst 256 graphics card, a 1.6 dual core and 2 gigs of ram.