caitsith314

Citizen
  • Posts

    3
  • Joined

  1. If you look at your combat logs with and without fiery embrace activated, you'll see what the previous posters are talking about. Something like "Your fiery embrace scorches X for Y damage". It's really a great power because it essentially allows you to ignore the damage cap; if you are at the damage cap, using fiery embrace will still increase your damage done because it essentially adds an additional attack.
  2. So far, I appreciate the comments.

    One thing I was really not happy with was my slotting of snow storm. Should it even be slotted at all?. The problem is that I couldn't really find a good place for them (maybe kinetic combats in kick / brawl so I can work with other set bonuses) so I just threw the extra ones in a power that I expect to use often and got a 6-piece bonus (that isn't so wonderful).

    Another weird one was the shield breaker in sleet; since the set bonus isn't providing S/L defense, I'm not sure that's such a good choice.

    One thing I'm looking at is getting rid of kick/tough/weave and maybe throwing maneuvers / tactics / frostwork in there for a little more team support. Of course I still want to be S/L defense capped but it looks like this is doable. I was thinking that I might need to take an extra defense power like group invis but it turned out not to be necessary.

    Here is the most recent build and I just procced sleet up but I'm not sure if this is good or if I chose the right procs.

    Hero Plan by Mids' Hero Designer 1.92
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Level 50 Magic Controller
    Primary Power Set: Illusion Control
    Secondary Power Set: Cold Domination
    Power Pool: Speed
    Power Pool: Flight
    Power Pool: Leadership
    Ancillary Pool: Ice Mastery

    Hero Profile:
    Level 1: Spectral Wounds
    • (A) Decimation - Chance of Build Up
    • (11) Decimation - Accuracy/Damage/Recharge
    • (11) Decimation - Accuracy/Damage
    • (15) Decimation - Damage/Recharge
    • (15) Decimation - Damage/Endurance
    Level 1: Infrigidate
    • (A) Achilles' Heel - Chance for Res Debuff
    Level 2: Blind
    • (A) Basilisk's Gaze - Accuracy/Hold
    • (3) Basilisk's Gaze - Recharge/Hold
    • (3) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
    • (5) Basilisk's Gaze - Endurance/Recharge/Hold
    Level 4: Deceive
    • (A) Coercive Persuasion - Contagious Confusion
    • (7) Coercive Persuasion - Accuracy/Recharge
    • (7) Coercive Persuasion - Accuracy/Confused/Recharge
    • (9) Coercive Persuasion - Confused/Recharge
    • (9) Coercive Persuasion - Confused/Endurance
    Level 6: Ice Shield
    • (A) Luck of the Gambler - Recharge Speed
    • (40) Luck of the Gambler - Defense
    • (46) Luck of the Gambler - Defense/Endurance
    Level 8: Flash
    • (A) Unbreakable Constraint - Chance for Smashing Damage
    • (17) Unbreakable Constraint - Hold
    • (17) Unbreakable Constraint - Hold/Recharge
    • (27) Unbreakable Constraint - Accuracy/Hold/Recharge
    • (27) Unbreakable Constraint - Accuracy/Recharge
    Level 10: Snow Storm
    • (A) Endurance Reduction IO
    Level 12: Hasten
    • (A) Recharge Reduction IO
    Level 14: Hover
    • (A) Luck of the Gambler - Recharge Speed
    Level 16: Maneuvers
    • (A) Luck of the Gambler - Recharge Speed
    • (23) Luck of the Gambler - Defense/Endurance
    • (25) Luck of the Gambler - Defense
    Level 18: Phantom Army
    • (A) Expedient Reinforcement - Accuracy/Recharge
    • (19) Expedient Reinforcement - Endurance/Damage/Recharge
    • (19) Expedient Reinforcement - Accuracy/Damage
    • (21) Expedient Reinforcement - Accuracy/Damage/Recharge
    • (21) Soulbound Allegiance - Damage/Recharge
    • (23) Soulbound Allegiance - Chance for Build Up
    Level 20: Fly
    • (A) Blessing of the Zephyr - Knockback Reduction (4 points)
    Level 22: Frostwork
    • (A) Doctored Wounds - Heal
    • (25) Doctored Wounds - Heal/Recharge
    • (37) Doctored Wounds - Endurance/Recharge
    • (43) Doctored Wounds - Heal/Endurance/Recharge
    • (46) Doctored Wounds - Heal/Endurance
    Level 24: Tactics
    • (A) HamiO:Enzyme Exposure
    Level 26: Spectral Terror
    • (A) Glimpse of the Abyss - Chance of Damage(Psionic)
    • (29) Glimpse of the Abyss - Accuracy/Recharge
    • (29) Glimpse of the Abyss - Accuracy/Fear/Recharge
    • (31) Glimpse of the Abyss - Accuracy/Endurance
    • (34) Glimpse of the Abyss - Fear/Range
    Level 28: Benumb
    • (A) Recharge Reduction IO
    • (36) Recharge Reduction IO
    • (36) Accuracy IO
    Level 30: Arctic Fog
    • (A) Luck of the Gambler - Recharge Speed
    • (31) Luck of the Gambler - Defense
    • (31) Luck of the Gambler - Defense/Endurance
    • (43) Steadfast Protection - Resistance/+Def 3%
    • (45) Gladiator's Armor - TP Protection +3% Def (All)
    Level 32: Phantasm
    • (A) Sovereign Right - Resistance Bonus
    • (33) Sovereign Right - Accuracy/Damage
    • (33) Sovereign Right - Damage/Endurance
    • (33) Sovereign Right - Accuracy/Endurance
    • (34) Sovereign Right - Accuracy/Damage/Endurance
    • (34) Sovereign Right - Accuracy
    Level 35: Sleet
    • (A) Achilles' Heel - Chance for Res Debuff
    • (36) Shield Breaker - Chance for Lethal Damage
    • (37) Ragnarok - Chance for Knockdown
    • (37) Positron's Blast - Chance of Damage(Energy)
    Level 38: Heat Loss
    • (A) Efficacy Adaptor - EndMod
    • (39) Efficacy Adaptor - EndMod/Recharge
    • (39) Efficacy Adaptor - EndMod/Accuracy/Recharge
    • (39) Efficacy Adaptor - Accuracy/Recharge
    • (40) Efficacy Adaptor - EndMod/Accuracy
    • (40) Efficacy Adaptor - EndMod/Endurance
    Level 41: Ice Blast
    • (A) Apocalypse - Chance of Damage(Negative)
    • (42) Apocalypse - Damage/Recharge
    • (42) Apocalypse - Accuracy/Damage/Recharge
    • (42) Apocalypse - Accuracy/Recharge
    • (43) Apocalypse - Damage/Endurance
    Level 44: Frozen Armor
    • (A) Luck of the Gambler - Defense
    • (45) Luck of the Gambler - Recharge Speed
    • (45) Luck of the Gambler - Defense/Endurance
    • (46) Luck of the Gambler - Defense/Recharge
    Level 47: Ice Storm
    • (A) Ragnarok - Damage/Recharge
    • (48) Ragnarok - Accuracy/Damage/Recharge
    • (48) Ragnarok - Accuracy/Recharge
    • (48) Ragnarok - Damage/Endurance
    • (50) Ragnarok - Damage
    Level 49: Glacial Shield
    • (A) Luck of the Gambler - Recharge Speed
    • (50) Luck of the Gambler - Defense
    • (50) Luck of the Gambler - Defense/Endurance
    Level 50: Spiritual Radial Boost
    Level 0: Task Force Commander
    Level 0: Portal Jockey
    Level 0: The Atlas Medallion
    Level 0: Freedom Phalanx Reserve
    ------------
    Level 1: Brawl
    • (A) Kinetic Combat - Accuracy/Damage
    • (5) Kinetic Combat - Damage/Endurance
    • (13) Kinetic Combat - Damage/Recharge
    • (13) Kinetic Combat - Damage/Endurance/Recharge
    Level 1: Containment
    Level 1: Sprint
    • (A) Empty
    Level 2: Rest
    • (A) Empty
    Level 4: Ninja Run
    Level 2: Swift
    • (A) Empty
    Level 2: Health
    • (A) Numina's Convalescence - +Regeneration/+Recovery
    Level 2: Hurdle
    • (A) Empty
    Level 2: Stamina
    • (A) Performance Shifter - Chance for +End
  3. I've been looking for some resources for making this build but I haven't been too lucky in finding one that meets my criteria. I'm looking to have perma-PA and smashing/lethal def cap. I did get some ideas from the Ill/rad builds but they won't all carry over. I want this build to have the two shield buffs (unless these actually aren't that useful on teams but I imagine they are).

    Anyway here's the build:

    http://www.cohplanner.com/mids/downl...8FFD1FF817005D

    Hero Plan by Mids' Hero Designer 1.92
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Level 50 Magic Controller
    Primary Power Set: Illusion Control
    Secondary Power Set: Cold Domination
    Power Pool: Speed
    Power Pool: Flight
    Power Pool: Fighting
    Ancillary Pool: Ice Mastery

    Hero Profile:
    Level 1: Spectral Wounds
    • (A) Decimation - Chance of Build Up
    • (11) Decimation - Accuracy/Damage/Recharge
    • (11) Decimation - Accuracy/Damage
    • (15) Decimation - Damage/Recharge
    • (15) Decimation - Damage/Endurance
    Level 1: Infrigidate
    • (A) Achilles' Heel - Chance for Res Debuff
    Level 2: Blind
    • (A) Basilisk's Gaze - Accuracy/Hold
    • (3) Basilisk's Gaze - Recharge/Hold
    • (3) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
    • (5) Basilisk's Gaze - Endurance/Recharge/Hold
    Level 4: Deceive
    • (A) Coercive Persuasion - Contagious Confusion
    • (7) Coercive Persuasion - Accuracy/Recharge
    • (7) Coercive Persuasion - Accuracy/Confused/Recharge
    • (9) Coercive Persuasion - Confused/Recharge
    • (9) Coercive Persuasion - Confused/Endurance
    Level 6: Ice Shield
    • (A) Luck of the Gambler - Recharge Speed
    • (40) Luck of the Gambler - Defense
    • (46) Luck of the Gambler - Defense/Endurance
    Level 8: Flash
    • (A) Unbreakable Constraint - Chance for Smashing Damage
    • (17) Unbreakable Constraint - Hold
    • (17) Unbreakable Constraint - Hold/Recharge
    • (27) Unbreakable Constraint - Accuracy/Hold/Recharge
    • (27) Unbreakable Constraint - Accuracy/Recharge
    Level 10: Snow Storm
    • (A) Impeded Swiftness - Accuracy/Slow
    • (43) Impeded Swiftness - Damage/Slow
    • (43) Impeded Swiftness - Accuracy/Endurance
    • (45) Impeded Swiftness - Range/Slow
    • (46) Impeded Swiftness - Endurance/Recharge/Slow
    • (46) Impeded Swiftness - Chance of Damage(Smashing)
    Level 12: Hasten
    • (A) Recharge Reduction IO
    • (13) Recharge Reduction IO
    Level 14: Hover
    • (A) Luck of the Gambler - Recharge Speed
    Level 16: Kick
    • (A) Accuracy IO
    Level 18: Phantom Army
    • (A) Expedient Reinforcement - Accuracy/Recharge
    • (19) Expedient Reinforcement - Endurance/Damage/Recharge
    • (19) Expedient Reinforcement - Accuracy/Damage
    • (21) Expedient Reinforcement - Accuracy/Damage/Recharge
    • (21) Call to Arms - Accuracy/Damage/Recharge
    • (23) Soulbound Allegiance - Chance for Build Up
    Level 20: Fly
    • (A) Blessing of the Zephyr - Knockback Reduction (4 points)
    Level 22: Tough
    • (A) Steadfast Protection - Resistance/+Def 3%
    • (23) Gladiator's Armor - TP Protection +3% Def (All)
    Level 24: Weave
    • (A) Luck of the Gambler - Recharge Speed
    • (25) Luck of the Gambler - Defense
    • (25) Luck of the Gambler - Defense/Endurance
    Level 26: Spectral Terror
    • (A) Glimpse of the Abyss - Chance of Damage(Psionic)
    • (29) Glimpse of the Abyss - Accuracy/Recharge
    • (29) Glimpse of the Abyss - Accuracy/Fear/Recharge
    • (31) Glimpse of the Abyss - Accuracy/Endurance
    • (34) Glimpse of the Abyss - Fear/Range
    Level 28: Benumb
    • (A) Recharge Reduction IO
    • (36) Recharge Reduction IO
    • (36) Accuracy IO
    Level 30: Arctic Fog
    • (A) Luck of the Gambler - Recharge Speed
    • (31) Luck of the Gambler - Defense
    • (31) Luck of the Gambler - Defense/Endurance
    Level 32: Phantasm
    • (A) Sovereign Right - Resistance Bonus
    • (33) Sovereign Right - Accuracy/Damage
    • (33) Sovereign Right - Damage/Endurance
    • (33) Sovereign Right - Accuracy/Endurance
    • (34) Sovereign Right - Accuracy/Damage/Endurance
    • (34) Sovereign Right - Accuracy
    Level 35: Sleet
    • (A) Achilles' Heel - Chance for Res Debuff
    • (36) Shield Breaker - Chance for Lethal Damage
    • (37) Shield Breaker - Defense Debuff
    • (37) Shield Breaker - Defense Debuff/Endurance/Recharge
    • (37) Shield Breaker - Accuracy/Endurance/Recharge
    Level 38: Heat Loss
    • (A) Efficacy Adaptor - EndMod
    • (39) Efficacy Adaptor - EndMod/Recharge
    • (39) Efficacy Adaptor - EndMod/Accuracy/Recharge
    • (39) Efficacy Adaptor - Accuracy/Recharge
    • (40) Efficacy Adaptor - EndMod/Accuracy
    • (40) Efficacy Adaptor - EndMod/Endurance
    Level 41: Ice Blast
    • (A) Apocalypse - Chance of Damage(Negative)
    • (42) Apocalypse - Damage/Recharge
    • (42) Apocalypse - Accuracy/Damage/Recharge
    • (42) Apocalypse - Accuracy/Recharge
    • (43) Apocalypse - Damage/Endurance
    Level 44: Frozen Armor
    • (A) Luck of the Gambler - Defense
    • (45) Luck of the Gambler - Recharge Speed
    • (45) Luck of the Gambler - Defense/Endurance
    Level 47: Ice Storm
    • (A) Ragnarok - Damage/Recharge
    • (48) Ragnarok - Accuracy/Damage/Recharge
    • (48) Ragnarok - Accuracy/Recharge
    • (48) Ragnarok - Damage/Endurance
    • (50) Ragnarok - Chance for Knockdown
    Level 49: Glacial Shield
    • (A) Luck of the Gambler - Recharge Speed
    • (50) Luck of the Gambler - Defense
    • (50) Luck of the Gambler - Defense/Endurance
    Level 50: Spiritual Radial Boost
    Level 0: Task Force Commander
    Level 0: Portal Jockey
    Level 0: The Atlas Medallion
    Level 0: Freedom Phalanx Reserve
    ------------
    Level 1: Brawl
    • (A) Empty
    Level 1: Containment
    Level 1: Sprint
    • (A) Empty
    Level 2: Rest
    • (A) Empty
    Level 4: Ninja Run
    Level 2: Swift
    • (A) Empty
    Level 2: Health
    • (A) Numina's Convalescence - +Regeneration/+Recovery
    Level 2: Hurdle
    • (A) Empty
    Level 2: Stamina
    • (A) Performance Shifter - Chance for +End
    • (5) Performance Shifter - EndMod
    • (13) Performance Shifter - EndMod/Recharge