bancruptBarrier

Informant
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  1. Quote:
    Originally Posted by Neeto View Post
    wth that's sums up what i've been saying this entire thread, which means their not gonna change **** unless we're speaking their ******** business language.
    hey hey, wrong wrong.
    when twixt outsmarts you in terms of this, you have some serious issues.
    back then he wrote a very very awesome legendary post about open-ended games and player choice in this stupid game.
    basically, he said (paraphrased) "in i12, there was choice. in any encounter, you could flee, engage, disrupt and flee, or flee, stack the odds in your favor, and engage right after, knowing full well that your opponent could do exactly the same. options."

    high-end i13 zone pvp:
    - counting to 7 between heals, heat ex'ing baddos, and running around in circles until some ********* with webnades put you in a pond and 3 drooling scrappers crit you 5 times in a row with their leet claw attacks.
    - repeat, and wait til a psi/em shows up so that you don't have to sit through the full 6 seconds of clawlz, and your death gets accelerated by 3 seconds.
    - herding people into drones and wormholing.
    - sitting in a widow in elude and droning. cause that's what SOs are good for.
    - shrakzooka.
    - watching a perfectly good dom get wrecked because 3 drooling scrappers webbed him in a pond and got 5 crits in a row.
    - watching a perfectly good defender die after getting quad-shraked.
    - sitting in the base and chat-pvping downies because their rage is better than the pvp system present in the zone.
    - rez'ing one of my accounts in liberty's warburg, and having my necro/storm kill it over and over because that's what storms are good for (dUmb is the exception).
    - e-mailing people sturdies after i drone them (solo-styleeeee) because it makes the chat pvp so much better.
    - trying to chat pvp with mod8 when he talks in AC.
    - making fun of devine.


    i love this game...
  2. bancruptBarrier

    PVP Caging

    Quote:
    Originally Posted by Sneaky_Prophet View Post
    For caging to "work" again would require a revamp of the entire mez system to keep it in line with all the other bs par excellence, which would in turn bring up discussions of fixing the whole resistance and defense issues which of course would bring up the fact that i12 pvp was more fun than any of this even if the current system is somehow "more balanced." Personally, I think we all know that they need to fix Full Auto first. If I can spin my camera that many times during a rotation, someone other than ELF STALKER or ADD Boy should be dead.
    lol ADD Boy.

    best stalker to ever grace freedom, son.
  3. my tactic is comprised of 6 psi/ems and 2 emps.
    wdup?
  4. Quote:
    Originally Posted by ConFlict View Post

    Edit: also for a majority of stalkers range is better because they are bad. A good player really only need bu as and a follow up of their choosing, you can get that from any set.
    Or because people are bad. Seriously, running behind bad people while spamming impale and actually getting a kill = so pro.
  5. Quote:
    Originally Posted by PC_guy View Post
    This is exactly right. However there wouldn't be anything wrong with offering something that is semi decent to introduce/encourage pvp within the pve community. pvp should have a reward for competitive pvp, but giving newbies something to get their foot in the door wouldn't alienate Pvers
    Yeah, PVP IOs should have done that. It's a shame I have to just AFK farm those while watching teh sexy tubes.

    Crappy drop rates on IOs that are most definitely not superior to purples in PVE (in most cases) = Yeah, Imma just farm or buy them.
  6. Quote:
    Originally Posted by Eiko-chan View Post
    No, we wouldn't. We would be pissed (and justifiably so), and endlessly complain that linking costumes to PvP is a really, really, really bad idea.

    i13 was an attempt to make PvP more appealing to us "carebears", and we all know how well that went over. Attempts to force PvP, or even encourage PvP, among the PvE crowd are destined to fail. Those that want to PvP will do so; those that want nothing to do with it should not be enticed into it.

    Trying to get people that don't want to PvP on their own to engage in it with the lure of phat lutz, or anything else, is just stupid.
    +1.
    The devs always thought that the pvpers in this game were like the WoW or WAR PVPers; and that was the main mistake. It was pointed out to them, over and over, that PVP in this game had more in common with class based shooters (ET: Quake Wars, TF2, etc), than with those other games.

    Look at where people went after they left CoH post-i13. Yeah, a lot of the Achiever crowd went on to WoW, but a lot of other people ended up playing TF2, L4D and MW among other related games.

    So basically the devs destroyed the PVP community in hopes of attracting a sort of player that has far better options when it comes to slow-mo PVP (Seriously, why do I want these shizzy PVP IOs when I can get beastly gear in WAR, and I don't have to touch PVE once to level.).

    PVPers in this game hate PVEing, and are rarely the achiever types. You give us all free IOs (test server? anyone?) and free 50s (AE! MM Farm, wdup?) and we won't complain. Give us fully io'd acco'd toons in PVP with three clicks, and we really won't PVE.

    So get this thread out of this forum.