My first toon is a Fire/Fire Tanker. It was a real joy playing him, but now with the way that the Burn Power has been made into a useless ability, and that I cannot take the amount of damage that I use to because my Damage Resistance is lowered, I am seriously thinking of deleting him all together.
Increasing the Fear in Burn was not the brightest ideas there was for I-5! Nor was making the recharge rate 3 times longer. Just to make it effective, you have to drop 3 Damage slots for 3 Recharge Rate slots. Even then, it's still slower than it use to be.
As far as being able to take the amount of damage that I use to, Fire Tankers CANT!!! All Fire Tankers, and pretty much ALL Tankers for that matter were able to run missions all alone! Most likely, like myself on Invincible. Now if you try that, you get handed your hind quarters!!! I can run him alone, only on Heroic though.
I understand trying to even everyone out for the Arena (Player vs. Player), but for regular game play, this is ruining the fun of the game. Tankers are suppose to be able to take mass damage, herd large groups together for the team, agro just as much as he can herd, and deal damage just under the amount that a Blaster should!!! But now, he IS the weakest link in any team!!!
Dropping the power "some" on the Invulns and the Super Strength Tankers I can also understand, only because those are very powerful sets to have. Especially if you combined them! But "gimping" out ALL Tankers across the board on Damage Resistance was a bit extreme!!!