Valelr

Recruit
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  1. [ QUOTE ]
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    There is actually a sign that you have captured a ghost successfully. Normally when the ghosts die, they kind of hang there in mid-air and disappear.

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    You misunderstand. I don't want to know when a ghost counted, I am well aware of what happens after a successful capture already. I want to know when a ghost will count, so I know when to open fire without having to guess.

    It's often tricky enough to lead a ghost to a trap, and the height of frustration when you hit him and he's only a couple of feet farther from trap radius than you need.

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    Oops...sorry about that. This would be nice, some form of marking or something to denote when they are close enough to be captured. By my guess, it's probably somewhere in the neighborhood of 15-30 ft. from the trap.

    The big pain is the ghosts running away and then having to wait for them to come back, if they ever come back.
  2. [ QUOTE ]
    Catching ghosts is quite tricky when you are overleveled (they are gray cons). I would say anything beyond 15ft or so from the trap wouldn't count, but that's just my approximation. We had the best luck with a Brute with Taunt.

    They need to come up with some sort of effect or marker that shows when ghost will count. Would be nice to see a blinky effect around a ghost when he's in range, and then you know it's good.

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    There is actually a sign that you have captured a ghost successfully. Normally when the ghosts die, they kind of hang there in mid-air and disappear. When you defeat a ghost near the trap successfully, you'll see a green light fly from the corpse of the ghost, into the trap and the trap will shoot out a green-ish haze out from the center of it. Also, to note, when you trap a ghost, sometimes the trap will go bonkers and green-ish light will spew out everywhere, causing a group of lvl 10-15 ghosts to spawn around the trap.

    This spawn includes minions, Lts, Bosses, and an Elite Boss ghost. Just be forewarned when this happens. Trying to do this in a group of 3-4 at level 10-12 is very difficult, if not impossible. I took my MM back at around level 20 and laid waste and got both badges in about 90 minutes.
  3. Yup, that's them. The easiest one I've found is right inside the entrance to the right. There are usually Night Haunts and Red Hands floating all around the immediate area that you can pull and kill there. Be careful if you're lower level and the trap goes spasticly green :-)