VST

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  1. Iv been offline for a few months, was wondering if spine/FA is still a farming toon or are brutes just so much better its not worth it.

    If some one could let me know so i dont spend some time on a useless toon
  2. Iv been offline for a few months, was wondering if spine/FA is still a farming toon or are brutes just so much better
  3. Hello all, first time posting on the COH forums even though iv been playing since beta. Taken some months off here and there.

    I feel i want to make a new farming toon a spine/fire scrapper. I was wondering if i could get a some help for making a build for a unlimited budget spine/fire scrapper. PVP purples ATOs w/e

    Also incarnate recommendations would be appreciated but im sure im going to use Spiritual, Ion, and ageless but not sure what interface to use.

    I will post my build shortly.


    This is what i have so far

    Hero Plan by Mids' Hero Designer 1.956
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Level 50 Mutation Scrapper
    Primary Power Set: Spines
    Secondary Power Set: Fiery Aura
    Power Pool: Speed
    Power Pool: Leaping
    Power Pool: Fighting
    Power Pool: Leadership
    Ancillary Pool: Blaze Mastery

    Hero Profile:
    Level 1: Lunge -- Hectmb-Dmg(A), Hectmb-Acc/Rchg(11), Hectmb-Dam%(11), Hectmb-Dmg/Rchg(29), Hectmb-Acc/Dmg/Rchg(29)
    Level 1: Fire Shield -- Aegis-ResDam/EndRdx(A), Aegis-ResDam/Rchg(7), Aegis-EndRdx/Rchg(7), Aegis-ResDam/EndRdx/Rchg(9), Aegis-ResDam(9)
    Level 2: Blazing Aura -- Armgdn-Acc/Dmg/Rchg(A), Armgdn-Dmg(3), Armgdn-Acc/Rchg(3), Armgdn-Dam%(5), Armgdn-Dmg/EndRdx(5)
    Level 4: Spine Burst -- Sciroc-Acc/Dmg(A), Sciroc-Dam%(13), Sciroc-Acc/Dmg/EndRdx(13), Sciroc-Acc/Rchg(15), Sciroc-Dmg/EndRdx(23)
    Level 6: Healing Flames -- Dct'dW-Heal/EndRdx(A), Dct'dW-EndRdx/Rchg(36), Dct'dW-Heal/Rchg(37), Dct'dW-Heal/EndRdx/Rchg(37), Dct'dW-Heal(37)
    Level 8: Build Up -- GSFC-ToHit(A), GSFC-ToHit/EndRdx(23), GSFC-ToHit/Rchg(25), GSFC-Build%(25), GSFC-ToHit/Rchg/EndRdx(27), GSFC-Rchg/EndRdx(27)
    Level 10: Temperature Protection -- S'fstPrt-ResDam/Def+(A), GA-3defTpProc(17)
    Level 12: Hasten -- RechRdx-I(A), RechRdx-I(17)
    Level 14: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def(15)
    Level 16: Plasma Shield -- Aegis-ResDam/EndRdx(A), Aegis-ResDam/Rchg(19), Aegis-EndRdx/Rchg(19), Aegis-ResDam(21), Aegis-ResDam/EndRdx/Rchg(21)
    Level 18: Quills -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(36), Sciroc-Dam%(43), Sciroc-Acc/Rchg(43), Sciroc-Acc/Dmg/EndRdx(46), FotG-Acc/Dmg/End/Rech(46)
    Level 20: Consume -- P'Shift-EndMod/Acc/Rchg(A), P'Shift-EndMod/Acc(48), P'Shift-Acc/Rchg(50)
    Level 22: Boxing -- Empty(A)
    Level 24: Tough -- Aegis-ResDam/EndRdx(A), Aegis-ResDam/EndRdx/Rchg(48), Aegis-ResDam(48)
    Level 26: Ripper -- SScrappersS-Acc/Dmg(A), SScrappersS-Rchg/+Crit(34), SScrappersS-Dmg/Rchg(34), SScrappersS-Acc/Dmg/Rchg(34), SScrappersS-Acc/Dmg/EndRdx/Rchg(36)
    Level 28: Burn -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(31), Sciroc-Dmg/Rchg(33), Sciroc-Acc/Rchg(33), Sciroc-Acc/Dmg/EndRdx(33)
    Level 30: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(31)
    Level 32: Throw Spines -- Ragnrk-Dmg(A), Ragnrk-Dmg/Rchg(39), Ragnrk-Acc/Dmg/Rchg(40), Ragnrk-Dmg/EndRdx(40), Ragnrk-Acc/Rchg(40)
    Level 35: Fiery Embrace -- RechRdx-I(A), RechRdx-I(39), RechRdx-I(39)
    Level 38: Char -- Empty(A)
    Level 41: Melt Armor -- Achilles-ResDeb%(A), ShldBrk-DefDeb(42), ShldBrk-Acc/DefDeb(42), ShldBrk-Acc/Rchg(42), ShldBrk-DefDeb/EndRdx/Rchg(43)
    Level 44: Fire Ball -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(45), Posi-Dmg/Rchg(45), Posi-Dam%(45), Posi-Acc/Dmg/EndRdx(46)
    Level 47: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(50)
    Level 49: Rise of the Phoenix -- RechRdx-I(A)
    Level 1: Brawl -- Empty(A)
    Level 1: Critical Hit
    Level 1: Prestige Power Dash -- Empty(A)
    Level 1: Prestige Power Slide -- Empty(A)
    Level 1: Prestige Power Quick -- Empty(A)
    Level 1: Prestige Power Rush -- Empty(A)
    Level 1: Prestige Power Surge -- Empty(A)
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 4: Ninja Run
    Level 4: Swift -- Empty(A)
    Level 4: Health -- Mrcl-Rcvry+(A)
    Level 4: Hurdle -- Empty(A)
    Level 4: Stamina -- P'Shift-End%(A), P'Shift-EndMod/Acc(31), P'Shift-EndMod(50)
    ------------
  4. In that build you fitness as one of your pool powers, fitness is a generic power you dont have to pick it as a pool power, so replace fitness with tactics vengeance and maneuversfor 2 more LOTG global rech. you also need to fit in tough/weave and resilience

    absolute must to have tough/resilience on a regen. No excuse not to.

    Fix those problems and repost what you get.
  5. Soo
    This build is so bad no one comments?
    Or this build is so awesome no one need to make any changes? I like the 2nd one.
  6. Hello every one, I am a long time COH player but never really got into using the Forums. But I am going to make a effort to use them more often now. I thought a good way to get started was to ask for some advice on a Kinetic Melee/Fire Armor brute that i have been leveling up. I just made him and he is level 43 at the moment soon to be 50 so i have been working on perfecting his build. I will probably be doing 50% zone pvp(mostly SC), 30% Mission/Farming (Not farming for money but to help friends/SG) and then 20% or so doing TF.


    Well this is what i have come up with after spending a long time tweaking the build. Let see how it stands up to the critics.

    Here is my Mids Info:

    Villain Plan by Mids' Villain Designer 1.942
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Level 50 Magic Brute
    Primary Power Set: Kinetic Melee
    Secondary Power Set: Fiery Aura
    Power Pool: Leaping
    Power Pool: Speed
    Power Pool: Fighting
    Power Pool: Leadership
    Ancillary Pool: Mu Mastery

    Villain Profile:
    Level 1: Body Blow -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/Rchg(3), KntkC'bat-Dmg/EndRdx(3), KntkC'bat-Dmg/EndRdx/Rchg(5), Amaze-ToHitDeb%(46)
    Level 1: Fire Shield -- GA-RechRes(A), GA-RechEnd(5), GA-ResDam(7), GA-End/Res(7), GA-3defTpProc(25), GA-Res/Rech/End(46)
    Level 2: Blazing Aura -- FotG-ResDeb%(A), FotG-Acc/Dmg(9), FotG-Acc/Dmg/End/Rech(9), FotG-Dam/Rech(11), FotG-Dam/End/Rech(11), FotG-Acc/End/Rech(13)
    Level 4: Healing Flames -- Panac-Heal/EndRedux(A), Panac-Heal/Rchg(13), Panac-Heal/EndRedux/Rchg(15), Panac-Heal(15), Panac-EndRdx/Rchg(17), Panac-Heal/+End(19)
    Level 6: Power Siphon -- HO:Membr(A), HO:Membr(19), Rec'dRet-ToHit/Rchg(21), Rec'dRet-Pcptn(21)
    Level 8: Combat Jumping -- LkGmblr-Rchg+(A), SW-Def/EndRdx(23), SW-Def/EndRdx/Rchg(37), SW-Def(45)
    Level 10: Hasten -- RechRdx-I(A), RechRdx-I(23), RechRdx-I(36)
    Level 12: Kick -- Acc-I(A)
    Level 14: Tough -- ImpArm-ResDam/EndRdx(A), ImpArm-ResDam(27), ImpArm-ResDam/Rchg(27), ImpArm-ResDam/EndRdx/Rchg(36)
    Level 16: Plasma Shield -- ImpArm-ResDam/EndRdx(A), ImpArm-ResDam(29), ImpArm-ResDam/Rchg(29), ImpArm-ResDam/EndRdx/Rchg(36)
    Level 18: Burst -- Armgdn-Dmg(A), Armgdn-Dmg/Rchg(31), Armgdn-Acc/Dmg/Rchg(31), Armgdn-Acc/Rchg(33), Armgdn-Dmg/EndRdx(33)
    Level 20: Consume -- P'Shift-EndMod/Acc/Rchg(A), P'Shift-EndMod/Acc(34), P'Shift-Acc/Rchg(34)
    Level 22: Weave -- SW-Def/EndRdx(A), SW-Def(33), SW-Def/EndRdx/Rchg(34), LkGmblr-Rchg+(37)
    Level 24: Super Jump -- Zephyr-Travel(A)
    Level 26: Focused Burst -- Apoc-Acc/Rchg(A), Apoc-Dmg/Rchg(39), Apoc-Acc/Dmg/Rchg(39)
    Level 28: Burn -- Erad-Dmg(A), Erad-Acc/Dmg/Rchg(40), Erad-Dmg/Rchg(40), Erad-%Dam(48)
    Level 30: Maneuvers -- LkGmblr-Rchg+(A), SW-Def/EndRdx/Rchg(39), SW-Def/EndRdx(46), SW-Def(48)
    Level 32: Concentrated Strike -- Hectmb-Dmg(A), Hectmb-Dmg/Rchg(42), Hectmb-Acc/Dmg/Rchg(42), Hectmb-Acc/Rchg(42), Hectmb-Dam%(43)
    Level 35: Fiery Embrace -- RechRdx-I(A), RechRdx-I(37), RechRdx-I(45)
    Level 38: Tactics -- GSFC-Build%(A), GSFC-ToHit/Rchg/EndRdx(40), GSFC-ToHit/EndRdx(45)
    Level 41: Mu Lightning -- Apoc-Dam%(A), Apoc-Dmg(43), Apoc-Dmg/EndRdx(43)
    Level 44: Ball Lightning -- Ragnrk-Dmg(A), Ragnrk-Dmg/Rchg(48), Ragnrk-Acc/Dmg/Rchg(50), Ragnrk-Acc/Rchg(50), Ragnrk-Knock%(50)
    Level 47: Temperature Protection -- S'fstPrt-ResDam/Def+(A)
    Level 49: Vengeance -- LkGmblr-Rchg+(A)
    Level 0: Freedom Phalanx Reserve
    Level 0: Portal Jockey
    Level 0: Task Force Commander
    Level 0: The Atlas Medallion
    Level 50: IDF Radial Superior Ally
    Level 50: Reactive Radial Flawless Interface
    Level 50: Spiritual Radial Paragon
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Fury
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 4: Ninja Run
    Level 2: Swift -- Empty(A)
    Level 2: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(17)
    Level 2: Hurdle -- Empty(A)
    Level 2: Stamina -- P'Shift-EndMod/Rchg(A), P'Shift-EndMod(25), P'Shift-EndMod/Acc(31)
    ------------
    Set Bonus Totals:
    • 2.5% DamageBuff(Smashing)
    • 2.5% DamageBuff(Lethal)
    • 2.5% DamageBuff(Fire)
    • 2.5% DamageBuff(Cold)
    • 2.5% DamageBuff(Energy)
    • 2.5% DamageBuff(Negative)
    • 2.5% DamageBuff(Toxic)
    • 2.5% DamageBuff(Psionic)
    • 11.6% Defense(Smashing)
    • 11.6% Defense(Lethal)
    • 6% Defense(Fire)
    • 6% Defense(Cold)
    • 10.4% Defense(Energy)
    • 10.4% Defense(Negative)
    • 9.75% Defense(Psionic)
    • 8.81% Defense(Melee)
    • 10.1% Defense(Ranged)
    • 6% Defense(AoE)
    • 6.3% Max End
    • 52% Enhancement(Accuracy)
    • 67.5% Enhancement(RechargeTime)
    • 6% Enhancement(Heal)
    • 15% FlySpeed
    • 387.9 HP (25.9%) HitPoints
    • 15% JumpHeight
    • 15% JumpSpeed
    • Knockback (Mag -6)
    • Knockup (Mag -6)
    • MezResist(Immobilize) 2.75%
    • 20% Perception
    • 22% (0.37 End/sec) Recovery
    • 72% (4.5 HP/sec) Regeneration
    • 9.45% Resistance(Fire)
    • 9.45% Resistance(Cold)
    • 3.15% Resistance(Toxic)
    • 3.15% Resistance(Psionic)
    • 15% RunSpeed



    Code:
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    Main goal of this build:
    20% defense
    50% base Rech (outside pvp)
    40% +HP (w/o accolades)
    and of course no Endurance problems

    Long post I know, but i would really appreciate any suggestions or so on. Please excuse bad grammar / Spelling.
  7. VST

    New Brute Build

    Thank you for the Tips i will do that.
  8. VST

    New Brute Build

    Hello every one, I am a long time COH player but never really got into using the Forums. But I am going to make a effort to use them more often now. I thought a good way to get started was to ask for some advice on a Kinetic Melee/Fire Armor brute that i have been leveling up. I just made him and he is level 43 at the moment soon to be 50 so i have been working on perfecting his build. I will probably be doing 50% zone pvp(mostly SC), 30% Mission/Farming (Not farming for money but to help friends/SG) and then 20% or so doing TF.


    Well this is what i have come up with after spending a long time tweaking the build. Let see how it stands up to the critics.

    Here is my Mids Info:


    http://www.cohplanner.com/mids/downl...4DA63F5F18239E


    Hero Plan by Mids' Hero Designer 1.942
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Level 50 Magic Brute
    Primary Power Set: Kinetic Melee
    Secondary Power Set: Fiery Aura
    Power Pool: Leaping
    Power Pool: Speed
    Power Pool: Fighting
    Power Pool: Leadership
    Ancillary Pool: Mu Mastery

    Hero Profile:
    Level 1: Body Blow
    • (A) Kinetic Combat - Accuracy/Damage
    • (3) Kinetic Combat - Damage/Recharge
    • (3) Kinetic Combat - Damage/Endurance
    • (5) Kinetic Combat - Damage/Endurance/Recharge
    • (46) Absolute Amazement - Chance for ToHit Debuff
    Level 1: Fire Shield
    • (A) Gladiator's Armor - Recharge/Resist
    • (5) Gladiator's Armor - Recharge/Endurance
    • (7) Gladiator's Armor - Resistance
    • (7) Gladiator's Armor - End/Resist
    • (25) Gladiator's Armor - TP Protection +3% Def (All)
    • (46) Gladiator's Armor - Resistance/Rech/End
    Level 2: Blazing Aura
    • (A) Fury of the Gladiator - Chance for Res Debuff
    • (9) Fury of the Gladiator - Accuracy/Damage
    • (9) Fury of the Gladiator - Accuracy/Damage/End/Rech
    • (11) Fury of the Gladiator - Damage/Recharge
    • (11) Fury of the Gladiator - Damage/Endurance/Recharge
    • (13) Fury of the Gladiator - Accuracy/Endurance/Recharge
    Level 4: Healing Flames
    • (A) Panacea - Heal/Endurance
    • (13) Panacea - Hea/Recharge
    • (15) Panacea - Heal/Endurance/Recharge
    • (15) Panacea - Heal
    • (17) Panacea - Endurance/Recharge
    • (19) Panacea - +Hit Points/Endurance
    Level 6: Power Siphon
    • (A) HamiO:Membrane Exposure
    • (19) HamiO:Membrane Exposure
    • (21) Rectified Reticle - To Hit Buff/Recharge
    • (21) Rectified Reticle - Increased Perception
    Level 8: Combat Jumping
    • (A) Luck of the Gambler - Recharge Speed
    • (23) Shield Wall - Defense/Endurance
    • (37) Shield Wall - Defense/Endurance/Recharge
    • (45) Shield Wall - Defense
    Level 10: Hasten
    • (A) Recharge Reduction IO
    • (23) Recharge Reduction IO
    • (36) Recharge Reduction IO
    Level 12: Kick
    • (A) Accuracy IO
    Level 14: Tough
    • (A) Impervium Armor - Resistance/Endurance
    • (27) Impervium Armor - Resistance
    • (27) Impervium Armor - Resistance/Recharge
    • (36) Impervium Armor - Resistance/Endurance/Recharge
    Level 16: Plasma Shield
    • (A) Impervium Armor - Resistance/Endurance
    • (29) Impervium Armor - Resistance
    • (29) Impervium Armor - Resistance/Recharge
    • (36) Impervium Armor - Resistance/Endurance/Recharge
    Level 18: Burst
    • (A) Armageddon - Damage
    • (31) Armageddon - Damage/Recharge
    • (31) Armageddon - Accuracy/Damage/Recharge
    • (33) Armageddon - Accuracy/Recharge
    • (33) Armageddon - Damage/Endurance
    Level 20: Consume
    • (A) Performance Shifter - EndMod/Accuracy/Recharge
    • (34) Performance Shifter - EndMod/Accuracy
    • (34) Performance Shifter - Accuracy/Recharge
    Level 22: Weave
    • (A) Shield Wall - Defense/Endurance
    • (33) Shield Wall - Defense
    • (34) Shield Wall - Defense/Endurance/Recharge
    • (37) Luck of the Gambler - Recharge Speed
    Level 24: Super Jump
    • (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
    Level 26: Focused Burst
    • (A) Apocalypse - Accuracy/Recharge
    • (39) Apocalypse - Damage/Recharge
    • (39) Apocalypse - Accuracy/Damage/Recharge
    Level 28: Burn
    • (A) Eradication - Damage
    • (40) Eradication - Accuracy/Damage/Recharge
    • (40) Eradication - Damage/Recharge
    • (48) Eradication - Chance for Energy Damage
    Level 30: Maneuvers
    • (A) Luck of the Gambler - Recharge Speed
    • (39) Shield Wall - Defense/Endurance/Recharge
    • (46) Shield Wall - Defense/Endurance
    • (48) Shield Wall - Defense
    Level 32: Concentrated Strike
    • (A) Hecatomb - Damage
    • (42) Hecatomb - Damage/Recharge
    • (42) Hecatomb - Accuracy/Damage/Recharge
    • (42) Hecatomb - Accuracy/Recharge
    • (43) Hecatomb - Chance of Damage(Negative)
    Level 35: Fiery Embrace
    • (A) Recharge Reduction IO
    • (37) Recharge Reduction IO
    • (45) Recharge Reduction IO
    Level 38: Tactics
    • (A) Gaussian's Synchronized Fire-Control - Chance for Build Up
    • (40) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
    • (45) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
    Level 41: Mu Lightning
    • (A) Apocalypse - Chance of Damage(Negative)
    • (43) Apocalypse - Damage
    • (43) Apocalypse - Damage/Endurance
    Level 44: Ball Lightning
    • (A) Ragnarok - Damage
    • (48) Ragnarok - Damage/Recharge
    • (50) Ragnarok - Accuracy/Damage/Recharge
    • (50) Ragnarok - Accuracy/Recharge
    • (50) Ragnarok - Chance for Knockdown
    Level 47: Temperature Protection
    • (A) Steadfast Protection - Resistance/+Def 3%
    Level 49: Vengeance
    • (A) Luck of the Gambler - Recharge Speed
    Level 0: Freedom Phalanx Reserve
    Level 0: Portal Jockey
    Level 0: Task Force Commander
    Level 0: The Atlas Medallion
    Level 50: IDF Radial Superior Ally
    Level 50: Reactive Radial Flawless Interface
    Level 50: Spiritual Radial Paragon
    ------------
    Level 1: Brawl
    • (A) Empty
    Level 1: Fury
    Level 1: Sprint
    • (A) Empty
    Level 2: Rest
    • (A) Empty
    Level 4: Ninja Run
    Level 2: Swift
    • (A) Empty
    Level 2: Health
    • (A) Numina's Convalescence - +Regeneration/+Recovery
    • (17) Miracle - +Recovery
    Level 2: Hurdle
    • (A) Empty
    Level 2: Stamina
    • (A) Performance Shifter - EndMod/Recharge
    • (25) Performance Shifter - EndMod
    • (31) Performance Shifter - EndMod/Accuracy
    ------------
    Set Bonus Totals:
    • 2.5%
      DamageBuff(Smashing)
    • 2.5% DamageBuff(Lethal)
    • 2.5% DamageBuff(Fire)
    • 2.5% DamageBuff(Cold)
    • 2.5% DamageBuff(Energy)
    • 2.5% DamageBuff(Negative)
    • 2.5% DamageBuff(Toxic)
    • 2.5% DamageBuff(Psionic)
    • 11.6% Defense(Smashing)
    • 11.6% Defense(Lethal)
    • 6% Defense(Fire)
    • 6% Defense(Cold)
    • 10.4% Defense(Energy)
    • 10.4% Defense(Negative)
    • 9.75% Defense(Psionic)
    • 8.81% Defense(Melee)
    • 10.1% Defense(Ranged)
    • 6% Defense(AoE)
    • 6.3% Max End
    • 52% Enhancement(Accuracy)
    • 67.5% Enhancement(RechargeTime)
    • 6% Enhancement(Heal)
    • 15% FlySpeed
    • 387.9 HP (25.9%) HitPoints
    • 15% JumpHeight
    • 15% JumpSpeed
    • Knockback (Mag -6)
    • Knockup (Mag -6)
    • MezResist(Immobilize) 2.75%
    • 20% Perception
    • 22% (0.37 End/sec) Recovery
    • 72% (4.5 HP/sec) Regeneration
    • 9.45% Resistance(Fire)
    • 9.45% Resistance(Cold)
    • 3.15% Resistance(Toxic)
    • 3.15% Resistance(Psionic)
    • 15% RunSpeed

    Main goal of this build:
    20% defense
    50% base Rech (outside pvp)
    40% +HP (w/o accolades)
    and of course no Endurance problems

    Long post I know, but i would really appreciate any suggestions or so on. Please excuse bad grammar / Spelling.