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Posts
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Iv been offline for a few months, was wondering if spine/FA is still a farming toon or are brutes just so much better its not worth it.
If some one could let me know so i dont spend some time on a useless toon -
Iv been offline for a few months, was wondering if spine/FA is still a farming toon or are brutes just so much better
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Hello all, first time posting on the COH forums even though iv been playing since beta. Taken some months off here and there.
I feel i want to make a new farming toon a spine/fire scrapper. I was wondering if i could get a some help for making a build for a unlimited budget spine/fire scrapper. PVP purples ATOs w/e
Also incarnate recommendations would be appreciated but im sure im going to use Spiritual, Ion, and ageless but not sure what interface to use.
I will post my build shortly.
This is what i have so far
Hero Plan by Mids' Hero Designer 1.956
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Mutation Scrapper
Primary Power Set: Spines
Secondary Power Set: Fiery Aura
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Blaze Mastery
Hero Profile:
Level 1: Lunge -- Hectmb-Dmg(A), Hectmb-Acc/Rchg(11), Hectmb-Dam%(11), Hectmb-Dmg/Rchg(29), Hectmb-Acc/Dmg/Rchg(29)
Level 1: Fire Shield -- Aegis-ResDam/EndRdx(A), Aegis-ResDam/Rchg(7), Aegis-EndRdx/Rchg(7), Aegis-ResDam/EndRdx/Rchg(9), Aegis-ResDam(9)
Level 2: Blazing Aura -- Armgdn-Acc/Dmg/Rchg(A), Armgdn-Dmg(3), Armgdn-Acc/Rchg(3), Armgdn-Dam%(5), Armgdn-Dmg/EndRdx(5)
Level 4: Spine Burst -- Sciroc-Acc/Dmg(A), Sciroc-Dam%(13), Sciroc-Acc/Dmg/EndRdx(13), Sciroc-Acc/Rchg(15), Sciroc-Dmg/EndRdx(23)
Level 6: Healing Flames -- Dct'dW-Heal/EndRdx(A), Dct'dW-EndRdx/Rchg(36), Dct'dW-Heal/Rchg(37), Dct'dW-Heal/EndRdx/Rchg(37), Dct'dW-Heal(37)
Level 8: Build Up -- GSFC-ToHit(A), GSFC-ToHit/EndRdx(23), GSFC-ToHit/Rchg(25), GSFC-Build%(25), GSFC-ToHit/Rchg/EndRdx(27), GSFC-Rchg/EndRdx(27)
Level 10: Temperature Protection -- S'fstPrt-ResDam/Def+(A), GA-3defTpProc(17)
Level 12: Hasten -- RechRdx-I(A), RechRdx-I(17)
Level 14: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def(15)
Level 16: Plasma Shield -- Aegis-ResDam/EndRdx(A), Aegis-ResDam/Rchg(19), Aegis-EndRdx/Rchg(19), Aegis-ResDam(21), Aegis-ResDam/EndRdx/Rchg(21)
Level 18: Quills -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(36), Sciroc-Dam%(43), Sciroc-Acc/Rchg(43), Sciroc-Acc/Dmg/EndRdx(46), FotG-Acc/Dmg/End/Rech(46)
Level 20: Consume -- P'Shift-EndMod/Acc/Rchg(A), P'Shift-EndMod/Acc(48), P'Shift-Acc/Rchg(50)
Level 22: Boxing -- Empty(A)
Level 24: Tough -- Aegis-ResDam/EndRdx(A), Aegis-ResDam/EndRdx/Rchg(48), Aegis-ResDam(48)
Level 26: Ripper -- SScrappersS-Acc/Dmg(A), SScrappersS-Rchg/+Crit(34), SScrappersS-Dmg/Rchg(34), SScrappersS-Acc/Dmg/Rchg(34), SScrappersS-Acc/Dmg/EndRdx/Rchg(36)
Level 28: Burn -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(31), Sciroc-Dmg/Rchg(33), Sciroc-Acc/Rchg(33), Sciroc-Acc/Dmg/EndRdx(33)
Level 30: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(31)
Level 32: Throw Spines -- Ragnrk-Dmg(A), Ragnrk-Dmg/Rchg(39), Ragnrk-Acc/Dmg/Rchg(40), Ragnrk-Dmg/EndRdx(40), Ragnrk-Acc/Rchg(40)
Level 35: Fiery Embrace -- RechRdx-I(A), RechRdx-I(39), RechRdx-I(39)
Level 38: Char -- Empty(A)
Level 41: Melt Armor -- Achilles-ResDeb%(A), ShldBrk-DefDeb(42), ShldBrk-Acc/DefDeb(42), ShldBrk-Acc/Rchg(42), ShldBrk-DefDeb/EndRdx/Rchg(43)
Level 44: Fire Ball -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(45), Posi-Dmg/Rchg(45), Posi-Dam%(45), Posi-Acc/Dmg/EndRdx(46)
Level 47: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(50)
Level 49: Rise of the Phoenix -- RechRdx-I(A)
Level 1: Brawl -- Empty(A)
Level 1: Critical Hit
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 4: Swift -- Empty(A)
Level 4: Health -- Mrcl-Rcvry+(A)
Level 4: Hurdle -- Empty(A)
Level 4: Stamina -- P'Shift-End%(A), P'Shift-EndMod/Acc(31), P'Shift-EndMod(50)
------------ -
In that build you fitness as one of your pool powers, fitness is a generic power you dont have to pick it as a pool power, so replace fitness with tactics vengeance and maneuversfor 2 more LOTG global rech. you also need to fit in tough/weave and resilience
absolute must to have tough/resilience on a regen. No excuse not to.
Fix those problems and repost what you get. -
Soo
This build is so bad no one comments?
Or this build is so awesome no one need to make any changes? I like the 2nd one. -
Hello every one, I am a long time COH player but never really got into using the Forums. But I am going to make a effort to use them more often now. I thought a good way to get started was to ask for some advice on a Kinetic Melee/Fire Armor brute that i have been leveling up. I just made him and he is level 43 at the moment soon to be 50 so i have been working on perfecting his build. I will probably be doing 50% zone pvp(mostly SC), 30% Mission/Farming (Not farming for money but to help friends/SG) and then 20% or so doing TF.
Well this is what i have come up with after spending a long time tweaking the build. Let see how it stands up to the critics.
Here is my Mids Info:
Villain Plan by Mids' Villain Designer 1.942
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Brute
Primary Power Set: Kinetic Melee
Secondary Power Set: Fiery Aura
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Mu Mastery
Villain Profile:
Level 1: Body Blow -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/Rchg(3), KntkC'bat-Dmg/EndRdx(3), KntkC'bat-Dmg/EndRdx/Rchg(5), Amaze-ToHitDeb%(46)
Level 1: Fire Shield -- GA-RechRes(A), GA-RechEnd(5), GA-ResDam(7), GA-End/Res(7), GA-3defTpProc(25), GA-Res/Rech/End(46)
Level 2: Blazing Aura -- FotG-ResDeb%(A), FotG-Acc/Dmg(9), FotG-Acc/Dmg/End/Rech(9), FotG-Dam/Rech(11), FotG-Dam/End/Rech(11), FotG-Acc/End/Rech(13)
Level 4: Healing Flames -- Panac-Heal/EndRedux(A), Panac-Heal/Rchg(13), Panac-Heal/EndRedux/Rchg(15), Panac-Heal(15), Panac-EndRdx/Rchg(17), Panac-Heal/+End(19)
Level 6: Power Siphon -- HO:Membr(A), HO:Membr(19), Rec'dRet-ToHit/Rchg(21), Rec'dRet-Pcptn(21)
Level 8: Combat Jumping -- LkGmblr-Rchg+(A), SW-Def/EndRdx(23), SW-Def/EndRdx/Rchg(37), SW-Def(45)
Level 10: Hasten -- RechRdx-I(A), RechRdx-I(23), RechRdx-I(36)
Level 12: Kick -- Acc-I(A)
Level 14: Tough -- ImpArm-ResDam/EndRdx(A), ImpArm-ResDam(27), ImpArm-ResDam/Rchg(27), ImpArm-ResDam/EndRdx/Rchg(36)
Level 16: Plasma Shield -- ImpArm-ResDam/EndRdx(A), ImpArm-ResDam(29), ImpArm-ResDam/Rchg(29), ImpArm-ResDam/EndRdx/Rchg(36)
Level 18: Burst -- Armgdn-Dmg(A), Armgdn-Dmg/Rchg(31), Armgdn-Acc/Dmg/Rchg(31), Armgdn-Acc/Rchg(33), Armgdn-Dmg/EndRdx(33)
Level 20: Consume -- P'Shift-EndMod/Acc/Rchg(A), P'Shift-EndMod/Acc(34), P'Shift-Acc/Rchg(34)
Level 22: Weave -- SW-Def/EndRdx(A), SW-Def(33), SW-Def/EndRdx/Rchg(34), LkGmblr-Rchg+(37)
Level 24: Super Jump -- Zephyr-Travel(A)
Level 26: Focused Burst -- Apoc-Acc/Rchg(A), Apoc-Dmg/Rchg(39), Apoc-Acc/Dmg/Rchg(39)
Level 28: Burn -- Erad-Dmg(A), Erad-Acc/Dmg/Rchg(40), Erad-Dmg/Rchg(40), Erad-%Dam(48)
Level 30: Maneuvers -- LkGmblr-Rchg+(A), SW-Def/EndRdx/Rchg(39), SW-Def/EndRdx(46), SW-Def(48)
Level 32: Concentrated Strike -- Hectmb-Dmg(A), Hectmb-Dmg/Rchg(42), Hectmb-Acc/Dmg/Rchg(42), Hectmb-Acc/Rchg(42), Hectmb-Dam%(43)
Level 35: Fiery Embrace -- RechRdx-I(A), RechRdx-I(37), RechRdx-I(45)
Level 38: Tactics -- GSFC-Build%(A), GSFC-ToHit/Rchg/EndRdx(40), GSFC-ToHit/EndRdx(45)
Level 41: Mu Lightning -- Apoc-Dam%(A), Apoc-Dmg(43), Apoc-Dmg/EndRdx(43)
Level 44: Ball Lightning -- Ragnrk-Dmg(A), Ragnrk-Dmg/Rchg(48), Ragnrk-Acc/Dmg/Rchg(50), Ragnrk-Acc/Rchg(50), Ragnrk-Knock%(50)
Level 47: Temperature Protection -- S'fstPrt-ResDam/Def+(A)
Level 49: Vengeance -- LkGmblr-Rchg+(A)
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 50: IDF Radial Superior Ally
Level 50: Reactive Radial Flawless Interface
Level 50: Spiritual Radial Paragon
------------
Level 1: Brawl -- Empty(A)
Level 1: Fury
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(17)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- P'Shift-EndMod/Rchg(A), P'Shift-EndMod(25), P'Shift-EndMod/Acc(31)
------------
Set Bonus Totals:- 2.5% DamageBuff(Smashing)
- 2.5% DamageBuff(Lethal)
- 2.5% DamageBuff(Fire)
- 2.5% DamageBuff(Cold)
- 2.5% DamageBuff(Energy)
- 2.5% DamageBuff(Negative)
- 2.5% DamageBuff(Toxic)
- 2.5% DamageBuff(Psionic)
- 11.6% Defense(Smashing)
- 11.6% Defense(Lethal)
- 6% Defense(Fire)
- 6% Defense(Cold)
- 10.4% Defense(Energy)
- 10.4% Defense(Negative)
- 9.75% Defense(Psionic)
- 8.81% Defense(Melee)
- 10.1% Defense(Ranged)
- 6% Defense(AoE)
- 6.3% Max End
- 52% Enhancement(Accuracy)
- 67.5% Enhancement(RechargeTime)
- 6% Enhancement(Heal)
- 15% FlySpeed
- 387.9 HP (25.9%) HitPoints
- 15% JumpHeight
- 15% JumpSpeed
- Knockback (Mag -6)
- Knockup (Mag -6)
- MezResist(Immobilize) 2.75%
- 20% Perception
- 22% (0.37 End/sec) Recovery
- 72% (4.5 HP/sec) Regeneration
- 9.45% Resistance(Fire)
- 9.45% Resistance(Cold)
- 3.15% Resistance(Toxic)
- 3.15% Resistance(Psionic)
- 15% RunSpeed
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Main goal of this build:
20% defense
50% base Rech (outside pvp)
40% +HP (w/o accolades)
and of course no Endurance problems
Long post I know, but i would really appreciate any suggestions or so on. Please excuse bad grammar / Spelling. -
Hello every one, I am a long time COH player but never really got into using the Forums. But I am going to make a effort to use them more often now. I thought a good way to get started was to ask for some advice on a Kinetic Melee/Fire Armor brute that i have been leveling up. I just made him and he is level 43 at the moment soon to be 50 so i have been working on perfecting his build. I will probably be doing 50% zone pvp(mostly SC), 30% Mission/Farming (Not farming for money but to help friends/SG) and then 20% or so doing TF.
Well this is what i have come up with after spending a long time tweaking the build. Let see how it stands up to the critics.
Here is my Mids Info:
http://www.cohplanner.com/mids/downl...4DA63F5F18239E
Hero Plan by Mids' Hero Designer 1.942
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Brute
Primary Power Set: Kinetic Melee
Secondary Power Set: Fiery Aura
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Mu Mastery
Hero Profile:
Level 1: Body Blow- (A) Kinetic Combat - Accuracy/Damage
- (3) Kinetic Combat - Damage/Recharge
- (3) Kinetic Combat - Damage/Endurance
- (5) Kinetic Combat - Damage/Endurance/Recharge
- (46) Absolute Amazement - Chance for ToHit Debuff
- (A) Gladiator's Armor - Recharge/Resist
- (5) Gladiator's Armor - Recharge/Endurance
- (7) Gladiator's Armor - Resistance
- (7) Gladiator's Armor - End/Resist
- (25) Gladiator's Armor - TP Protection +3% Def (All)
- (46) Gladiator's Armor - Resistance/Rech/End
- (A) Fury of the Gladiator - Chance for Res Debuff
- (9) Fury of the Gladiator - Accuracy/Damage
- (9) Fury of the Gladiator - Accuracy/Damage/End/Rech
- (11) Fury of the Gladiator - Damage/Recharge
- (11) Fury of the Gladiator - Damage/Endurance/Recharge
- (13) Fury of the Gladiator - Accuracy/Endurance/Recharge
- (A) Panacea - Heal/Endurance
- (13) Panacea - Hea/Recharge
- (15) Panacea - Heal/Endurance/Recharge
- (15) Panacea - Heal
- (17) Panacea - Endurance/Recharge
- (19) Panacea - +Hit Points/Endurance
- (A) HamiO:Membrane Exposure
- (19) HamiO:Membrane Exposure
- (21) Rectified Reticle - To Hit Buff/Recharge
- (21) Rectified Reticle - Increased Perception
- (A) Luck of the Gambler - Recharge Speed
- (23) Shield Wall - Defense/Endurance
- (37) Shield Wall - Defense/Endurance/Recharge
- (45) Shield Wall - Defense
- (A) Recharge Reduction IO
- (23) Recharge Reduction IO
- (36) Recharge Reduction IO
- (A) Accuracy IO
- (A) Impervium Armor - Resistance/Endurance
- (27) Impervium Armor - Resistance
- (27) Impervium Armor - Resistance/Recharge
- (36) Impervium Armor - Resistance/Endurance/Recharge
- (A) Impervium Armor - Resistance/Endurance
- (29) Impervium Armor - Resistance
- (29) Impervium Armor - Resistance/Recharge
- (36) Impervium Armor - Resistance/Endurance/Recharge
- (A) Armageddon - Damage
- (31) Armageddon - Damage/Recharge
- (31) Armageddon - Accuracy/Damage/Recharge
- (33) Armageddon - Accuracy/Recharge
- (33) Armageddon - Damage/Endurance
- (A) Performance Shifter - EndMod/Accuracy/Recharge
- (34) Performance Shifter - EndMod/Accuracy
- (34) Performance Shifter - Accuracy/Recharge
- (A) Shield Wall - Defense/Endurance
- (33) Shield Wall - Defense
- (34) Shield Wall - Defense/Endurance/Recharge
- (37) Luck of the Gambler - Recharge Speed
- (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
- (A) Apocalypse - Accuracy/Recharge
- (39) Apocalypse - Damage/Recharge
- (39) Apocalypse - Accuracy/Damage/Recharge
- (A) Eradication - Damage
- (40) Eradication - Accuracy/Damage/Recharge
- (40) Eradication - Damage/Recharge
- (48) Eradication - Chance for Energy Damage
- (A) Luck of the Gambler - Recharge Speed
- (39) Shield Wall - Defense/Endurance/Recharge
- (46) Shield Wall - Defense/Endurance
- (48) Shield Wall - Defense
- (A) Hecatomb - Damage
- (42) Hecatomb - Damage/Recharge
- (42) Hecatomb - Accuracy/Damage/Recharge
- (42) Hecatomb - Accuracy/Recharge
- (43) Hecatomb - Chance of Damage(Negative)
- (A) Recharge Reduction IO
- (37) Recharge Reduction IO
- (45) Recharge Reduction IO
- (A) Gaussian's Synchronized Fire-Control - Chance for Build Up
- (40) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
- (45) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
- (A) Apocalypse - Chance of Damage(Negative)
- (43) Apocalypse - Damage
- (43) Apocalypse - Damage/Endurance
- (A) Ragnarok - Damage
- (48) Ragnarok - Damage/Recharge
- (50) Ragnarok - Accuracy/Damage/Recharge
- (50) Ragnarok - Accuracy/Recharge
- (50) Ragnarok - Chance for Knockdown
- (A) Steadfast Protection - Resistance/+Def 3%
- (A) Luck of the Gambler - Recharge Speed
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 50: IDF Radial Superior Ally
Level 50: Reactive Radial Flawless Interface
Level 50: Spiritual Radial Paragon
------------
Level 1: Brawl- (A) Empty
Level 1: Sprint- (A) Empty
- (A) Empty
Level 2: Swift- (A) Empty
- (A) Numina's Convalescence - +Regeneration/+Recovery
- (17) Miracle - +Recovery
- (A) Empty
- (A) Performance Shifter - EndMod/Recharge
- (25) Performance Shifter - EndMod
- (31) Performance Shifter - EndMod/Accuracy
Set Bonus Totals:- 2.5%
DamageBuff(Smashing) - 2.5% DamageBuff(Lethal)
- 2.5% DamageBuff(Fire)
- 2.5% DamageBuff(Cold)
- 2.5% DamageBuff(Energy)
- 2.5% DamageBuff(Negative)
- 2.5% DamageBuff(Toxic)
- 2.5% DamageBuff(Psionic)
- 11.6% Defense(Smashing)
- 11.6% Defense(Lethal)
- 6% Defense(Fire)
- 6% Defense(Cold)
- 10.4% Defense(Energy)
- 10.4% Defense(Negative)
- 9.75% Defense(Psionic)
- 8.81% Defense(Melee)
- 10.1% Defense(Ranged)
- 6% Defense(AoE)
- 6.3% Max End
- 52% Enhancement(Accuracy)
- 67.5% Enhancement(RechargeTime)
- 6% Enhancement(Heal)
- 15% FlySpeed
- 387.9 HP (25.9%) HitPoints
- 15% JumpHeight
- 15% JumpSpeed
- Knockback (Mag -6)
- Knockup (Mag -6)
- MezResist(Immobilize) 2.75%
- 20% Perception
- 22% (0.37 End/sec) Recovery
- 72% (4.5 HP/sec) Regeneration
- 9.45% Resistance(Fire)
- 9.45% Resistance(Cold)
- 3.15% Resistance(Toxic)
- 3.15% Resistance(Psionic)
- 15% RunSpeed
Main goal of this build:
20% defense
50% base Rech (outside pvp)
40% +HP (w/o accolades)
and of course no Endurance problems
Long post I know, but i would really appreciate any suggestions or so on. Please excuse bad grammar / Spelling.