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If you guys can set "random" spawns beyond the "random" spawns, it would be awesome. Maybe, the Dev team decides that on Tuesday this week, on all servers, at 10am, 1pm, 4pm, 7pm, and so on...
Level 15 Devouring Earth monsters spawn in one of the Steel Canyon lakes and start doing laps around town, attacking all dumb heroes in their path. Why are they attacking?
What else have the DE to do but wipe out the plague of humanity? Why do monsters attack out of the blue in Marvel's NYC or in Metropolis in DC? Because the city is there!
Or, there comes the swarms of zombies (Level 32-35 Vazhilok cadavers, labeled "Zombies", herds of 15+ in size) in Brickstown one Saturday night, a couple of times per hour. Why? Industrial accident by the Zigguratt. Poor workers. Poor locals and 2nd shift employees. Oops, don't get bit. Why is it happening? Who cares! It's a comic book.
Level 45 Rikti start porting in all Portal Court one night.. Bobcat and Nightstar step out of one of the Portal Corp doors one night into the court, having fought their way through to our world for some payback. Why? It's a comic book!
"Random" stuff like this, would completely break up the normal flow of things and VERY quickly put players on their toes. Lusca is scaring dock works in IP again? No, what? She's at the PI ferry? And level 48?! Or she's climbing up on the beach in Talos? Oh no!
Malta in Atlas Park? Carnies in the Hollows?! Winter Lords fighting giant Pumpkin Men in Croatia (Monster Fights, c'mon, how cool would that be?)?! Has the world gone mad?
No--but the players will be hyper-giddy and having a blast, as long as 1) it's very regular, but diverse. 2) It's not *too* overpowering--I personallly love Rularuu, but the high level stuff with them back in the day with even cons was nuts.
Bonus points, the Devs can re-use their huge existing stock of characters/villains. Relabel, relevel, and retask. Think of it like a good rapper remixing some classic tracks. With monster fights, of course.
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This is the single best idea I have heard for CoH. DEVS listen to this guy we need things like this. I am getting bored like lots of people doing the same thing over and over again. Make signals server wide when something bad happens. "(insert AV here) has broken out of the portals, all low security level charactors please report to atlas park, or galaxy city. All high lv heroes are begged to put a stop to (AV)" If the low lvs dont make it they die from mobs of whatever the AV controls.
I would love to see monsters fight. I wouldnt even join in everytime it would be a pass time for some exp for others.
Fighting for zones would be nice, each zone has "good" and "bad" in good they are how they are now but in "bad" its mobs of foes that the heroes have to defeat. it would be accumlative by how many heroes die for it to be bad, say 100 deaths in the zone, and for it to turn good again the heroes must band together to kill like 1000 or so foes. A neat backround effect would be a broken "firy wall" sorry dont know what they are called.
Make new zones also for lv 30-50 the low lvs seem quite content and it would be nice to have a huge map for the long part of the game than a huge map for the small.
But still have AVs pop up everywere, events going on, right now the city seems in order accept for these few baddies. We NEED chaos. heck put in a arena were we can watch people fight baddies, and giant monsters. that would be sweet to have watch a team of lv 45s fight a team of giant monsters for a small break from the game. Like the roman collasiem, also the low lvs could see powers before they get them that way so they dont get powers they hate
make thing happen like quickly, make us feel needed for the city to be peacefull
Bottem line (I might make edits for more events)
WE NEED CHAOS to keep us hooked. It is no fun when its hunt, get mission, do mission, go to contact, to low for new mission, repeat