Trebeil

Apprentice
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  1. Trebeil

    Thugs MM Guide

    [ QUOTE ]
    I WILL NOT BE LISTING THE 3 ATTACKS PISTOLS, DUAL WIELD, OR EMPTY CLIPS
    If you get them, re-roll as a Defender...

    [/ QUOTE ]
    I just want to say that some secondaries lend themselves better to using your attack powers than others. */FF and */Traps for example. They don't provide you much else to do in combat so you might want to try out the pistol attacks and see if you like them. For */poison and */dark however, well I'd tend to aggree with you, your endurance and time are better spent with your debuffs/controls.

    For example, my robo/dark would never think of getting any personal attacks. Meanwhile my thugs/FF has dualwield on 'auto' to add that little extra umph since FF gets no resist debuff power. With it on auto I can even heal/bubble/issue commands and my guy just turns and shoots periodically('target assist' off of whatever henchie i've got selected). I assure you, it's quite unobtrusive and helpful.