ToxicFlamez

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  1. I am thinking about a new scraper and cant decide on DM or Elec? Can someone post their thoughts on the pros and cons of each? I currently am loving my fire/fire scrpr, just want something a little tougher.

    Thanks
  2. ToxicFlamez

    Why Elec/ Tank?

    I am thinking about making an Elec/Elec tank or scrapper. I currently have a 50+1 fire/fire tank and fire/fire scrapper and love both. But, sometimes I just want a toon that is pretty tough. I really like the Electric set. Could someone post the build they use?
  3. Thanks for looking at my current build. I really enjoy playing this alt. I am not much of a min/max'r. Is there any glaring faults that I could change? I really enjoy getting in close and mix'ng it up. Thanks!


    Hero Plan by Mids' Hero Designer 1.90
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Toxic Flamez: Level 50 Science Controller
    Primary Power Set: Fire Control
    Secondary Power Set: Radiation Emission
    Power Pool: Leaping
    Power Pool: Speed
    Power Pool: Fighting
    Power Pool: Leadership
    Ancillary Pool: Psionic Mastery

    Hero Profile:
    Level 1: Char
    • (A) Thunderstrike - Accuracy/Damage
    • (3) Thunderstrike - Damage/Endurance
    • (7) Thunderstrike - Damage/Recharge
    • (13) Thunderstrike - Accuracy/Damage/Recharge
    • (15) Thunderstrike - Accuracy/Damage/Endurance
    • (21) Thunderstrike - Damage/Endurance/Recharge
    Level 1: Radiant Aura
    • (A) Doctored Wounds - Heal/Endurance
    • (3) Doctored Wounds - Endurance/Recharge
    • (9) Doctored Wounds - Heal/Recharge
    • (15) Doctored Wounds - Heal/Endurance/Recharge
    • (23) Doctored Wounds - Heal
    • (39) Doctored Wounds - Recharge
    Level 2: Fire Cages
    • (A) Trap of the Hunter - Accuracy/Recharge
    • (11) Trap of the Hunter - Endurance/Immobilize
    • (34) Trap of the Hunter - Accuracy/Endurance
    • (37) Trap of the Hunter - Immobilize/Accuracy
    • (40) Trap of the Hunter - Accuracy/Immobilize/Recharge
    • (43) Trap of the Hunter - Chance of Damage(Lethal)
    Level 4: Accelerate Metabolism
    • (A) Efficacy Adaptor - EndMod
    • (5) Efficacy Adaptor - EndMod/Recharge
    • (5) Efficacy Adaptor - EndMod/Accuracy/Recharge
    • (9) Efficacy Adaptor - Accuracy/Recharge
    • (11) Efficacy Adaptor - EndMod/Accuracy
    • (40) Efficacy Adaptor - EndMod/Endurance
    Level 6: Radiation Infection
    • (A) Dark Watcher's Despair - Chance for Recharge Slow
    • (7) Dark Watcher's Despair - To Hit Debuff
    • (36) Dark Watcher's Despair - To Hit Debuff/Endurance
    • (42) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance
    Level 8: Combat Jumping
    • (A) Karma - Knockback Protection
    Level 10: Hasten
    • (A) Recharge Reduction IO
    • (46) Recharge Reduction IO
    Level 12: Flashfire
    • (A) Stupefy - Accuracy/Recharge
    • (13) Stupefy - Endurance/Stun
    • (34) Stupefy - Accuracy/Endurance
    • (39) Stupefy - Stun/Range
    • (40) Stupefy - Accuracy/Stun/Recharge
    • (43) Stupefy - Chance of Knockback
    Level 14: Super Jump
    • (A) Jumping IO
    Level 16: Kick
    • (A) Accuracy IO
    Level 18: Cinders
    • (A) Accuracy IO
    • (19) Hold Duration IO
    • (36) Hold Duration IO
    Level 20: Enervating Field
    • (A) Endurance Reduction IO
    • (21) Endurance Reduction IO
    Level 22: Lingering Radiation
    • (A) Accuracy IO
    • (23) Slow IO
    Level 24: Hot Feet
    • (A) Multi Strike - Accuracy/Damage
    • (25) Multi Strike - Damage/Endurance
    • (25) Multi Strike - Damage/Recharge
    • (27) Multi Strike - Accuracy/Endurance
    • (27) Multi Strike - Accuracy/Damage/Endurance
    • (37) Multi Strike - Damage/Endurance/Recharge
    Level 26: Tough
    • (A) Titanium Coating - Resistance/Endurance
    • (31) Titanium Coating - Endurance
    • (45) Titanium Coating - Resistance
    Level 28: Choking Cloud
    • (A) Lockdown - Chance for +2 Mag Hold
    • (29) Lockdown - Accuracy/Endurance/Recharge/Hold
    • (29) Essence of Curare - Endurance/Hold
    • (31) Essence of Curare - Accuracy/Endurance
    • (31) Endurance Reduction IO
    • (37) Hold Duration IO
    Level 30: Weave
    • (A) Red Fortune - Defense
    • (34) Red Fortune - Endurance
    • (46) Red Fortune - Defense/Endurance
    • (46) Red Fortune - Defense/Endurance/Recharge
    • (50) Red Fortune - Defense/Recharge
    Level 32: Fire Imps
    • (A) Blood Mandate - Damage
    • (33) Blood Mandate - Accuracy/Damage
    • (33) Brilliant Leadership - Damage
    • (33) Brilliant Leadership - Accuracy/Damage
    Level 35: Assault
    • (A) Endurance Reduction IO
    • (36) Endurance Reduction IO
    Level 38: EM Pulse
    • (A) Ghost Widow's Embrace - Chance of Damage(Psionic)
    • (39) Ghost Widow's Embrace - Accuracy/Recharge
    • (43) Ghost Widow's Embrace - Accuracy/Hold/Recharge
    Level 41: Indomitable Will
    • (A) Recharge Reduction IO
    • (42) Recharge Reduction IO
    Level 44: Mind Over Body
    • (A) Steadfast Protection - Resistance/Endurance
    • (45) Steadfast Protection - Resistance/+Def 3%
    • (45) Steadfast Protection - Knockback Protection
    Level 47: Psionic Tornado
    • (A) Positron's Blast - Chance of Damage(Energy)
    • (48) Positron's Blast - Accuracy/Damage
    • (48) Positron's Blast - Damage/Endurance
    • (48) Positron's Blast - Damage/Recharge
    • (50) Positron's Blast - Damage/Range
    • (50) Positron's Blast - Accuracy/Damage/Endurance
    Level 49: Mutation
    • (A) Recharge Reduction IO
    ------------
    Level 1: Brawl
    • (A) Empty
    Level 1: Sprint
    • (A) Empty
    Level 2: Rest
    • (A) Empty
    Level 1: Containment
    Level 4: Ninja Run
    Level 2: Swift
    • (A) Empty
    Level 2: Hurdle
    • (A) Empty
    Level 2: Health
    • (A) Numina's Convalescence - +Regeneration/+Recovery
    • (17) Numina's Convalescence - Heal
    • (19) Miracle - +Recovery
    • (42) Miracle - Heal
    Level 2: Stamina
    • (A) Performance Shifter - Chance for +End
    • (17) Performance Shifter - EndMod