i have a number of concepts rummaging thru my mind but would like to know if its even possible in the architect construct..
am i able to link a end of mission 1's av actual status to a timer?
concept reasoning - run out of time - entire team teleported to next lvl or mission where mission 1 av & 2 's av are tagteamed onto team or have multiple incoming teleportations of incoming foes of numerous styles and types to asist the av in trouble when timer runs out...cruel but sadistic but fun
I would like to be able to add some content to keep team members totally off guard to keep repition down, gets boring after a while. I am thinking of a randomizer that picks from possible vil or av monsters for end of mission lvl 5, hami or hydra or Lord Recluse and all his "buddies" as a surprise bonus. Can't give away all my devious plots!
Are we able to randomized av's in this setup?
would the value of tickets be directly related to the "value" of the av monster or villian?
Just curious
Thundarr