Forgive me for butchering your text, but as a newb I have a question...
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Heal Aura
Healing effect: The healing effect scales with level, from 13 at 1st level to 134 at 50th level. This translates to a 13%
ratio of healing to caster hit points.
Endurance Cost: 19
Heal Other (Level 1) - Heal Other is a single target heal power that requires line of sight to use. With Heal aura, these
are your two staple heals as an empath.
Healing Effect: The healing effect scales with level, from 27 at second level to 262 at 50th level. This translates to a
26% ratio of healing to caster's hit points.
Endurance Cost: 19
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Okay, I've just started playing, and I'm looking at rolling an Empathy Defender. The question I have is whether the heal value on Healing Aura is the total combined value of the heal, or if this is the value applied to each Hero within the AoE?
I will likely be playing in small groups (group of friends), and it sounds like Healing Aura would be the most effective route--given my particular circumstances--as a single cast costs the same as Heal Other, but I will likely be healing at least two other teammates at any given time. Granted, the roughly halved healing amount will make healing two Heroes at a time a wash with Heal Other, but, as we all know, things don't always go right, and when that happens it appears that Healing Aura provides the best bang-for-your-buck value.
Am I on the right track here?