Teq

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  1. Teq

    Ok help me here.

    I would go Super Speed because hasten and Lightning Reflexes together is really nice(reduces recharge alot).

    Not many people take Super Speed in CoV so you'll be special

    I just didn't have room to take hasten+ some other travel power in my build so had to be superspeed.
  2. [ QUOTE ]
    Anyone else noticed the MM pet naming bug has returned? Annoying since they put a fix out for it on the 15th according to the patch notes.
    But no this morning i renamed the pets on my MM and every time i re call them, they are back to being all called 'Bob 1' and 'Bob 2'. Doesnt affect gameplay too much, but it is irritating.

    [/ QUOTE ]

    Yep pet naming bug is back :S .
    Noticed it this morning. Did they patch the server last night or something?
  3. I'm gonna take this brute build for RV pvp ElecM/ElecA
    high energy resist ^^. Maybe you'll like it...

    Damage type - resist
    Lethal 41%
    Smashing 41%
    cold 41%
    Energy 96.4%
    Fire 41%
    Neg. En. 35.1%
    Toxic 0.0%
    Psionic 41%

    ---------------------------------------------
    Exported from Ver: 1.7.6.0 of the CoH_CoV Character Builder
    ---------------------------------------------
    Name:
    Level: 50
    Archetype: Brute
    Primary: Electric Melee
    Secondary: Electric Armor
    ---------------------------------------------
    01) --> Charged Brawl==> Acc(1)Acc(3)
    01) --> Charged Armor==> DmgRes(1)DmgRes(9)DmgRes(9)
    02) --> Jacobs Ladder==> Acc(2)Acc(3)Dmg(5)Dmg(13)Dmg(19)Rechg(23)
    04) --> Havoc Punch==> Acc(4)Acc(5)Dmg(13)Dmg(17)Dmg(19)Rechg(31)
    06) --> Conductive Shield==> DmgRes(6)DmgRes(7)DmgRes(7)
    08) --> Swift==> Run(8)Run(46)Run(46)
    10) --> Static Shield==> DmgRes(10)DmgRes(11)DmgRes(11)
    12) --> Combat Jumping==> Jump(12)
    14) --> Super Jump==> Jump(14)Jump(15)Jump(15)
    16) --> Grounded==> DmgRes(16)DmgRes(17)DmgRes(23)
    18) --> Hurdle==> Jump(18)
    20) --> Stamina==> EndMod(20)EndMod(21)EndMod(21)
    22) --> Lightning Reflexes==> Run(22)
    24) --> Thunder Strike==> Acc(24)Acc(25)Dmg(25)Dmg(31)Dmg(34)Rechg(40)
    26) --> Chain Induction==> Acc(26)Acc(27)Dmg(27)Dmg(31)Dmg(34)Rechg(43)
    28) --> Lightning Field==> EndRdx(28)EndRdx(29)EndRdx(29)
    30) --> Build Up==> Rechg(30)
    32) --> Lightning Rod==> Acc(32)Acc(33)Dmg(33)Dmg(33)Dmg(34)Rechg(37)
    35) --> Power Sink==> Rechg(35)Rechg(36)Rechg(36)EndMod(36)EndMod(37)EndMod(37)
    38) --> Power Surge==> Rechg(38)Rechg(39)Rechg(39)DmgRes(39)DmgRes(40)DmgRes(40)
    41) --> Mu Lightning==> Acc(41)Acc(42)Dmg(42)Dmg(42)EndMod(43)EndMod(43)
    44) --> Electrifying Fences==> Acc(44)Acc(45)Acc(45)Rechg(45)Immob(46)
    47) --> Ball Lightning==> Acc(47)Acc(48)Dmg(48)Dmg(48)
    49) --> Summon Striker==> Rechg(49)Rechg(50)Acc(50)Acc(50)
    ---------------------------------------------
    01) --> Sprint==> Empty(1)
    01) --> Brawl==> Acc(1)
    01) --> Fury==> Empty(1)
    02) --> Rest==> Empty(2)
    ---------------------------------------------