Tenzan

Apprentice
  • Posts

    2
  • Joined

  1. In reply to simply not using the lvl 32 upgrade to make the Bruiser better... yes, he does perform better when you dont use it on him, but you should WANT to use your final upgrade on your final pet. Its something we should look forward to. I like the suggestion of simply removing Hurl Boulder from his attack list.

    I understand you can just use the goto command, but why not make him a little different to set him apart from other sets. Just give him NO range attacks what so ever. We have 5 other pets for that, make it so that he has no choice but to go melee. /shrug.

    In any case, if he must have range he needs to be fixed. I want to use the 32 upgrade.
  2. After having tested Thugs finally here is my opinion. Bruiser kills the set for me. The Punks and Arsonist are great as is. The Enforcers are the stars of the set imo. Bruiser just seems odd. Gameplay wise, and graphically. Almost all of my damage comes from the Enforcers and Arsonist, with the aid of the Punks. Which usually leads to my Enforcers dying first. Even before my Tier 1 guys.

    As mentioned already the Bruiser has range problems. To be effective he must melee. At range he will Hurl a boulder what seems like every half hour. He doesnt run to melee on his own. When he does get into melee range he is decent... decent. Graphically he just doesnt suit my tastes at all. Hes supposed to be this big bulky bruiser thug dude, and he is shorter than my Enforcers. His attire is also lacking. Compared to the awesome fully upgraded Enforcers and the nice detail on the Arsonist, heck even the fully upgraded Punks look like more thought was put into their appearance.

    Anyway, just my opinion! I likely wont play Thugs on live, but they do have some neat things. Enforcers rule, probly my favorite Tier 2 henchmen. Bruiser needs an overhaul.