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It is worthy of note that the player base's absenteeism in zones where movement is problematic says volumes about how the bulk of the populace feels. While I happen to disagree with that, as I, too, like different zone experiences, I cannot argue the power of numbers, here. What it seems people enjoy most are zones they can get around in without much impediment; that's what the numbers via whoall to see zone usage suggest.
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Sounds like these zones need taxi service! Sadly, that won't happen when they are empty because it's no fun to taxi for no one. We have a catch 22 that can't resolve until someones favourite travel power gets nerfed!
I've tried to taxi faultline because I know *I* have wanted a taxi there more than once, but there was just no action.