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Posts
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Quote:Got a mids build? I'd love to see it.I have 3 PermaDoms....2) Mind/Psi.... Easily handles 0x8. Don't judge it yet. Wait until you get the powers IOd and PermaDom. I wouldn't judge any toon before IOs are placed. They wake the powers up tremendously. Not only will your Dom be perma, but most of you powers will be, too.
Edited...crap, realized my build is a Mind/Energy build. -
I'm new to redside. I don't have a build at all, other than one I found here. I re-named it, but other than that didn't touch it, because I don't know enough. It looks pretty expensive, but solid if I used SO's until I could afford the IO's.
Villain Plan by Mids' Villain Designer 1.942
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Brute
Primary Power Set: Super Strength
Secondary Power Set: Shield Defense
Power Pool: Speed
Power Pool: Fighting
Power Pool: Medicine
Power Pool: Leaping
Ancillary Pool: Soul Mastery
Villain Profile:
Level 1: Punch- (A) Mako's Bite - Accuracy/Damage
- (7) Mako's Bite - Chance of Damage(Lethal)
- (23) Mako's Bite - Damage/Endurance
- (23) Mako's Bite - Damage/Recharge
- (25) Mako's Bite - Accuracy/Endurance/Recharge
- (25) Mako's Bite - Accuracy/Damage/Endurance/Recharge
- (A) Luck of the Gambler - Recharge Speed
- (5) Luck of the Gambler - Defense
- (5) Luck of the Gambler - Defense/Endurance
- (7) Steadfast Protection - Resistance/+Def 3%
- (A) Mako's Bite - Accuracy/Damage
- (17) Mako's Bite - Damage/Endurance
- (19) Mako's Bite - Damage/Recharge
- (19) Mako's Bite - Accuracy/Endurance/Recharge
- (21) Mako's Bite - Accuracy/Damage/Endurance/Recharge
- (21) Mako's Bite - Chance of Damage(Lethal)
- (A) Luck of the Gambler - Recharge Speed
- (9) Luck of the Gambler - Defense
- (39) Luck of the Gambler - Defense/Endurance
- (A) Numina's Convalescence - Heal
- (9) Numina's Convalescence - Heal/Endurance
- (11) Numina's Convalescence - Heal/Recharge
- (A) Touch of Death - Accuracy/Damage
- (13) Touch of Death - Damage/Endurance
- (13) Touch of Death - Damage/Recharge
- (15) Touch of Death - Accuracy/Damage/Endurance
- (15) Touch of Death - Damage/Endurance/Recharge
- (17) Touch of Death - Chance of Damage(Negative)
- (A) HamiO:Membrane Exposure
- (11) HamiO:Membrane Exposure
- (A) Recharge Reduction IO
- (40) Recharge Reduction IO
- (A) Winter's Gift - Slow Resistance (20%)
- (A) Endurance Reduction IO
- (A) Gaussian's Synchronized Fire-Control - To Hit Buff
- (40) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
- (40) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
- (43) Gaussian's Synchronized Fire-Control - Recharge/Endurance
- (45) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
- (45) Gaussian's Synchronized Fire-Control - Chance for Build Up
- (A) Razzle Dazzle - Accuracy/Recharge
- (31) Razzle Dazzle - Endurance/Stun
- (31) Razzle Dazzle - Accuracy/Endurance
- (45) Razzle Dazzle - Stun/Range
- (46) Razzle Dazzle - Accuracy/Stun/Recharge
- (46) Razzle Dazzle - Chance of Immobilize
- (A) Aegis - Resistance/Recharge
- (27) Aegis - Resistance/Endurance
- (29) Aegis - Resistance/Endurance/Recharge
- (29) Aegis - Endurance/Recharge
- (37) Aegis - Resistance
- (A) Red Fortune - Defense/Endurance
- (27) Red Fortune - Endurance
- (31) Red Fortune - Defense/Recharge
- (33) Red Fortune - Endurance/Recharge
- (39) Red Fortune - Defense/Endurance/Recharge
- (39) Red Fortune - Defense
- (A) Luck of the Gambler - Recharge Speed
- (A) Endurance Reduction IO
- (A) Numina's Convalescence - Heal
- (43) Numina's Convalescence - Heal/Recharge
- (50) Numina's Convalescence - Heal/Endurance
- (A) Scirocco's Dervish - Accuracy/Damage
- (33) Scirocco's Dervish - Damage/Endurance
- (33) Scirocco's Dervish - Damage/Recharge
- (34) Scirocco's Dervish - Accuracy/Damage/Endurance
- (34) Scirocco's Dervish - Accuracy/Recharge
- (34) Force Feedback - Chance for +Recharge
- (A) Obliteration - Damage
- (36) Obliteration - Accuracy/Recharge
- (36) Obliteration - Damage/Recharge
- (36) Obliteration - Accuracy/Damage/Recharge
- (37) Obliteration - Accuracy/Damage/Endurance/Recharge
- (37) Obliteration - Chance for Smashing Damage
- (A) Luck of the Gambler - Recharge Speed
- (48) Luck of the Gambler - Defense
- (A) Decimation - Accuracy/Damage
- (42) Decimation - Damage/Endurance
- (42) Decimation - Damage/Recharge
- (42) Decimation - Accuracy/Endurance/Recharge
- (43) Decimation - Accuracy/Damage/Recharge
- (A) Positron's Blast - Accuracy/Damage
- (46) Positron's Blast - Chance of Damage(Energy)
- (48) Positron's Blast - Damage/Endurance
- (48) Positron's Blast - Damage/Recharge
- (50) Positron's Blast - Accuracy/Damage/Endurance
- (A) HamiO:Enzyme Exposure
- (50) HamiO:Enzyme Exposure
- (A) Luck of the Gambler - Recharge Speed
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
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Level 1: Brawl- (A) Empty
Level 1: Sprint- (A) Empty
- (A) Empty
Level 2: Swift- (A) Empty
- (A) Numina's Convalescence - +Regeneration/+Recovery
- (A) Empty
- (A) Performance Shifter - EndMod
- (3) Performance Shifter - EndMod/Recharge
- (3) Performance Shifter - Chance for +End
Set Bonus Totals:- 16% DamageBuff(Smashing)
- 16% DamageBuff(Lethal)
- 16% DamageBuff(Fire)
- 16% DamageBuff(Cold)
- 16% DamageBuff(Energy)
- 16% DamageBuff(Negative)
- 16% DamageBuff(Toxic)
- 16% DamageBuff(Psionic)
- 15.5% Defense(Melee)
- 9.25% Defense(Smashing)
- 9.25% Defense(Lethal)
- 11.8% Defense(Fire)
- 11.8% Defense(Cold)
- 9.25% Defense(Energy)
- 9.25% Defense(Negative)
- 3% Defense(Psionic)
- 15.5% Defense(Ranged)
- 15.8% Defense(AoE)
- 2.25% Max End
- 2% Enhancement(Stun)
- 27% Enhancement(Accuracy)
- 60% Enhancement(RechargeTime)
- 10% FlySpeed
- 253 HP (16.9%) HitPoints
- 10% JumpHeight
- 10% JumpSpeed
- MezResist(Held) 9.35%
- MezResist(Immobilize) 14.3%
- MezResist(Stun) 2.2%
- 7% (0.12 End/sec) Recovery
- 64% (4 HP/sec) Regeneration
- 20% ResEffect(FlySpeed)
- 20% ResEffect(RechargeTime)
- 20% ResEffect(RunSpeed)
- 2.84% Resistance(Fire)
- 2.84% Resistance(Cold)
- 3.13% Resistance(Negative)
- 15% RunSpeed
- 2.5% XPDebtProtection
Set Bonuses:
Mako's Bite
(Punch)- MezResist(Immobilize) 3.3%
- 22.5 HP (1.5%) HitPoints
- 3% DamageBuff(All)
- MezResist(Held) 3.3%
- 3.75% Defense(Ranged), 1.88% Defense(Energy), 1.88% Defense(Negative)
(Deflection)- 10% (0.62 HP/sec) Regeneration
- 16.9 HP (1.13%) HitPoints
- 7.5% Enhancement(RechargeTime)
(Deflection)- 3% Defense(Melee), 3% Defense(AoE), 3% Defense(Ranged), 3% Defense(Smashing), 3% Defense(Lethal), 3% Defense(Fire), 3% Defense(Cold), 3% Defense(Energy), 3% Defense(Negative), 3% Defense(Psionic)
(Haymaker)- MezResist(Immobilize) 3.3%
- 22.5 HP (1.5%) HitPoints
- 3% DamageBuff(All)
- MezResist(Held) 3.3%
- 3.75% Defense(Ranged), 1.88% Defense(Energy), 1.88% Defense(Negative)
(Battle Agility)- 10% (0.62 HP/sec) Regeneration
- 16.9 HP (1.13%) HitPoints
- 7.5% Enhancement(RechargeTime)
(True Grit)- 12% (0.75 HP/sec) Regeneration
- 28.1 HP (1.88%) HitPoints
(Knockout Blow)- MezResist(Immobilize) 2.75%
- 22.5 HP (1.5%) HitPoints
- 2.5% DamageBuff(All)
- MezResist(Held) 2.75%
- 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)
(Super Speed)- 20% ResEffect(RunSpeed), 20% ResEffect(RechargeTime), 20% ResEffect(FlySpeed)
(Rage)- 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
- 28.1 HP (1.88%) HitPoints
- 2.5% (0.04 End/sec) Recovery
- 2.5% DamageBuff(All)
- 2.5% Defense(Melee), 1.25% Defense(Lethal), 1.25% Defense(Smashing), 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative), 2.5% Defense(AoE), 1.25% Defense(Fire), 1.25% Defense(Cold)
(Boxing)- 2% (0.03 End/sec) Recovery
- 22.5 HP (1.5%) HitPoints
- 2% Enhancement(Stun)
- 2.5% Defense(Melee), 1.25% Defense(Lethal), 1.25% Defense(Smashing)
- 2.5% Defense(AoE), 1.25% Defense(Fire), 1.25% Defense(Cold)
(Tough)- 5% RunSpeed
- 3.13% Defense(Fire,Cold), 1.56% Defense(AoE)
- 2.5% XPDebtProtection
- 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)
(Weave)- MezResist(Immobilize) 2.2%
- 1.26% Resistance(Fire,Cold)
- 2% DamageBuff(All)
- 5% Enhancement(RechargeTime)
- 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative)
(Phalanx Fighting)- 7.5% Enhancement(RechargeTime)
(Aid Self)- 12% (0.75 HP/sec) Regeneration
- 28.1 HP (1.88%) HitPoints
(Foot Stomp)- 10% (0.62 HP/sec) Regeneration
- 3.13% Resistance(Negative)
- 9% Enhancement(Accuracy)
- 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)
(Shield Charge)- MezResist(Stun) 2.2%
- 3% DamageBuff(All)
- 9% Enhancement(Accuracy)
- 5% Enhancement(RechargeTime)
- 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)
(Combat Jumping)- 10% (0.62 HP/sec) Regeneration
- 7.5% Enhancement(RechargeTime)
(Gloom)- MezResist(Immobilize) 2.75%
- 16.9 HP (1.13%) HitPoints
- 2.25% Max End
- 6.25% Enhancement(RechargeTime)
(Dark Obliteration)- 2.5% (0.04 End/sec) Recovery
- 1.58% Resistance(Fire,Cold)
- 9% Enhancement(Accuracy)
- 6.25% Enhancement(RechargeTime)
(Grant Cover)- 7.5% Enhancement(RechargeTime)
(Stamina)- 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
- 28.1 HP (1.88%) HitPoints
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I was wondering what would be the best build for this AT, post 20.5. Not a farming build per se, but not averse to that either. I have an excellent SS/INV tanker that came out ok, but redside is a mystery to me, so I am interested in learning whatever may have to say.