Taintedgreek_

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  1. [ QUOTE ]
    At least the circle strafing requires some form of kill.

    [/ QUOTE ]

    Agreed 100% again
  2. [ QUOTE ]
    I'd prefer if facing was taken into consideration when attacking

    [/ QUOTE ]

    This.Agree 100% but then people would start crying about power circle strafing being too much of a factor in pvp.

    Still autofacing when firing powers in PvP is bad imo as a mechanic.Would defo make some issues with kiting better.
  3. While this idea is interesting it has a major issue.first of all gives huge advantage to range dps.Range dps can keep getting back in lock while kiting without any problem.And on top of that can really destroy melee lock by simply running behind a corner breaking lock from range especially on long cast powers.

    Solution to kiting is really simple.Powers that close distance and have secondary effects on target that are unbreakable/unresistable for 2/3 seconds and on a relatively short timer thus disallowing perma kiting.Usually such powers should be proportionate to the amount of maximum dps possible on melee from kiting withing a given time and balanced accordingly so that melee dps can diss the same amount of damage in same time by use of these powers.