Yes.. I'd definately have to admit this is a good guide.. Alot of people need to realize what's going on with their empaths. I'm not too fond of Absorb Pain so I didn't take it for my character and I am quite fond of Resurrection because it makes it possible to bring back an important taker who I just couldn't keep up with or save that blaster who just got unlucky. I've also considered using the group buffing leadership skills but haven't decided if it's worth the endurance, I do use Maneuvers though as that I think it should make my job easier.
I can't say I fit the exact concept of Empath that you've laid out, I always considered it a Healer/Support type. That's why i took Recall Friend also.
The most important thing you mentioned and that I've told everyone who wants to concentrate on healing is that nothing is more important, especially early on, as your enhancements. At level 12 you can have 6x15 Heal Enhancements on both Heal Other and Heal Aura and that can make a huge difference from someone who also tries to fight and such.. I never see combat.. Last night I played 3 hours and attacked twice.. The entire time through combat I only take my eyes off the teams health gauges to make sure where they all are. With my powerful healing I've been able to support groups who were 3 levels ahead of me with little trouble.. All I need is one Awaken just in case, and fully stocked Endurance Inspirations and I can perform miracles.
TaeVallas
Level 14 Healer
Virtue