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It all comes down to this: hardcore PvPers like the easy preys and the not challenging game.
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....buh? o.O
um... I thought the appeal was the opportunity to face difficult, thinking opponents instead of static AI. At least, that's me. Easy prey = boring.
PvPer's and gankers aren't the same.
Please understand this and do not make such incorrect generalizations about those who love PVP. Thank you.
P.S.- Just a random thought, I enjoyed playing Zerg in Starcraft, but HATED rushing anyone.