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Posts
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Joined
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Why? This isn't about starting with an upperhand.
What if their SG just gives it to them? No....we are all playing on a level playing field from the get go.
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It up to both parties to check. If anyone gets within trade distance, be wary and ask to see them again if you so wish.
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because you have to show them all.
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what if you dont have any? or havent got full trays? or say that you havnt got full trays?
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Then buy some - even if you don't use them just to show that the slots are taken up. -
You might not care about the size of insps, but others do. And now we have a level playing field with everyone access to the same small insps and the same arena powers.
If thats too many rules for you to handle then I can't really help you much and neither can anyone else I suspect. -
Whats the point in finalising rules when everyone else thinks they are unfair? Pretty stupid thing to do.
Best thing was what I did. Put up a list of suggested rules and let everyone come to an agreement on what to change. -
List so far...
Sweet Chilli - Controller - Union - @sweet chilli
Serophina - Scrapper - Defiant
Chelsea Smile - Brute - Defiant
Anubis - Scrapper 50 - Vigilance
Openheimer - Controller 50 - Vigilance
FireTaker - Tank - Vigilance
Dr Infernum - Corruptor - Union
Thundercharge - Blaster - Union
Razgul - Scrapper - Defiant
Thaliada - Defender - Zukunft - @Thaliada
Flush - Defender - Defiant
Skinz - Scrapper - Defiant
Spectra Phantom - Controller - Defiant
E-gen v2 - Controller - Defiant
Plight Trawler - Blaster - Defiant
Forbearance - Tank - Union - @knight stalker
Knight Stalker - Scrapper - Union - @knight stalker
Debt Collector - Brute - Union - @knight stalker
Unforgotten - Mastermind - Union - @knight stalker
X3 - Controller - Union - @x-treme
Composure - Defender - Defiant - @Composure
Icy Shard - Blaster - Vigilance - @Icy Shard
Purple Hazel - Controller - Union - @Seriphimus
Jill Frost - Controller - Union - @Norton
Far-seer - Scrapper - Union - @Far-seer
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Rules were never finalised....rules have been changed to a rated match of 10 mins.
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League Rules:
POINTS:
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The league will be based on the following scoring:
3 for a win
1 for a draw
0 for a loss
1 point for beating your opponent by 5 kills or more.
MATCH RULES AND SETTINGS:
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-Matches will be played at RATED setting and at Super Heavy Weight level (Level 50) and the official place for the matches is the test server.
Matches therefore be 10 minutes long, with a tactical start.
-Should a player quit then they shall forfit the game and the other player will be awarded 3 points,
plus a bonus point if they have the 5 kills or more than their opponent.
-Should a player be disconnected, then the remaining player will note the time of the diconnection.
When the plays get back on line, the match shall be restarted and normal play shall resume from the previous time noted.
Should this happen again to the same player, they shall forefit the match.
-The use of SMALL insperations ONLY is allowed.
Before each match, players must open a trade window and show the other player all their insperations
This is to ensure that all insperations are small ones.
Each player has the right to request to see this inverntory at any time before the match.
(This is to prevent someone quickly burning a few and getting handed some by a friend).
The use of accolades is allowed.
The use of arena Tempory Power is allowed.
Players will face each other twice, except for those that belong to the same person who will not face each other at all.
FIXTURES:
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The offical place for the matches is the test server.
However, if both players agree, the match may take place on their own server.
All results must be sent to me via the private message system on these boards.
The Nights for these matches are as follows:
Monday 8:00pm
Wednesday 8:00pm
However, it is left to the 2 participants to decide when they will get these matches in.
If you bump into each other on a Tuesday, for example, and decide to get one or both of your fights out the way, then go ahead.
So the Monday and Wednesday is just a guide as to when others might be free.
It may be possible to never have to fight on these nights and still get all your matches done.
So basically, get your fights in when you can, and if you wander over to test on these nights, then you might get the matches you are missing.
If you ask someone for you match and they reply that they are busy or logging, then thats fine.
This league is expected to last a while so you are under no pressue to get all your matches done as quickly as possible.
MAKE SURE THE OTHER PERSON KNOWS ITS YOUR LEAGUE MATCH, NOT JUST A PRACTISE MATCH THOUGH.
SHOULD BE OBVIOUS AS YOU NORMALLY DON'T FLASK EACH OTHER YOUR INSPS BEFORE A NORMAL MATCH.
MULTIPLE CHARACTERS:
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Players may enter as many characters as they wish into this league.
Obviously they will be unable to play each other.
So that these players don't miss out on all the points from these matches,
then these matches will be considered a win for one character for 1 match and a loss for the other match player.
This is to ensure that each character, ends up with half the possible points that they could have won.
All results must be sent to me via a PM eg:
Sweet Chilli 20 - Knight Stalker 5 (at time of second disconnection)
Knight Stalker 2 - Sweet Chill 1
The organisers will keep the league updated and when we only have a few matches left,
the organisers will do a list of remaining fixtures. They will also publish all result periodically.
In the case of disputes, players must try to solve it between themselves.
If it cannot be resolved, The Organisers look at it fairly and try to make a decision.
If a decision cannot be made, then the match will be played again at a specified time
that is convienient for all parties and the organisers will sit in in observer mode.
THE END OF THE LEAGUE:
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The league ends when all the matches have been played. If someone stops playing or takes too long then
they will forfit all their matches.
The points will be added up and the results published. In the event of a draw, it will go to kills.
If kills are the same, then it will go to deaths. If these are the same then we have 2 winners.
PLAYERS CAUGTH CHEATING:
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Players caught cheating will have points deducted and may be suspended from the league.
In all cases, all communication with organisers must be via the Private Message system on these boards.
The organisers may change or modify the rules at any time. Such changes will be announced on these boards.
In all cases, the decisions of the organisers will be final.
CONDUCT:
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At all times, the standard City of Heroes User Agreement and Rules of Conduct will apply.
The use of voice comms or any other communication in a match is strictly prohibited.
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One way I was going to publish results, was as a mini AT league.
Think about it. You will end up fighting your own AT anyways, so I might as well say who came top in each AT category too.
So we will not only know who is the best out of rock, scissors, paper....but also who the best rock is, the best scissors are and who the best paper is.
Ok....new, revised rules coming soon. -
Hmmm...points noted.
There are ways to police the use of temp powers and to restrict the size of insps used.
What do people think of the domination option then? What if it were set on 10? How would people feel about this?
What exactly does it mean to be set on 10? Is it first to 10 kills? -
What were the S4 rules exactly? I have found a cached page, but it does not mention the length of the matches, insps or temp powers.
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Or....because we play each other twice...
How about a 10 min match WITH insps and the second one WITHOUT insps? -
The draw is a valid tactic to go for and some people might be tempted and are welcome to do that. But if you draw all your matches, you will do far worse than someone who won half of theirs and lost the other half, so you will finish lower in the league.
Hmm...just looking...I've never played the 5, 10 or 15 domination durations.
Is this basically first to 5, 10 or 15? Or is it getting ahead of the other person by 5, 10 or 15 kills?
I'm wondering what thse are exactly and if we could use these somehow. Your thoughts please?
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I'm willing to entertain the idea of 'Tactical Start' if people want.
I dunno about limiting travel powers. Like deluge said its to test 100% of your powers against 100% of someone else's powers. I think it would be unfair to start to pick and choose which powers those were.
Having some bf's on hand would mean that squishies would actually be able to use some of their powers (which would be nice).
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The list isn't closed yet folks....you can continue to sign up. Just got my hands a little full with the rules thread at the mo...
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Yes, they certainly are. I was going to enter my PB, but I can't see her doing too well.
I did consider entering my MM too...jury is still out on that one though. -
Thats why I was trying to strike a balance as near to 50-50 as I could get.
Of course thats just my evil plan because I and only I have a self heal? There are going to be other controllers in it you know Xan? And it just a bit of fun to see where the big gaps lie....lighten up a bit for Gods sake...its not DOOOOOOOOOOOOM!!!1!1!!
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Cheers del,
I've copied this post from another forum...
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Aye, cheers for that.
I also like the no insps idea....but I thought it would favour the controller too much and people would moan and blasters would not enter it.
Then there is the 62.5%-37.5% idea, which needs a 20min limit and small insps only to work.
Then there is the 10 min + any insp idea which means that holds would be just about useless for the whole fight.
I settled for the middle ground, but already I have been accused on the CoH boards of trying to cheat and put things in favour of controllers too much.
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I don't think she posts on these boards. I don't even know if she has set up an account.
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'Healing Elf' is organising it!
NOT ME!!! -
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1 point for beating your opponent by 5 kills or more.
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Yeh, because that's fair on low damage characters. I only ever win 1vs1s by one or two kills on my controller, but my opponents can't do anything apart from slowly die for most of the fight.
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Matches will be set for 20 minutes in length with none of the options ticked.
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Way too long for a 1vs1.
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-The use of SMALL insperations ONLY is allowed.
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This is a stupid rule.
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The use of Tempory Power is NOT allowed.
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Another stupid rule. How are you going to police this? What difference would any temporary power avaliable for use in the Arena have on a match?
I also see that you're going against event organizers 101 and entering your own competition. Nice one.
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Well if it doesn't have any effect on the match you won't mijnd if they are not allowed then... -
ok...i'm not running it. I will simply be the offical point of contact for 'Healing Elf' on the defiant server, she is judge and jury. Happy now Xanthus?
Maybe now you can stop moaning.
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If all you are going to do is critisize and not address the issues I have reaised then I don't want to hear from you again. If you start making suggestions then thats fine.
I have explained VERY CLEARLY about insps, holds and the time.
Accolades are allowed - so why do you think checking them is an issue? Accolades are not the same as temp powers.
If I drop the time to 10 mins, controllers holds never work for the duration of the match. At 20 mins, they will work 37.5% of the time.
What the alternative? have a blaster immune to holds for 12.5 minutes of a 10 minute match?
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Would you please read the full set of rules and you will see how the size if insps are enforced!!! Its in there if you read it ALL!!!
Well whats the alternative?
Have a blaster v's a troller fight where insps are not allowed at all?
Have a 10 min fight where a blaster have 25 of the big bf's?
Not exactly the same foot as the poor blaster who has no big bf's and has to rely on the little ones.
I think giving blaster possible immunity for 62.5% of the time is favouring them by at least 12.5%.
Which temp powers are auto btw and last forever? Not very temp if they last always...