If you take hurdle, you get get around faster by constantly jumping forward than you can by sprinting along the ground. (Useful to know pre level 14). Just watch how fast the distance to target goes sprinting vs. hurdling.
When you begin to get DO or SO to sell - sell them at the correct archetype-related store for signifigantly more money. IE a level 25 science/natural DO sold to a science or natural store = $4100 vs. $2000 or so from another store. Sell your training ones to the general (freedom corps) store as noted above.
I didn't know this - single origin enhancements cost 30000 influence. So, save your money between level 18-22!
You can right-click a person in your 'team' window and choose "set as waypoint" to make it extremely easy to find them in a tangled up part of town.
If you are in a task force and have to log out - or get kicked offline - you will still be in it when you log back in, providing someone hasn't kicked you out of it or finished it. Also - once you get into a task force you cannot buy inspirations until the end.. which, depending on your group, can take hours and hours.
The 'freakshow' enemies can come back to life after you kill them.. watch your back.
I am sure I know tons more. Heh.