Stegosaurus

Informant
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  1. [ QUOTE ]
    The first build is so 2008. Even the second build is out of date. I've got a respec planned for tonight that includes PvP IOs and a few other minor tweaks. But this build has reached the points where it would take billions of Infamy under current market prices, so it no longer qualifies as "high end". It's reached ludicrous.

    [/ QUOTE ]

    let's see the 2009 model.
  2. thank you TopDoc. I'll give the second build a try. Hard to beat the 'tight as a drum' attack chain and high dpe of that first build... Can't wait to see for myself.
  3. Does gloom fit into the attack chain, completely replace one of the melee attacks, or do you just throw it in occasionally?
  4. Topdoc, I've enjoyed the original build in this thread. I took out the travel power and put in tactical training: assault, but otherwise left it alone. As you mentioned earlier in the thread, I can slowly defeat a rikti pylon and tear thru the PVE stuff like crap through a goose.

    I'm intrigued by this newer build. In having played the two, what do you see as the major differences between them? Does this newer build "feel" more powerful?