SpiritAid

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  1. SG Name: Warriors of Fortune
    SG Leaders: Monkey Tamer and Lady Love
    SG Website: WarriorsOf.guildlaunch.com(Under construction) We're still working on it. Plus we have a band making a theme song for us.
    SG Recruiters: Too many. But some of our globals are @Spirit Aid, @Pat Riley, @Healacross.
    Teamspeak/Ventrillo Server: We have a Teamspeak server, but we only give the address to Members.
    SG Peak Hours: Usually between 5:00 PM EST to 11:30 PM EST
    Other Info: We are a very friendly SG with an excellent chemistry. We love to tease each other, but it's all good spirited and in the fun of it all. We are in the top 50 SGs/VGs and in the Top 20 SGs on the Hero Side. We don't have definite leadership, because we want everyone to have a say. This way one person can't become super-dominant. We also have monthly events like costume contests and games, with prizes that are on occasions wings and rare recipes. We hope to see you all join and have fun with us.
  2. Everyone's getting their undies in a bundle, I posted this guide to help others, not to show off or put my build through the test. You all are looking over that factor; you rather put someone down then see that I'm trying to help those up and coming controllers. Even though I did 6 slot, you who are actually here to get some information on your new controller, you don't have to 6 slot it, 3 slot. But you will have some extra slots if you follow this build.
  3. Again, you can change the 6 six slots to 3 if you want, Im just saying what I have. And those who are talking about Spectral Wounds, I agree with you, but I don't care about damage I'm doing, I'm pretty much a support controller. I let my pets do the attacking. The only attacks I use are blind, to hold some people, and power blast, to knock-back people who are getting close to me. I don't use Spectral Wounds much; except when I get exemplered to a low level. If you wanna be a damage dealing controller, go ahead, slot away.
  4. I'm aware I over look ED. I even explain that, and said you can change it if wanted. But those extra slots just makes those powers all the better. After 3 slots, the percentage goes up about 2-5%, which in 6 slot situations would add about 12-30% more to the power. All in all, change it if you fell it's a waste, but I'm comftorble with it and I feel my powers have a little extra something.
  5. We'll, are you planning to get the travel powers? And then once you get a respec or Inertial Reduction, are you going to respec out any travel? Lemme just play the diffent situations out:
    1.If your going to get travel powers, then at Inertial Reduction respec them out, I would consider taking out Increase Density and Siphon Speed. As much as I love those two, Increase Density isn't a big help unless someones held, and you already have a travel power, wether it be SJ,SS,Fly, or TP.

    2. Your going to stick with Siphon Speed and Inertial Reduction with no travel powers. In the long run, this will save you powers, but at the moment, it sucks, Im aware. Siphon Speed can put you in danger so many times in equal lvl zones. But Inertial Reduction saves you from that. All is well.
  6. Actually, I had a travel power early on. But once I got Inertial Reduction, I respec'd it out. You can easily do that. But If there were people that followed this guide, that didn't have any respecs, they would have 2 powers less. But the new issue is coming out anyway, so if you wanna save it until a certain point to respec out your travel powers, be my guest.
  7. The Spiritual Guide

    Illusions and Kinetics... a power set most of us enjoy and love. I love it so much; I decided to create a guide based off my toon Spirit Aid. This is my first guide, so the setup isn't perfect yet.

    Basics

    Before I go over the build, I would like to discuss the main role of an illusion and kinetics controller. First of all, damage... you’re not supposed to be some kind of blaster, you’re not expected to be one either. Clearly you are holds and buffs. This is obvious because you only have two direct attacks, Spectral Wounds, and Blind. You don't have to worry about damage, because your Phantasm will cover for you in the damage area. But for only two attacks, you can do some damage when their held so you can do double damage. Even though you have pets, and you can solo, its preferred to team with people... you'll have a better chance.

    Gameplay

    Now to discuss how to play as one.

    (Use these powers if you have them). Before you enter battle, make sure you buff everyone. Everybody on the team gets speed boost, and the tanks get Increase Density, ID boosts damage resistance, plus you don't want your tank getting held. Then use Group Invisibility to buff Defense and just to make them invisible. After that, make sure you have your pet, Phantasm, out and awake. Don't create your Phantom Army just so soon, they are time limited, so do it during battle. Once engaged into battle, first use Fulcrum Shift, so they don't die before you have the chance to use it, then use your holds, Spectral Terror, Flash, or Blind. After that, you can squeeze in some attacks. During battle use Transfusion just to heal most of the people around enemies. Also use Transference; it saves lives one by one.

    Continue holding, attacking, healing, and buffing if necessary. Most of your team should be alive and you can make a huge difference.



    THE BUILD!

    Finally, what you've been waiting for, the way to create your very own.

    Level 1:Spectral Wounds/Transfusion

    Spectral Wounds:

    This is your highest damage dealing attack. Spectral Wounds does High Damage, but almost a quarter of that damage is healed back by your enemy, because it's fake damage. It has a moderate recharge, but when it's your only attack, it seems like forever when you’re a low level.

    Enhances- 1 Damage 1 Accuracy

    Transfusion:

    Transfusion is one of those powers that come along, and it’s great. This is the third best heal in the game, next to Absorb Pain and Heal Other. But there is a catch; it’s a PBAoE (Point Blank Area of Effect). It's not like heal aura where you can activate it whenever and wherever you are, it need's an enemy. And the heal comes off the enemy, making it harder for those long range attackers to get a heal. But still, those tankers and scrappers will be in love with you. If slotted correctly, some people just get you on the team to be a healer, which is still pretty hard.

    Enhances- 3 Heal 2 Accuracy

    Level 2:Blind

    Blind:

    Yay, your first hold. It only holds one person, but it holds like a king. Once you use this power, any other move done to the held person will be double damaged, yay! This will result in quicker death to enemies.

    Enhances- 2 Hold 1 Accuracy

    Level 4:Siphon Power

    Siphon Power

    Here's a power that helps. Siphon Power is a damage buff; you steal an enemy’s damage, and disperse it to your teammates near you. Great power, it can also be stacked with Fulcrum Shift.. double yay!

    Enhances- 2 Accuracy

    Level 6:Flash

    Flash:

    Flash is a double-edged sword. It's a great hold... when it hits. Flash is your first group hold, but you have to be in the group because it’s a PBAoE. Flash is like blind to everybody, but if not slotted right, it will miss most of everyone. If you’re lucky you'll hit maybe 5, but that’s a risky chance considering everyone you miss, will attack you. Because it's a major aggro magnet. Use this power when the tank already has the enemy’s attention

    Enhances- 2 Hold 2 Accuracy 1 Recharge

    Level 8:Swift

    Swift:

    Yes, yes, yes, I know.. at level 8 Superior Invisibility is available, but were going to skip that, you'll figure out at level 12 in the guide. Get swift just so you can build yourself to Stamina later. Not much else you can do.

    Enhances- 2 Speed

    Level 10:Siphon Speed

    Siphon Speed:

    A travel power within itself. Not only does this make you faster than Super Speed, or close to it, but it boosts all your powers recharge, and boosts your endurance recovery. But very, very dangerous in a high leveled zone. First of all, you need to steal the speed from an enemy, which also means you’re engaging into battle once you use it. If the enemy your trying to steal it from is a purple, try to run away as quick as you can once you get the speed.

    Enhances- 2 Accuracy 1 Recharge

    Level 12:Group Invisibility

    Group Invisibility:

    Whoa, whoa, whoa Spirit Aid, where’s the power to get a travel power? Well, you don't need one; you already have Siphon Speed. Now, the reason I said not to get Superior Invisibility, is because of this baby. Not only does it make you invisible, but it makes your team invisible. So it would be a waste to have Superior Invisibility and this. Downside... it has a time limit. So make sure you keep your eye on the Invisible power icon under your experience bar, if it starts blinking, warn your teammates, and stay away from baddies. You can still use this power by yourself in danger zones.

    Enhances- 3 Recharge Reduction

    Level 14:Hasten

    Hasten:

    Is this maybe just the best power pool power..ever! Possibly. Hasten speeds up your recharges on powers by almost 2 times. Downside? It has a longer recharge. Way back when, before Issue 5, there was an actual thing called Permanent Hasten, and it was great. But when a so called Enhancement Diversification came into play, Perma-Hasten became extinct. So we try our best to keep perma-hasten, but there's still a gap in-between not having hasten.

    Enhances- 6 Recharge Reduction

    Level 16:Increase Density

    Increase Density:

    A buff that resists holds, immobilize, sleep, etc..etc. Really helpful against enemies that can hold, but it wears off really fast. But there is a special treat within this power... it boosts Damage Resistance to lethal and smashing... great to use on Tanks. So during battle, use this on a tank.

    Enhances- 3 Damage Resistance

    Level 18:Phantom Army

    Phantom Army:

    Yes! Your first line of pets. You spawn 3 phantoms to do your bidding. Again, Downside? Limited Time and they do fake damage like Spectral Wounds. But all the damage is healed back. This is the one-way express train that allows you to Solo, but expects some mistakes and deaths here and there. Long recharge, so good thing you have Hasten.(On this slotting I said 3 recharge, the only reason I didn't put damage or accuracy is because their damage is fake, and I mostly use them for decoys, or fake tanks so I or my team can do damage without getting hurt.

    Enhances- 3 Recharge

    Level 20:Speed Boost

    Speed Boost:

    This buff is often referred to as "crack". Because once people get it, they love it and want more. Speed Boost obviously makes teammates faster, but it also boost's Endurance recovery and power recharge. Kind of like Siphon Speed.

    Enhances-(I 6 slotted it with Endurance Modifications, but you can 3 slot it with Endurance Mods. instead.)

    Level 22: Health

    Health:

    Again, we are now building ourselves to Stamina. Plus not much else powers out there to get. It speeds up your healing regeneration.

    Enhances- 6 Heal

    Level 24:Stamina

    Stamina:

    This is a gem. Cherish it. It speeds up your Endurance Recovery.. which is awesome fantastic. No more running out of Endurance!!

    Enhances-6 Endurance Modification

    Level 26:Spectral Terror

    Spectral Terror:

    Not necessarily a hold, but good enough. You summon yet another pet shaped like a skull in a cloud that scares everyone around it. Some enemies might run away because their so scared. Really helpful when Flash isn't recharged. It also has a shorter recharge then Flash, added with Hasten; you'll be able to use it before the first disappears.

    Enhances- 2 Accuracy 2 Fear

    Level 28:Inertial Reduction

    Inertial Reduction:

    You've been slaving through Siphon Speed for about 18 levels now, and your getting sick of almost having near death experiences trying to use it. But Wait! Inertial Reduction is here to save your life. You can activate a power that gives you and everyone around you Super Jump!

    No more stealing speed, you can just use it whenever! Thank God.

    Enhances- 2 Jump

    Level 30:Hurdle

    Hurdle:Actually, you don't need to get this. I got this because I didn't feel any other power pool that I wanted, and we took the good powers we could get. So this was just to take up space, plus vertical movement doesn't hurt.

    Enhances- 2 Jump

    Level 32:Phantasm

    Phantasm:Yay! A pet! This maybe just the best pet out of the Controller options. It has long range energy attacks, plus a cone attack, and it can fly! Phantasm makes up for your lack of damage attacks; it's like having an energy blaster on your team. I nicknamed mine Chubbz, but you can't really put your nickname on their name titles.

    Enhances- 4 Damage 2 Accuracy

    Level 35:Transference

    Transference:Just like Transfusion, except raises your endurance. I love this power personally. Not that I ever run out of endurance, but I can save alot of teammates from running out of endurance to fight.

    Enhances- 3 Endurance Modification 2 Accuracy

    Level 38:Fulcrum Shift

    Fulcrum Shift:Wait, what's that noise? Is that the noise of this move OWNING everything on the field. This is just like Siphon Power, except it affects the person you used it on, and everyone around him. Tankers most of all love this, so they can do major damage. It's harder for other Archetypes like blasters to get it, because it’s a close range booster, you have to be in the mob basically. A fulcrum shift does go around the caster though, but it is only one, just like siphon power. If you're closer to the enemies, you can get more Fulcrum.

    Enhances- 4 Accuracy 2 Recharge Reduction

    Level 41:Primal Forces->Power Blast

    Primal Forces:I took Primal Forces for my Epic Power because it went along together more than the others to illusion and kinetics. Plus my Phantasm has energy moves, so I could be in unison with him.

    Power Blast:Another attack that does great damage, very helpful.

    Enhances-3 Damage

    Level 44:Temporary Invulnerability

    Temporary Invulnerability:Now you can take some damage for a back-up. I always have this on in battle, sometimes if I'm lucky; I can keep up with the tank... sometimes.

    Enhances- 3 Damage Resistance

    Level 47:Power Boost

    Power Boostoubles the secondary of attacks? Yes sir! The secondary effects of attacks would be holds, heals, etc,etc. With this on, I can heal for 801 hit points, not bad eh? Downside? Only lasts about 7 seconds. So try to pull off some kind of hold before it runs out.

    Enhances-3 Recharge Reduction

    Level 49:Conserve Power

    Conserve Powero I notice this power? Not really. Since I didn't take travel power pools, I got almost everything I needed, so again, this is just to take up space. I use it at least when I buff before battle, and spawn my pets.

    Enhances- 1 Recharge Reduction

    Rejected Powers

    There were some powers I rejected from my build that some people might disagree.

    1. Deceive- At first this power is fun, but when you get higher, you realize that this power is getting useless. It only affects one person, the people it kills takes out experience that you should get, and it's really long to wait for the deceived guy to kill anyone of his teammates making this power a waste.

    2.Repel- Again, this power might seem fun, but it's an endurance waster, and does no damage what so ever. Plus some people get annoyed when you knock an enemy away when they were going to attack.

    3.Superior Invisibility- Group Invisibility already covers all the bases and more than this can do. Superior affects you, Group affects your team. All around it's better.



    Conclusion

    Well I hope my guide can help you. So far I've been told how great I help out the team. If you don't like it, you can tell me what I did wrong. You might have some slots extra; you can assign them where you want. Some people might disagree on me 6 slotting things, and thats alright. I just 6 slot or slot them more then 3 because I want to make sure my powers are top notch.
    You Can Find My Build At www.coh.gameamp.com Also. The one there is a little different, I messed the slotting up on that one.