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Posts
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Joined
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Well just the other day, I decided to take on 2 lvl 50 Circle of Thorns bosses. Now we all know how nasty one can be let alone two, especially for a blaster. I kept one on his a$$ by chaining PPs back to back while I arrested the other one using a combination of other things.
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The Energy primary has so many knockdowns/ups that PP is just a weaker version of everything else. Ya you can knock anything back A LONG way but so what? You have 4-5 powers that do just that -the distance
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Because none of them are a guaranteed knockback. Power Burst has a 60% chance to knockback, which for some is still too risky when you absolutely must have that knockback. Power Push is a guaranteed knockback, even on bosses. (There are some mobs highly resistant to knockback, but I have even managed to floor red conning zeus titan bosses with it) It's not a must, but for those blasters who need that guarantee of a knock in a pinch, this is the only power that will do it. Energy/Energy has so many tools to deal with every situation. Preference and play style will ultimately determine wether this is a power you want/need or not. -
If you live and breathe aim and buildup why not put 4 damages in TF so you can hit the cap if/when you want to with TF?
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First mt boosts which I call Christmas Time ( look at all the pretty colors )
Conserver Power
Power Boost
Aim
Buildup
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MsKnight has been known to show off with this combo from time to time as wellthrow in a boost range and you've got even more pretty lights.
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That's why I worte this guide and troll these boards on a daily basis. Posts like yours. I'm so glad that it's been a help to you and that you kick a$$. It seems like you are having a lot of fun.
If you stick with your current tactics you won't have that many problems through level 50, trust me. Blasters may have some glaring problems as a whole, but it's nothing that a good player can not compensate for.
Cheers, Airhammer. -
The thing I love about the decreased interrupt period is that half way through my snipe's animation I'm already moving around the battle preparing for my next shot.
So if the fight is ugly, say I back off to fire snipe from a safe distance and to assess the current situation, before snipe has fired off, I am moving back into place for my next shot. -
Arcanville, you are trully amazing. I want you guys to know that Arcanville and I have been talking about the duration of sniper blast now for like two months. He has done an insane amount of testing on this and has always come to 4 seconds for energy's snipe. We are not sure what the other ATs have as an activation time for snipe but this is definately good news for us.
Thank you Arcanville. -
Seriously no build critiques? I would love to hear what you guys think of the build, how I could improve it and what epic pools would work best with my powerset.
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Snipe...for PvP I recommend you go with...um...brawl 6 slotted for endurance reduction...
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Don't forget our SG will be teaming with others, so you should also six slot brawl so we can own everyone. -
Ok, I'm gonna post my current build. I have not yet respeced into the epic pools. I will probably run a few tests for myself before pvp comes out and then iron out all the final details of my pvp pwnz0r. But for now here is the current build off memory, these are not in order by level taken:
Power Bolt - 1 acc, 5 dmg
Electric Fence - 1 acc
Power Blast - 1 acc, 5 dmg
Energy Torrent - 1 acc, 1 cone, 4 dmg
Hasten - 6 recharge
Sniper Blast - 1 acc, 1 interrupt, 4 dmg
Power Burst - 1 acc, 5 dmg
Super Speed - 1 speed
Hurdle - 1 jump
Health - 1 health
Stamina - 6 end recharge
Hover - 6 flight speed
Stealth - 1 defense
Buildup - 3 recharge
Aim - 3 recharge
Explosive Blast - 1 acc, 4 dmg
Power Push - 1 acc
Nova - 4 dmg/2 recharge also 3 dmg/3 recharge (I switch)
Power Sink - 3 end drain, 3 end recharge
Shocking Grasp - 2 acc, 4 hold
Thunder Strike - 4 dmg
Grant Invisibility - 1 defense
Phase Shift - 1 reduce end cost
Lightning Field - 1 acc, 1 end drain
For the epic pool, I will end up dropping lightning field, thunder strike, and I'm not sure yet as to the third one. When I have my final build I will post that too.
So who wants to critique my build?
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Hey Reducer,
Unfortunately AFTER Aim and Buildup there is always that 5% chance that you will miss, and it can bite you in the behind.
I suggest like you said to always keep a cab on hand before a huge nova like that because you will have to clean up on many occasions. Also you must make sure that you are properly lined up for the nova, meaning all the targets are in range of its radius.
I have dropped entire packs of +4 minions on many occasions. Sometimes one or two were left. It always helps to pop an extra red pill just in case your damage enhancers aren't all +3 and to actually hit the 400% damage cap.
But this method DOES work. I know this for a fact. -
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Two words:
Kill Skuls.
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OMGBBQ!!!!1111elentybillion!!!!
He did it. He has joined the revolution. -
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Snipe will you post your build ?????
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NEVER ask a lady her age, or her build.
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Who are you calling a lady? I will post my build soon, working on my twins' B-Day party today, no time to look it all up. -
Guys it seems I may have been wrong about the BU+Aim+ET+EB combo taking out white minions. It has been brought to my attention that someone has tested this on numerous enemies and found they are all left with a sliver of health. Can you all do some testing as well and tell me what you find?
If this is true I will have to revise the guide. Thanks in advance. -
Hey Blaster Babe,
I personally haven't even taken the epic pool yet because I need to test more to see what I prefer, but what you have chosen is a great way to go. As far as powers you get your last power at 49 and three more slots at 50. Good luck. -
Starfire, I like your build. I have one suggestion and that is to take the slots out of Health because they really don't do much for you in combat and only really serve to speed up down time in between fights. Since you already have aid self, you can throw those extra five slots in stealth or hover or aid other/aid self. Otherwise it looks like a great build. Have fun.
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Hi Radien,
thanks for posting now regarding your issues:
The snipe description is wrong, all blaster snipes like deadboy mentioned do the same base damage, so don't worry about it too much.
Teleportation is a tough one for a blaster, but since you are working off of concept, if it fits into youre concept I highly recommend picking uphover for several reasons. Number one, when teleporting, lag can and will kill you many times. You can be in the middle of a port, the game lags, and you drop into the middle of a very ugly crowd and bang! instant death. Even if you don't use it for combat purposes, which is also a fantastic use for hover (but again I know you're working off concept) use it to stay alive when teleporting. I don't know if you have an extra pool to open up or not for hover but if you do it will save you much grief.
For dropping a nova, you may have to stealth+phase in, then power up, drop phase, and nova. This will take a little practice to get the timing right, but should work most of the time. The problem here is, and you have to be careful for it, that when you drop phase and start the nova activation, mobs will be able to see you, and have 3 seconds to pound on you. This is quite dangerous and can lead to death very fast. With practice however you should be able to master this technique. Also there is a way of doing a running nova where you activate nova as you are jumping over the group, you will land far away, but the nova will go off exactly where you activated it which is hopefully directly above the group you are trying to kill. This also takes practice, the few times I tried I was unsuccessful but I have seen it done.
I agree with deadboy again in that if you are tasking the stealth line go stealth, grant invis, phase.
Power push is a great defensive tool.
Explosive blast is not AS BAD as you hear. It's good, just don't expect too much damage out of it.
Hope this has helped, good luck. -
Ryker, nice build man.
I have a few suggestions for you, take them as you like. I suggest taking the 3 slots out of health, 1 slot from phase shift, and 3 slots out of flight and putting those slots in to your attacks. Here's why:
Health doesn't really do much at all for blasters, the regen rate is not fast enough to make any real difference in combat, it will just shorten down time between fights and at your level down time is very little to begin with. EnergyStar tested this extensively and we also know since the regen rate is based on hit points blasters benefit the least. With six slotted stamina you don't need to end reductions in phase shift as you will not outpace your end regen even with one or two toggles going. Flight gets to 99% of the cap with three flight speeds. If you put those extra 7 slots into your attacks I feel you will be much better off as you will be getting through things much faster. What do you think? -
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Just as before, VERY awesome, SnipeFu! I have pointed so many people to this thread and I'm very proud to do so!
My favorite line in 3.0: [ QUOTE ]
Presence. This is not a pool for blasters unless you really like going to the hospital.
[/ QUOTE ]LOL had me rolling.
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You'd be surprised Jury. I saw an Ice blaster with provoke the other day..... -
w00t!!!! updated to version 3.0!!!!111!!!!
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what about power boost chess? Do you plan on taking that?
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Oh, one more idea--love to see you continue with the Energy theme and cover the Epic Energy Powers.
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I'd have to actually see them and test them to be able to comment. I haven't spent much time on the test server but I'll try.
So far I've got a lot more info in there. Added slotting suggestions for devices blasters, brawl index numbers.....
will be adding a bogger tactics section and secondaries/synergy.
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People since I hit level 50 last week (yay!) I am ready to make a summary and to add even more info on the guide for version 3.0. I would love to hear any suggestions you may have to make the guide more complete. One thing I'm looking to add is brawl index numbers, synergy with secondaries, and a more in depth strategy section. Anything else you may like to see?
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you know I've never had eggnog. I think the fact that a drink has egg in the name has just turned me off to it.
What's it taste like anyway?