Sky_Ranger

Citizen
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  1. Blasters

    Sunsation : 50 Fire/Fire
    Frostworks : 50 Ice/Ice
    Killer Bea: 50 Elec/Elec
    Dimitri Olivier : 50 Archery/Energy

    Scrappers

    Wild Wes: 50 Dark Melee/Dark Armor
    Special Ned: 50 Spines/Regen
    Desmond Olivier: 50 Spines/Dark Armor
    Carlos Caliente: 50 Martial Arts/Regen

    Defenders

    Darkechilde: 50 Empathy/Dark
    Twilight's Djinn: 50 Dark Miasma/Psi
    Dusty McNuetron: 50 Rad/Rad

    Tankers

    Rusty McFlame: 50 Fire/Fire
    Rocky McStone: 50 Stone/Axe
    Triple Play: 50 Willpower/Mace
    Manny McFrost: 50 Ice/Ice
    Sky Ranger: 50 Invuln/SS

    Controllers

    Straight Guy: 50 Illusion/Kinetics
    Goddess Pele: 50 Fire/Storm
    Misty McFreeze: 50 Ice/FF

    Warshade

    Darke Shade: 50 Warshadery/More Warshadery

    Brute

    Red Fusion: 50 Elec/Elec

    *Note: These weren't PLs either, aside from bridging on some of them from 46-50.
  2. I did this TF late last night. I can't remember the exact team make-up, but I believe it was something like this:

    Myself (Emp/dark defender)
    A peacebringer
    A fire/kin controller
    An Ill/rad controller
    A fire/rad controller (not 100% on the primary)
    A stone tank
    An invuln tank
    Had a blaster but he DC'd/quit after the first mish

    We didn't have much trouble on any of this, which led me to believe this wasn't that hard of a task force. However after reading this thread, I'm thinking maybe it is tougher than it should be and that we either got really lucky or had a really good team.

    We had some trouble pulling the AV's at the end without pulling them all, until I pulled with a snipe+stealth. I pulled Scirroco and Mako first. The stone tank kept Scirroco away from us while we fought Mako. His elude is REALLY annoying and it took us forever to beat him. I lost track of time but it might have taken 30 minutes?

    The only way we finally beat him was when I decided to absorb pain-myself to death for use as vengeance bait, then he went down fast. We didn't use any Shivans or anything on him.

    After that we went on to Scirroco and took him down in just a few minutes. From there I pulled Scorpion and he was a cakewalk. No pets/temps/veng used on either of them, aside from imps and PA.

    Ghost Widow was a little more of a challenge. Once we realized she could heal off of any enemies near her, we moved back and let the imps die. She took longer than Scorp/Scirroco but nowhere near the length of time that Mako took.

    After defeating GW we took on the towers and had no trouble keeping them from being repaired. The stone tank kept Recluse busy and the invuln tank stayed with us and helped with the flier spawns.

    Once the towers were down we moved on to Recluse and had a couple of deaths when he summoned all the bosses, but vengeance helped, plus we had 3 people who could rez. Reclue went down surprisingly fast, so quick that the reward window popping up startled me.

    I think a few factors really helped contribute to our win. First of all, as an emp, I was really slinging the buffs around. Was keeping everyone CM'd (even the tanks, just in case), used AB as soon as it was up, and kept fort on at least half the team. I noticed a difference in the speed the AV's health was dropping when I had to stop buffing in order to heal/rez/immob.

    Secondly, we had two tanks. It really helped having the stone tank to keep the big boys at bay while we beat on the rest. Then, we still had the invuln tank to keep us safe.

    Two rads. Did I read something about LR being nerfed a bit? At any rate, I think they helped. They both used AM regularly and debuffed the AV's with RI and the other one whose name escapes me right now.

    Things that hurt us/slowed us down:

    The kin wasn't speedboosting. The stone tank had to beg for it several times. It would have helped speed up our attack and brought my buffs up quicker so I could fort/ab more often.

    No real damage classes. After our blaster DC'd, that left us with just tanks, defenders, trollers, and the PB, but we still did find. I think the extra damage would have been nice on Mako and Ghost Widow.

    For the reward I chose the rare recipe. In addition to that, I also received another rare recipe.

    Salvage drops were as follows in the TF (fighting lvl 50s, except for the lvl 54 AV's):

    1 rare
    6 uncommon
    18 common

    Overall this was a great TF and it was nice to have something new and exciting to do again. I don't see myself doing it that often because anything repetitive gets old to me, but I will probably do it at least once with each of my 50s since I'm not too worried about doing any crafting on them.