Silent_NA

Apprentice
  • Posts

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  1. BTW states on I think the second page or first page I posted a question..can you answer it? >.<
  2. Not all idiots are..well..idiots..some powerleveled people might have the skill just no the patience..
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    If a player is in a zone, did NO damage in a combat and has dead for more than a minute, he receives no XP. If a player is more than 300 ft. away (an increase of 100 ft.) from the mob when it’s defeated and did NO damage, he receives no XP. Otherwise, the player receives his full share of XP.


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    Well..it's much better than before..but STOP TRYING TO STOP POWERLEVELERS! umm..please Don't get me wrong this is much better..but nobody really cares about powerlevelers..this is removing freedom from the game, and adding stress by making you be close to your team when hunting..then again usually you are close when hunting. Sometimes people hunt in spread up groups..but this is better than the other idea...

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    You have to read this topic...

    Power of Cheese

    PLers need to be stopped, but not to the detriment of us non-PLers. Still, they MUST be dealt with as they DO negatively affect us. As smilinstupid said,

    The Fast food analogy is right on, it just leaves out one part. Look at how many legitimate restaraunts are going out of business due to Fast food or other chains.

    I give this as a word of warning. A lot of chains will find what they consider a vulnerable region, and they will go there and they will provide consumers with really low prices in the short term.

    Local businesses are unable to compete. But the chain can run at a deficit because they have other restraunts in other regions that offset the costs, so the deficit is really an investment.

    The local businesses go out of business. What happens to prices at the chain restaraunt? Don't be naive either, and assume this just happens in small towns or big cities, it happens everywhere. Wal-mart has been killing local economies for years. There are some municipalities that will not allow for "Super Wal-Marts" because they put grocery stores out of business.

    Now I wouldn't say that Powerlevelers are going to ruin CoH, but they have a very negative impact on the game. For example, if you team with someone who has been powerleveled, you never know what you're getting out of them. Just because they have the powers doesn't mean they have any idea how to use them.


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    agreed


    BTW, states..If you're in a zone and your team is split and you do dmg to one mob with your little group, and the other little group does dmg to another mob- will you get xp for both mobs? it'd be great if you could do that..may cause some loopholes though
  4. [ QUOTE ]
    If a player is in a zone, did NO damage in a combat and has dead for more than a minute, he receives no XP. If a player is more than 300 ft. away (an increase of 100 ft.) from the mob when it’s defeated and did NO damage, he receives no XP. Otherwise, the player receives his full share of XP.


    [/ QUOTE ]



    Well..it's much better than before..but STOP TRYING TO STOP POWERLEVELERS! umm..please Don't get me wrong this is much better..but nobody really cares about powerlevelers..this is removing freedom from the game, and adding stress by making you be close to your team when hunting..then again usually you are close when hunting. Sometimes people hunt in spread up groups..but this is better than the other idea...

    -edit-
    ok, this actually looks like a very good idea..nevermind what I said about stopping powerlevelers...this is not a perfect idea, but there is no possible perfect solution, good job statesman