Silas_Dark

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  1. I'd only like to add three comments to what you've already said...

    <ul type="square">[*]Regarding Knockback:[/list][ QUOTE ]
    4) KB changes. While currently in the works and in line with what has already been proposed by Geko, we would like to see the Knockdown rule apply across the board for all SS powers (all Tanker secondaries really) that currently have Knockback in them (including Hurl and Handclap) with the ability to add Knockback enhancements in them as the player chooses.

    [/ QUOTE ]

    And, so that Knockback enhancements don't 'waste' a slot, I'd like to see Knockback enhancements add extra damage based on distance (when Knockback occurs).

    <ul type="square">[*](2) Regarding Provoke/Taunt:[/list][ QUOTE ]
    8) Replace Taunt with Provoke (across all Tanker secondaries) in effect for Tanker secondary version of Taunt. Most Tankers feel they shouldn't have to give up a power pool set for this one power that is essentially, a Tanker-only power to begin with. Alternative suggestion is to add to base taunt duration and allow Taunt Duration enhancements to be placed in all AOE non-damaging Tanker secondary powers (1 per secondary) as per suggestion #6 above.

    [/ QUOTE ]

    I would like to see the AoE-Taunt that's in the Tanker set be a PBAoE, instead of a targeted-AoE like Provoke. Taunt (single-target) and Provoke (targeted-AoE) would still be available in that power pool, for those who specifically wanted them.

    <ul type="square">[*](3)Regarding group roles:[/list]I still thing something needs to be done to further define an active role for Tankers in groups (ie. not just "taking damage"). Tanker's should get an AoE-Taunt as part of their power-sets, but it shouldn't be their only purpose in a group.

    Some/all of the needed changes would probably need to take place in the Primary power-sets (ie. shielding allies, etc), so really don't involve Super Strength directly, but I did want to at least mention it, lest they fix Super Strength, but still leave us with our main team contribution being to stand around auto-provoking.

    Just my opinion.

    Thanks for the thread!


    Blurg
    (Science Tanker)