Shocklock

Citizen
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  1. Shocklock

    New AT

    I really like the idea of an assault/defenses character could go defenses/assault for its opposite. One of heroes, one for villians.

    Type of character that I envision having this would be Iron man sorts of characters. A mix of melee/range and defensive shields to protect them. A whole slew of character concepts.

    No idea what to call it other then Power Armor. Guess you could call it Armored. Focus on a team would be a switch roles sort of play. Not really focused on argo generation and pulling people off of others ala scrappers and tanks but also not heavy damage AT. IMO its weakness should be no control like powers and no self healing. Just swap out self heals with some other power perhaps a placate to shed a foes focus?

    I could see this sort of AT having a switch mode sort of inherent power. They active a toggle and are in offensive mode doing more damage but taking more damage. Toggle off and they are in defensive mode resisting more damage but doing less damage.
    Damage output would be similiar to dominators outside and inside of domination, defenses would be stalker outside and scrapper inside of buffs. So you could have domination like damage with stalker like shields or dominator (no domination) damage and scrapper like shields.

    I don't think it would be overly powerful and cool in concept but doesn't really have a team role outside of them being pitch hitters.

    Epic pools would need to be designed for them.. not sure what fits them though. No controls or heals, ranged aoe's and debuffs maybe.