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Nice guide. How come you slot your imps with a recharge? I find it's almost always back up when I need them again so wouldn't it be a better slot somewhere else? Have you picked a patron yet and why?
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Thanks. The recharge is because in larger teams the imps tend to die fairly quickly (even with the heal -- in larger teams I tend to heal teammates and let the imps die), so with a recharge I can replenish them a bit more often. But certainly its a slot that you could could put elsewhere if you chose -- I didn't have anything better to use it for at the time.
As far as PPPs, I'm still at 40 so this is speculative, but the plan is Scirroco (finished the arc already):
41: power sink (is it essential? no; but I go through quite a bit of endurance and know that power sink is a great power, particularly when boosted I think it can be a weapon as well as a buff) -- will slot with recharge and end mod 3/3
44: charged armor (armor is always useful) 3 res
47: summon guardian (because one can never have too many pets running amok) (1 Acc 3 Dam? 2 recharge)
49: since I'll almost certainly be specing out haste for flight pool in light of grandville, probably haste back here.
Alternately you could go with Mako -- waterspout should have awesome synergy with flashfire. I wanted the endurance buff so went Scirroco, but was very very close to going with Mako. In that case I'd of gone waterspout/armor/pet.
Cheers!
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Is Hibernate from the Mako PPP any good? I thought it would fit thematically and by the description seems pretty handy (and awfully similar to an ability in a certain other MMO that shall not be named lest we summon the creatures known as Norris and Jenkins.).
This is my build. I haven't even started playing the character yet (DOWNLOAD PATCH! DOWNLOAD!) so it'd probably get some tweaking down the road.
Villain Plan by Mids' Villain Designer 1.401
http://www.cohplanner.com/
[u]Click this DataLink to open the build![u]
Lucien 2: Level 50 Magic Dominator
Primary Power Set: Fire Control
Secondary Power Set: Icy Assault
Power Pool: Fitness
Power Pool: Medicine
Power Pool: Flight
Ancillary Pool: Leviathan Mastery
Villain Profile:
Level 1: Char -- Acc(A)
, Hold(5)
, Hold(7)
, Dmg(17)
, Dmg(25)
Level 1: Ice Bolt -- Acc(A)
, Acc(3)
, Dmg(9)
, Dmg(17)
, Dmg(27)
Level 2: Ice Sword -- Acc(A)
, Acc(3)
, Dmg(7)
, Dmg(19)
, Dmg(27)
Level 4: Ice Sword Circle -- Acc(A)
, Acc(5)
, Dmg(9)
, Dmg(19)
, Dmg(29)
Level 6: Swift -- Flight(A)
Level 8: Aid Other -- Heal(A)
, Heal(43)
, Heal(43)
Level 10: Ice Blast -- Acc(A)
, Acc(11)
, Dmg(11)
, Dmg(13)
, Dmg(29)
Level 12: Flashfire -- Acc(A)
, Acc(13)
, Dsrnt(34)
, Dsrnt(36)
, RechRdx(37)
, RechRdx(37)
Level 14: Aid Self -- Heal(A)
, IntRdx(15)
, Heal(15)
, Heal(42)
Level 16: Health -- Heal(A)
Level 18: Power Boost -- RechRdx(A)
, RechRdx(31)
, RechRdx(31)
Level 20: Stamina -- EndMod(A)
, EndMod(21)
, EndMod(21)
Level 22: Cinders -- Acc(A)
, Acc(23)
, Hold(23)
, Hold(25)
, RechRdx(31)
, RechRdx(46)
Level 24: Air Superiority -- Acc(A)
Level 26: Fly -- Flight(A)
, Flight(42)
Level 28: Chilling Embrace -- EndRdx(A)
, Slow(37)
, Slow(43)
Level 30: Smoke -- ToHitDeb(A)
Level 32: Fire Imps -- Acc(A)
, Acc(33)
, Dmg(33)
, Dmg(33)
, Dmg(34)
, RechRdx(34)
Level 35: Ice Slash -- Acc(A)
, Dmg(36)
, Dmg(36)
, Dmg(40)
, RechRdx(42)
Level 38: Bitter Ice Blast -- Acc(A)
, Acc(39)
, Dmg(39)
, Dmg(39)
, Dmg(40)
, RechRdx(40)
Level 41: Water Spout -- Dsrnt(A)
Level 44: Shark Skin -- ResDam(A)
, ResDam(45)
, ResDam(45)
, EndRdx(45)
, EndRdx(46)
, EndRdx(46)
Level 47: Summon Coralax -- Acc(A)
, Acc(48)
, Dmg(48)
, Dmg(48)
, Dmg(50)
, RechRdx(50)
Level 49: Hibernate -- RechRdx(A)
, RechRdx(50)
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Level 1: Brawl -- Dmg(A)
Level 1: Sprint -- Run(A)
Level 2: Rest -- RechRdx(A)
Level 1: Domination
He's slotted based on SOs.