Sev_Harkness

Citizen
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  1. [ QUOTE ]
    [ QUOTE ]
    Nice guide. How come you slot your imps with a recharge? I find it's almost always back up when I need them again so wouldn't it be a better slot somewhere else? Have you picked a patron yet and why?

    [/ QUOTE ]

    Thanks. The recharge is because in larger teams the imps tend to die fairly quickly (even with the heal -- in larger teams I tend to heal teammates and let the imps die), so with a recharge I can replenish them a bit more often. But certainly its a slot that you could could put elsewhere if you chose -- I didn't have anything better to use it for at the time.

    As far as PPPs, I'm still at 40 so this is speculative, but the plan is Scirroco (finished the arc already):
    41: power sink (is it essential? no; but I go through quite a bit of endurance and know that power sink is a great power, particularly when boosted I think it can be a weapon as well as a buff) -- will slot with recharge and end mod 3/3
    44: charged armor (armor is always useful) 3 res
    47: summon guardian (because one can never have too many pets running amok) (1 Acc 3 Dam? 2 recharge)
    49: since I'll almost certainly be specing out haste for flight pool in light of grandville, probably haste back here.

    Alternately you could go with Mako -- waterspout should have awesome synergy with flashfire. I wanted the endurance buff so went Scirroco, but was very very close to going with Mako. In that case I'd of gone waterspout/armor/pet.

    Cheers!

    [/ QUOTE ]

    Is Hibernate from the Mako PPP any good? I thought it would fit thematically and by the description seems pretty handy (and awfully similar to an ability in a certain other MMO that shall not be named lest we summon the creatures known as Norris and Jenkins.).

    This is my build. I haven't even started playing the character yet (DOWNLOAD PATCH! DOWNLOAD!) so it'd probably get some tweaking down the road.

    Villain Plan by Mids' Villain Designer 1.401
    http://www.cohplanner.com/

    [u]Click this DataLink to open the build![u]

    Lucien 2: Level 50 Magic Dominator
    Primary Power Set: Fire Control
    Secondary Power Set: Icy Assault
    Power Pool: Fitness
    Power Pool: Medicine
    Power Pool: Flight
    Ancillary Pool: Leviathan Mastery

    Villain Profile:
    Level 1: Char -- Acc(A), Hold(5), Hold(7), Dmg(17), Dmg(25)
    Level 1: Ice Bolt -- Acc(A), Acc(3), Dmg(9), Dmg(17), Dmg(27)
    Level 2: Ice Sword -- Acc(A), Acc(3), Dmg(7), Dmg(19), Dmg(27)
    Level 4: Ice Sword Circle -- Acc(A), Acc(5), Dmg(9), Dmg(19), Dmg(29)
    Level 6: Swift -- Flight(A)
    Level 8: Aid Other -- Heal(A), Heal(43), Heal(43)
    Level 10: Ice Blast -- Acc(A), Acc(11), Dmg(11), Dmg(13), Dmg(29)
    Level 12: Flashfire -- Acc(A), Acc(13), Dsrnt(34), Dsrnt(36), RechRdx(37), RechRdx(37)
    Level 14: Aid Self -- Heal(A), IntRdx(15), Heal(15), Heal(42)
    Level 16: Health -- Heal(A)
    Level 18: Power Boost -- RechRdx(A), RechRdx(31), RechRdx(31)
    Level 20: Stamina -- EndMod(A), EndMod(21), EndMod(21)
    Level 22: Cinders -- Acc(A), Acc(23), Hold(23), Hold(25), RechRdx(31), RechRdx(46)
    Level 24: Air Superiority -- Acc(A)
    Level 26: Fly -- Flight(A), Flight(42)
    Level 28: Chilling Embrace -- EndRdx(A), Slow(37), Slow(43)
    Level 30: Smoke -- ToHitDeb(A)
    Level 32: Fire Imps -- Acc(A), Acc(33), Dmg(33), Dmg(33), Dmg(34), RechRdx(34)
    Level 35: Ice Slash -- Acc(A), Dmg(36), Dmg(36), Dmg(40), RechRdx(42)
    Level 38: Bitter Ice Blast -- Acc(A), Acc(39), Dmg(39), Dmg(39), Dmg(40), RechRdx(40)
    Level 41: Water Spout -- Dsrnt(A)
    Level 44: Shark Skin -- ResDam(A), ResDam(45), ResDam(45), EndRdx(45), EndRdx(46), EndRdx(46)
    Level 47: Summon Coralax -- Acc(A), Acc(48), Dmg(48), Dmg(48), Dmg(50), RechRdx(50)
    Level 49: Hibernate -- RechRdx(A), RechRdx(50)
    ------------
    Level 1: Brawl -- Dmg(A)
    Level 1: Sprint -- Run(A)
    Level 2: Rest -- RechRdx(A)
    Level 1: Domination

    He's slotted based on SOs.
  2. [ QUOTE ]
    anyone know of a db/dark guide?

    [/ QUOTE ]

    I'm actually trying it out at the moment. I just started last night and only have him up to level 5 but it's good so far... I guess I'll try writing a guide for other people that want to try it if it's successful but I've never done it before. So no promises as to quality :P
  3. Supergroup Name: The Legacy Foundation
    Website: None... yet...
    Leader or Recruiting Officers: Dante Valentine and Dimension Detective. Don't know if DD is aware of it yet though hehe
    Preferred Method of contact: In game e-mail or private message. Or if you want to be a creepy stalker you can friend me and track me down in game without messaging me before hand and talking to me :-P
    Guild Description: TLF is a heavy roleplaying SG. We're still new and for a short while new members get an instant promotion to the third highest rank. Only for a couple more members though. We plan on scheduling TF runs etc. Basically if you want to hang out in a SG with some cool people look us up.
    On the rp side of things the SGs backstory is anchored heavily into my main's creation story. TLF is actually an American Intelligence Agency much like MI: 6 (not so much like the CIA) and the TLF in the game is the Paragon City Division of it. While the other branches tend to be made up mostly of normal humans the Paragon City branch is different not only in that respect but also Dante Valentine doesn't believe in shoving people into suits and endless recon. He allows the use of excessive force if it gets the job done and there aren't too many civilian casualites.
    As the SG is heavy roleplaying all recruitments are done in-game and through roleplaying. You are also expected to be IC as much as possible but that doesn't mean we don't like to joke around OOC too :-D