ScionofSatan

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  1. [ QUOTE ]
    Still hampers team splitting in Zones, which is probably a limitation they have anyway as I mentioned later.

    [/ QUOTE ]

    Not to sound like a fanboy here, but what experience, exactly, does one have to claim if one's teammates are so far away as to be completely undetectable? If you can't even SEE what they're doing to a bad guy, how could you possible say you "experienced" it? And if you didn't experience it, why should you get xp for it?

    Makes perfect sense to me. It's a pain in the butt when hunting Spirit masks in DA, but hey, maybe some badges SHOULD be a pain in the butt. Makes it mean more when you get them.

    Not meant as an attack, just an observation.
  2. [ QUOTE ]
    Now we need to Fix Mob Clumping...Dumpster Diving and Corner Herding are resulting from this. If the foes gave each other elbow room the above exploit would vanish and it be tactically fair for Foe and hero alike!!

    [/ QUOTE ]

    I can see your point, and I've often felt like I was exploiting a cheat by doing this. However, I also feel that it's a little ridiculous to think, when my super-strength tanker is so strong as to be able to stomp the ground so hard that he knocks down everyone within 15 feet of him, that foes crowded into a small area couldn't be smacked simultaneously with one punch, simply because there is no room to get out of the way.

    Just a thought. I mean, it's not like the jaw of a bad guy is going to stop a punch from someone who can crush a car, y'know? Hitting 2 or 3 baddies at once (and I think 3 is the most I ever got at one shot through this bug) is not outside the realm of possiblity, even when you only MEANT to hit one.