Well in regards to Defiance, I would think that almost all blasters agree that added dmg wont help the blaster survive an encounter once the blaster is at 30% health, some people have suggested accuracy as a substitute, which may help get in 1 last shot on a target , and then you'd better hope its the only target attacking you. I see the main problem as being that blasters need to have some kind of reverse aggro effect once they are hurt or some kind of fear effect would be helpful...Now , in games where Wizards and elves (blah blah) etc, are the mainstay, i understand the concept of going after the spellcasters first, this isnt supposed to be that game, I want to be a Superhero... And completely dislike the comparisons. What we need is an effect that reduces the amount of aggro we are getting. I understand the whole " last ditch" idea behind defiance but the reality is its not really useful at all, and I dont agree with the whole everyone got nerfed so we have it good, idea... Blasters have had it really bad for along time now and need a fix that works ... NOW!!! not try this bs etc..evalute etc.. if u arent going to increase defense, etc then give us an alternate way of dealing with the aggro we get... Such as i suggested above or something u can think off