Rusted101

Citizen
  • Posts

    2
  • Joined

  1. Thank you all for the answers, helped me out a tons!
    So I guess i'll just stick with this and later on take TF
  2. Hi there!
    Im in a bit of dilemma and I hope you could help me out.

    I got a lvl 18 energy/elec brute and so far, I really like it, except I still have problems with taking hits and especially end. but the last will get with stamina and the elec. powers arround the corner.

    To the topic:
    Which melee powers?

    Anyhow:
    Atm I have
    Energy Punch (3 slots, 1 dmg, 2 acc)
    Bone Smasher (1 dmg, 1 acc, 1 recharge)
    Whirling Hands (1 dmg, 1 acc, 1 recharge)

    Getting closer to Total Focus, im starting to think that Barrage might be a better choice?
    Im really new to fury and brutes so, take that as a note.

    This is why I've thought of it:
    Barrage is almost always up, it's cheap on end and when im constantly pumling things with it my fury will go up quicker and therefore more dmg done.

    Total Focus is another "heavy" power with 18.5 end cost, 20s recharge while it does have nice dmg and stun abilities.

    Was it a bad choice choosing "Whirling Hands", is that the "black sheep" with these powers?

    And while it's on the topic:
    When do I start to be able to take some serious beatings?

    Atm I have Charged Armor, Conductive Shield, Static Shield all with 4 slots (3 dmg resist, 1 endurence red.).
    Also 2 slot Combat Jump (2x defense buff) and lastly Grounded (1x dmg resistance).

    All of the shield slots are DOs.


    Thanks in Adance