RoostersEatGrubs

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  1. [ QUOTE ]
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    *** You are ignoring this user ***


    [/ QUOTE ]Indeed?

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    Quiet bad builder of bad doms
  2. [ QUOTE ]
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    *You are ignoring this user*

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    what?

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    [ QUOTE ]
    *You are ignoring this user*

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    lol

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    this is a terrible game macskull! i don't even know how to win!

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    morons, you can't quote the ignore message.

    lolololilieaboutwhoiignoretobecool!
  3. [ QUOTE ]
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    soon(tm)

    you bad builder.

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    ^^ This poster is made of fail.

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    quiet.
    go play with your AR blaster.
    bad player.
  4. [ QUOTE ]
    First up, PVPers? This thread's not for you. Go test moar.

    I have at this point on my account, on my main server, three Dominators: a mind/energy, a plant/thorn, and a fire/fire. Now, in I13, we're getting a handful of new invention sets. I might just have kept out of the loop for dev information what with all the DOOOOOMCasting that was transpiring during Closed Beta, but I did not see any official word about these new sets. The dev attitude seemed to be to ignore their presence, like they were a dismembered tongue lying on the doorstep, and assume that we'd notice it when we went out to get the newspaper.

    Anyway, there are three real gems in the new IOs, guys. Some of this is obvious to you guys, but trust me when I say this: The new IO sets are going to, rightly, command an absolute ton of inf, and they're going to be worth it.

    My plant/thorn has gone through four or five iterations of a permadom build, including one where Thorn Barrage and Ripper were six-socketed with Kinetic Crash. Another build, which I use on Live currently, has the eternally-weird Presence Pool, which I've backed up repeatedly. With Gaze of the Basilisk in the pool, however, there is no need to regard the presence pool as anything other than an amusing cul-de-sac.

    Most of my holds on my dominators actually go rather anemically socketed, because I just couldn't find good bonuses for them. My Mind/NRG and Plant/Thorn have the same socketing - 4 Thunderstrikes and 2 Acc/Rech/Holds.

    The good news is that Gaze of the Basilisk's best bonus kicks in at 4, meaning you can get 7.5% recharge nice and easy, easier than even the infamous Sting of the Manticore snipe set. With only 4 slots, you can use the other 2 slots as, say, Acc/Reches, Acc/Hold/Rechs, Acc/Mez HOs, and so on, or even not slot them at all. This is going to lead to my plant/thorn and fire/fire picking up their AOE holds, just to have another Basilisk mule.

    There's also Obliteration. My Plant/Thorn is looking at this set with much eagerness - it can go in Ripper and Thorn Burst, - but even his longing for the set pales alongside my Fire/Fire's. Obliteration offers 9% accuracy, 3% damage and 5% recharge, all in PBAOE powers. For my Fire/Fire, this is includes Hot Feet and Combustion, again, quite appealing. BOTH can benefit from the set going into Soul Drain, too.

    (I'm not mentioning Obliteration in PSW, because we all know anyone with that power has a full set or Armageddon to go in it.)

    Finally, Expedient Reinforcements. While it's not as good as Gaze, the Reinforcements offer up their 6.25 enhancement at 4 slots. It seems common for most people to want to 5 or 6 socket their pets anyway, which makes Expedient Reinforcements a shoo-in. The socketing isn't bad - you wind up with something like a 'free' SO of recharge, without seriously harming the pet's damage and accuracy.

    At least right now, you can't put Expedient Reinforcements in Carrion Creepers or Bonfire. Oh well. It's still going to be a guaranteed 4-of in any pet-getting Dominator I play now.

    Now, my mind/nrg only gets incrementally better, because he lacks PBAoEs and AoEs to exploit, and he was already amazingly inexpensive to build.

    As for my Plant/Thorn, here's his relevant stat block, after ditching Presence. In addition to all this, I have enough free slots to put things like Achilles Heels procs in my Thorn AOEs, and still come up with stuff like [ QUOTE ]
    +18% Damage Buff
    +90% Enhancement(RechargeTime)
    +74% Enhancement(Accuracy)


    [/ QUOTE ]Almost 20% bonus damage, 90% global recharge, and 74% global accuracy. This brings Aim down to 20 seconds recharge, and puts Skewer's recharge at 2.6 seconds.

    That's pretty hot, in my opinion.

    The real winner of the three, however, is my Fire/Fire. I've complainted at length about the expensive involved in creating Fire/Fire permadom builds; classically, they've had to pick up a purple hold or immobilize set, or used Decimation heavily, even with silly shenanigans like Presence. On the other hand, this stat block:[ QUOTE ]
    +15% Damage
    +73.8% Enhancement(RechargeTime)
    +66% Enhancement(Accuracy)

    [/ QUOTE ]Is very satisfying for a build that lacks any stonking, Decimation-valuae pieces. For perspective, that allows for things like 4.5 second recharge on Combustion (its cast time is 3), triple-stacking Bonfire, Cinders every 80 seconds (I know, I know, but still), and Flashfire every 30 seconds.

    I'd be satisfied with that.

    Note: All the above blocks are only using the cheap purples (sleep, confuse), no lotgs, no decimations.

    I'd post Mid chunks, but right now, my copy of Mids' works with a bashed-together database that I edited myself, and it won't save the information from version to version.

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    lol i get those same numbers with current sets.

    you suck at building toon talennnn
  5. [ QUOTE ]
    Your post is in violation of the Message Forum Rules and Guidelines

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    5. Non-Constructive posts are prohibited.

    <ul type="square">[*]"NERF X!" threads are removed for much the same reason as "I'm leaving" threads. They can turn into threads with little or no constructive information.[/list]
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  6. [ QUOTE ]
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    alittle too....unhonest really..he wonders how his dom does in pvp?..they been fotm for like the entire year*shrugs*


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    Further proof how disconnected they are from PvP.

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    Dude... doms required skill. That's the issue. If the fatman has to wonder about how his dom is gonna do, the fatman doens't know [censored] about his dom.
  7. [ QUOTE ]
    The way I read the PvP portion of the interview was that they discovered in testing that instead of a "Rock/Paper/Scissors" game, PvP was just "Rock/Scissors". Now the question remains, is the new system "Rock/Paper/Scissors", or just "Scissors/'Paper"?

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    It is.

    Try a necro/storm or a well built dark/cold.

    Yeah, skill still matters, but those two builds are the new scissor/rock hybrids.

    Melee is still lol.

    This system is just worse in the sense that it dumbs down the skill level required in a team environment.

    When I'm spiking on a therm and getting more kills than anyone else in my team.. yeah.. LOLroles.
  8. Listen to hot heals nub

    [ QUOTE ]
    Leader: @Dumok, @Dumok2
    Leader: @Hush
    Leader: @Throttle Body
    Leader: @Arctic Autzen
    ============

    - - - - - - - - - -
    @Broken Shards
    @KvO aka Prince Char
    @Power-Trip2
    @Otelo, @Otelo1 @Otelo2,@Otelo3
    @Ikken
    @Cozy, @Cozy2
    @Hateball
    @I've Got A Glass Jaw
    @Roaring Thunder
    @Nullbyte
    @Mr.Bender
    @Ziva &gt;&gt;&gt;&gt;changed to @ The Ziva
    @Kanehllfir
    @Havok d i ls
    @Mr.Artifice
    @xXxChaos KingXxX
    @Life sux

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  9. [ QUOTE ]
    adding @XxXChaos KingXxX

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