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THIS ISSUE HAS NOT BALANCED THE SIDES. IN FACT, I WOULD SAY THE HEROES NOW ARE MORE OPed THAN VILLS. Prove me wrong.
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Prove your right.
Until the issue goes up on test, we have NO CLUE what changes, adjustements, and other things are going to be done to the sets. So until then, nobody has any way to prove how good OR bad the sets will be on the AT's they are being added to.
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Proof I'm right. NP!
Psy/ Blasters with boost range, and buildup, and power boost.
Anyone that has ever fought a rad/psy before will know what powerbuildup will dom does (immediately drops toggles and ignores ur bf). So, powerboost (perma-able on a blaster) and boost range and buildup on will dom, and then all the other psy powers. So, ok sure, its strong. How will villains counter. We all get the psy mastery shield in our epics! oh wait, no we don't that's heroes. Oh yea, and we couldn't respec into it if we even wanted to, because hey, we can't respec patrons.
So, what is the vill side resistance to a psy/ blaster? thermal shields do nothing, sonic shields do nothing. Defense has always done nothing to a blaster with 1 fort. (ask any /sr or /nin stalker how well defense does against heroes) The only toons that have any type of resistance to /psy is /dark, and /wp. um, yay, that's a joke.
But we vills have psy damage, yea, in our doms. LOL!. the squishiest of squishies. Vs, your defenders and now blasters. Very "even and balanced" right?
resistance sets for a stalker is a joke saying one mastermind pet will keep you out of hide for an entire match. LOL! Electric melee for stalkers, I'm guessing is a joke. High animation times for lower damage than EM/. great.
Brutes getting more lethal/smash is NOT going to make them better at pvp. and also, if /EA brutes are a joke, then what makes /SR any better? besides the fact that you have no heal or +hp at all?
ice/cold corr vs ice/cold defender. Let's see, Defender wins because his slows and debuffs are UNRESISTED, they get Power Boost or hibernate or TK. Vills get yay webnades, which does compliment ice/cold. However, in the long run scourge and webnades does NOT win against unresisted debuffing, power boost or hibernate, and better endurance usage in a high endurance set.
So, villains get storm now. Hero storm vs Vill storm. Stormies are massively heavy on endurance. Heroes can buff endurance with SB + RA + AB. Vills get SB. Heroes also can counter storm with their boost range blaster. Vills get to counter the -range with NOTHING, oh yea, I gotta kiss someone to get in range for a heal. Great.
ele/ blast is a joke as kin/elec is way stronger defender side than v-side so, uhm lol?
So, did I miss any evidence? How in ANY WAY SHAPE OR FORM can you call this balanced. This has given the heroes the upper hand (again) and the few advantages villains once had are slowly disappearing as well. AGAIN PROVE ME WRONG!