Not much out there for DB Stalkers, so I figure this is as good a place as any to post this...
This is my build I'm going for on my DB/ElA Stalker. Disclaimer: I mainly PvE and solo or duo a lot, so this may not be the right build for you.
Villain Plan by Mids' Villain Designer 1.401
http://www.cohplanner.com/
[u]Click this DataLink to open the build![u]
Raskle: Level 50 Natural Stalker
Primary Power Set: Dual Blades
Secondary Power Set: Electric Armor
Power Pool: Speed
Power Pool: Fitness
Power Pool: Fighting
Ancillary Pool: Soul Mastery
Villain Profile:
Level 1: Nimble Slash <ul type="square">[*] (A)
Crushing Impact - Accuracy/Damage[*] (3)
Crushing Impact - Accuracy/Damage/Endurance[*] (3)
Crushing Impact - Accuracy/Damage/Recharge[*] (5)
Crushing Impact - Damage/Endurance/Recharge[*] (5)
Crushing Impact - Damage/Endurance[*] (7)
Mako's Bite - Accuracy/Damage/Endurance/Recharge[/list]
Level 1: Hide <ul type="square">[*] (A)
Luck of the Gambler - Recharge Speed[*] (7)
Luck of the Gambler - Defense[*] (43)
Luck of the Gambler - Defense/Recharge[*] (43)
Luck of the Gambler - Defense/Endurance/Recharge[/list]
Level 2: Ablating Strike <ul type="square">[*] (A)
Crushing Impact - Accuracy/Damage[*] (9)
Crushing Impact - Accuracy/Damage/Endurance[*] (9)
Crushing Impact - Accuracy/Damage/Recharge[*] (11)
Crushing Impact - Damage/Endurance/Recharge[*] (11)
Crushing Impact - Damage/Endurance[*] (13)
Mako's Bite - Accuracy/Endurance/Recharge[/list]
Level 4: Power Slice <ul type="square">[*] (A)
Crushing Impact - Accuracy/Damage[*] (13)
Crushing Impact - Accuracy/Damage/Endurance[*] (15)
Crushing Impact - Accuracy/Damage/Recharge[*] (15)
Crushing Impact - Damage/Endurance/Recharge[*] (17)
Crushing Impact - Damage/Endurance[*] (17)
Mako's Bite - Accuracy/Endurance/Recharge[/list]
Level 6: Assassin's Blades <ul type="square">[*] (A)
Crushing Impact - Accuracy/Damage[*] (19)
Crushing Impact - Accuracy/Damage/Endurance[*] (19)
Crushing Impact - Accuracy/Damage/Recharge[*] (21)
Crushing Impact - Damage/Endurance/Recharge[*] (21)
Crushing Impact - Damage/Endurance[*] (23)
Mako's Bite - Accuracy/Endurance/Recharge[/list]
Level 8: Hasten <ul type="square">[*] (A)
Recharge Reduction IO[*] (23)
Recharge Reduction IO[/list]
Level 10: Static Shield <ul type="square">[*] (A)
Aegis - Resistance[*] (25)
Aegis - Resistance/Endurance[/list]
Level 12: Hurdle <ul type="square">[*] (A)
Jumping IO[/list]
Level 14: Super Speed <ul type="square">[*] (A)
Run Speed IO[/list]
Level 16: Grounded <ul type="square">[*] (A)
Aegis - Psionic/Status Resistance[*] (27)
Steadfast Protection - Resistance/+Def 3%[/list]
Level 18: Health <ul type="square">[*] (A)
Numina's Convalescence - +Regeneration/+Recovery[*] (29)
Numina's Convalescence - Heal[*] (29)
Healing IO[*] (33)
Miracle - +Recovery[*] (42)
Regenerative Tissue - +Regeneration[/list]
Level 20: Stamina <ul type="square">[*] (A)
Performance Shifter - Chance for +End[*] (25)
Performance Shifter - EndMod[*] (27)
Performance Shifter - EndMod/Accuracy[*] (31)
Performance Shifter - EndMod/Recharge[*] (42)
Performance Shifter - EndMod/Accuracy/Recharge[/list]
Level 22: Lightning Reflexes <ul type="square">[*] (A)
Run Speed IO[/list]
Level 24: Charged Armor <ul type="square">[*] (A)
Aegis - Resistance[*] (31)
Aegis - Resistance/Endurance[*] (31)
Aegis - Resistance/Endurance/Recharge[/list]
Level 26: Conductive Shield <ul type="square">[*] (A)
Aegis - Resistance[*] (33)
Aegis - Resistance/Endurance[*] (36)
Aegis - Resistance/Endurance/Recharge[/list]
Level 28: Vengeful Slice <ul type="square">[*] (A)
Crushing Impact - Accuracy/Damage[*] (33)
Crushing Impact - Accuracy/Damage/Endurance[*] (34)
Crushing Impact - Accuracy/Damage/Recharge[*] (34)
Crushing Impact - Damage/Endurance/Recharge[*] (34)
Crushing Impact - Damage/Endurance[*] (40)
Mako's Bite - Accuracy/Endurance/Recharge[/list]
Level 30: Sweeping Strike <ul type="square">[*] (A)
Scirocco's Dervish - Accuracy/Damage/Endurance[*] (36)
Scirocco's Dervish - Accuracy/Damage[*] (36)
Scirocco's Dervish - Damage/Endurance[*] (37)
Scirocco's Dervish - Accuracy/Recharge[*] (37)
Scirocco's Dervish - Damage/Recharge[*] (37)
Obliteration - Accuracy/Damage/Endurance/Recharge[/list]
Level 32: One Thousand Cuts <ul type="square">[*] (A)
Scirocco's Dervish - Accuracy/Damage/Endurance[*] (39)
Scirocco's Dervish - Accuracy/Damage[*] (39)
Scirocco's Dervish - Damage/Endurance[*] (39)
Scirocco's Dervish - Accuracy/Recharge[*] (40)
Scirocco's Dervish - Damage/Recharge[*] (40)
Obliteration - Accuracy/Damage/Endurance/Recharge[/list]
Level 35: Boxing <ul type="square">[*] (A)
Accuracy IO[/list]
Level 38: Tough <ul type="square">[*] (A)
Aegis - Resistance[*] (42)
Aegis - Resistance/Endurance[*] (46)
Aegis - Resistance/Endurance/Recharge[/list]
Level 41: Build Up <ul type="square">[*] (A)
Gaussian's Synchronized Fire-Control - Chance for Build Up[*] (43)
Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge[/list]
Level 44: Dark Blast <ul type="square">[*] (A)
Devastation - Chance of Hold[*] (45)
Devastation - Accuracy/Damage[*] (45)
Devastation - Damage/Endurance[*] (45)
Devastation - Damage/Recharge[*] (46)
Devastation - Accuracy/Damage/Recharge[*] (46)
Devastation - Accuracy/Damage/Endurance/Recharge[/list]
Level 47: Shadow Meld <ul type="square">[*] (A)
Luck of the Gambler - Recharge Speed[*] (48)
Luck of the Gambler - Defense[*] (48)
Luck of the Gambler - Defense/Recharge[*] (48)
Luck of the Gambler - Defense/Endurance/Recharge[/list]
Level 49: Weave <ul type="square">[*] (A)
Luck of the Gambler - Recharge Speed[*] (50)
Luck of the Gambler - Defense[*] (50)
Luck of the Gambler - Defense/Endurance[*] (50)
Luck of the Gambler - Defense/Endurance/Recharge[/list]
------------
Level 1: Brawl <ul type="square">[*] (A)
Accuracy IO[/list]
Level 1: Sprint <ul type="square">[*] (A)
Celerity - +Stealth[/list]
Level 2: Rest <ul type="square">[*] (A)
Recharge Reduction IO[/list]
Level 1: Assassination
------------
[u]Set Bonus Totals:[u]<ul type="square">[*]5.5% DamageBuff(Smashing)[*]5.5% DamageBuff(Lethal)[*]5.5% DamageBuff(Fire)[*]5.5% DamageBuff(Cold)[*]5.5% DamageBuff(Energy)[*]5.5% DamageBuff(Negative)[*]5.5% DamageBuff(Toxic)[*]5.5% DamageBuff(Psionic)[*]3% Defense(Smashing)[*]3% Defense(Lethal)[*]15.5% Defense(Fire)[*]15.5% Defense(Cold)[*]3% Defense(Energy)[*]3% Defense(Negative)[*]6.75% Defense(Psionic)[*]3% Defense(Melee)[*]3% Defense(Ranged)[*]13.9% Defense(AoE)[*]47.5% Enhancement(RechargeTime)[*]80% Enhancement(Accuracy)[*]10% FlySpeed[*]117.5 HP (9.76%) HitPoints[*]10% JumpHeight[*]10% JumpSpeed[*]MezResist(Held) 3.3%[*]MezResist(Immobilize) 11%[*]2.5% (0.04 End/sec) Recovery[*]74% (3.72 HP/sec) Regeneration[*]6.25% Resistance(Negative)[*]2.25% Resistance(Psionic)[*]30% RunSpeed[/list]
------------
[u]Set Bonuses:[u]
[u]Crushing Impact[u]
(Nimble Slash)<ul type="square">[*] MezResist(Immobilize) 2.2%[*] 13.6 HP (1.13%) HitPoints[*] 7% Enhancement(Accuracy)[*] 5% Enhancement(RechargeTime)[/list]
[u]Luck of the Gambler[u]
(Hide)<ul type="square">[*] 10% (0.5 HP/sec) Regeneration[*] 13.6 HP (1.13%) HitPoints[*] 9% Enhancement(Accuracy)[*]
7.5% Enhancement(RechargeTime)[/list]
[u]Crushing Impact[u]
(Ablating Strike)<ul type="square">[*] MezResist(Immobilize) 2.2%[*] 13.6 HP (1.13%) HitPoints[*] 7% Enhancement(Accuracy)[*] 5% Enhancement(RechargeTime)[/list]
[u]Crushing Impact[u]
(Power Slice)<ul type="square">[*] MezResist(Immobilize) 2.2%[*] 13.6 HP (1.13%) HitPoints[*] 7% Enhancement(Accuracy)[*] 5% Enhancement(RechargeTime)[/list]
[u]Crushing Impact[u]
(Assassin's Blades)<ul type="square">[*] MezResist(Immobilize) 2.2%[*] 13.6 HP (1.13%) HitPoints[*] 7% Enhancement(Accuracy)[*] 5% Enhancement(RechargeTime)[/list]
[u]Aegis[u]
(Static Shield)<ul type="square">[*] 5% RunSpeed[/list]
[u]Aegis[u]
(Grounded)<ul type="square">[*]
2.25% Resistance(Psionic)[/list]
[u]Steadfast Protection[u]
(Grounded)<ul type="square">[*]
3% Defense(All)[/list]
[u]Numina's Convalescence[u]
(Health)<ul type="square">[*] 12% (0.6 HP/sec) Regeneration[/list]
[u]Performance Shifter[u]
(Stamina)<ul type="square">[*] 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed[*] 22.6 HP (1.88%) HitPoints[*] 2.5% (0.04 End/sec) Recovery[*] 2.5% DamageBuff(All)[/list]
[u]Aegis[u]
(Charged Armor)<ul type="square">[*] 5% RunSpeed[*] 3.13% Defense(Fire,Cold), 1.56% Defense(AoE)[/list]
[u]Aegis[u]
(Conductive Shield)<ul type="square">[*] 5% RunSpeed[*] 3.13% Defense(Fire,Cold), 1.56% Defense(AoE)[/list]
[u]Crushing Impact[u]
(Vengeful Slice)<ul type="square">[*] MezResist(Immobilize) 2.2%[*]
13.6 HP (1.13%) HitPoints (Exceeded 5 Bonus Cap)[*] 7% Enhancement(Accuracy)[*] 5% Enhancement(RechargeTime)[/list]
[u]Scirocco's Dervish[u]
(Sweeping Strike)<ul type="square">[*] 10% (0.5 HP/sec) Regeneration[*] 3.13% Resistance(Negative)[*] 9% Enhancement(Accuracy)[*] 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)[/list]
[u]Scirocco's Dervish[u]
(One Thousand Cuts)<ul type="square">[*] 10% (0.5 HP/sec) Regeneration[*] 3.13% Resistance(Negative)[*] 9% Enhancement(Accuracy)[*] 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)[/list]
[u]Aegis[u]
(Tough)<ul type="square">[*] 5% RunSpeed[*] 3.13% Defense(Fire,Cold), 1.56% Defense(AoE)[/list]
[u]Gaussian's Synchronized Fire-Control[u]
(Build Up)<ul type="square">[*] 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed[/list]
[u]Devastation[u]
(Dark Blast)<ul type="square">[*] 12% (0.6 HP/sec) Regeneration[*] 27.1 HP (2.25%) HitPoints[*] 3% DamageBuff(All)[*] MezResist(Held) 3.3%[*] 3.75% Defense(Psionic)[/list]
[u]Luck of the Gambler[u]
(Shadow Meld)<ul type="square">[*] 10% (0.5 HP/sec) Regeneration[*]
13.6 HP (1.13%) HitPoints (Exceeded 5 Bonus Cap)[*] 9% Enhancement(Accuracy)[*]
7.5% Enhancement(RechargeTime)[/list]
[u]Luck of the Gambler[u]
(Weave)<ul type="square">[*] 10% (0.5 HP/sec) Regeneration[*]
13.6 HP (1.13%) HitPoints (Exceeded 5 Bonus Cap)[*] 9% Enhancement(Accuracy)[*]
7.5% Enhancement(RechargeTime)[/list]
I skipped Placate, since it's pretty useless to me as a soloing Stalker, and the Chain isn't as important to me as it might be to others. The first 20-odd levels are rough without defenses or resists, but can be accomplished with strike and run moves, or duoing with a healer of some type.
It's a bit pricy, but not as pricy as some I've seen, since there's no purple IOs to buy, and it gives a good overall defense and resist amount in the final build. Feel free to comment or change as you see fit.
I hope this helps anyone who's been looking for a build! Enjoy!!