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Posts
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GDN was alongside the AoE Hold nerf, not ED, in Issue 5. ED was with Issue 6/CoV release
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Maybe he prefers red light because it screws with your night vision less?
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Quote:They normally do, first, then get blasted over not posting them to the website ASAP.Don't laugh. They should have posted them on the forums.
what are you trying to do, track me? These twenties aren't randomized by their serial numbers, and are all from the same series! -
Quote:Do you have google desktop installed? Most of the people who had the input delay issue and disabling the ATI Poller (Read:nVidia Users) who disabled Google Desktop seemed to have their issues go away.WOOT!!!! this worked for me...I just have no idea what I have done to my computer...if anyone could explain that would be nice, but for now time to go get a few supplies for a long night of wrasslin with the new stuff (mainly trying to get my brain damaged noggin to learn the new AH ui, from what I've been reading and what I had a quick look at it seems a lot more complicated and unweildy then the last one.
This is me...BB..Signing off, thankful I didn't end up watching our countries Prime Ministerial debate this evening and can go kick some evil but (and good but, I am an equal opportunity super power creatOr
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THANKYOU MR TV AND ALL YOU AT THE TECHIE TEAM FOR GIVING ME BACK MY SANITY (well whats left of it
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Make sure your PlayNC master account is set up to accept charges from the ingame store - specifically under the billing section's "Card On File".
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Petition in game, give the virus name and the name of your anti-virus. That way Paragon Studios can resolve the false-positive issue.
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Quote:It's still convincing the tank that you can disarm the proximity bombs in the Terra Volta trial if you rush & click on them fast enough
What is your favourite memory over the last 6 years playing City of Heroes?
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Quote:850% (so +750%) vs. Scrappers 500% (+400%).I'm pretty sure Brutes have a higher damage cap too, unless that's changed.
The damage mods are .75 vs 1.125.
To equal scrapper base damage, IIRC, a brute has to carry around a +150% damage bonus or so, and at +650% bonus are roughly at scrapper damage cap. -
Actually, Soulwind, better option then binding the NOP is simply /unbind <key>
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In my experience, Teleport benefits more from +Range than a huge amount of End reduction.
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You should of posted your base photo with this post, I think. You don't mention the base in the post you (now) have your base photo in, just talking about some issue with Wentworths...
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Quote:Dominators and Controllers may share a role, but their PPPs and APPs are a poor match for the other.mousedroid, I'll try to answer some of your questions here since no one else touched on them that I can see.
Level 50 Dominator - I think it is safe to say that he would be shoehorned into the Controller PPPs. They are afterall the opposite side equivalents.
Cole Memorial Hospital - Memorializing someone does not have to wait until after they are dead. There are many examples of this everyday. Simply naming something after someone is in fact a memorial.
The only ones I could really see them doing this on would be defenders & corruptors as well as brutes and scrappers. They use the same sets and fill the same role - the other ATs that fill the same role do so differently than each other.
Also, as has been said - nowhere does it sag Marcus Cole Memorial. There are a number of dead family members in his tree. -
Common, zombie. Think of the others! Emphasize in yellow, shows up nicely on both forum skins.
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Quote:Um, bases are tied to SGs - which are in turned tied to it's members. If they swapped Test's roaster with a copy of Freedom, of course the bases are gone, Marsha!Yup, looks like they nuked the bases too. I also had a really nice size base from COV Beta with that nice 36 million prestige. Gonna miss it.....*cries*

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Quote:Do you have Patrol XP? Patrol XP doesn't apply to AE.My advice is to just stay as far away from AE these days. They've nerfed it so much that even creating a test mission with standard non-custom mobs will yeild lower XP than defeating the same level mobs at street level.
I'm serious, go try it yourself. Create a test mission and choose for example Skulls and defeat one in AE and then defeat the same Skull at the same level on the streets. You'll find at least a 10% difference lower in AE. It's not even worth it anymore.
You can thank all of those farmers for that one. -
Quote:Also, couldn't it be set to check against a list of "Only report once, ever" badges? So it would only report vet badges once.If this were to be implemented--and it's a big if--I would highly suggest whoever does it to cache and throttle updates to maybe one per day, or to put some kind of timer so that after one update, it waits 60 seconds before posting an update. After that update, it waits 300 seconds until posting another. After that, it waits 3600 before posting another. And so on. After a cycle or two without any updates, the timer resets.
In other words, it could be developed to be a bit less noisome. -
The end mission bonus is equal to (with a cap of I don't recall) how many tickets you got over the mission as drops from defeats.
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Quote:Feasible? Yes. Worthwhile? Who knows.I don't know, David Nakayama. Maybe you should set someone aside right now and have them start work on Huge Females for some future date. An hour or two a day from their regular schedule, if that's do-able. It would take a long time, sure, but at least it would be getting done. Also, all future costume content could be made with the Huge Female model in mind, so that one diligent worker wouldn't have to recreate those pieces when they got around to them.
Is that not feasible? Still not considered worthwhile?
And the costume bit is JUST from David's view of things. That doesn't even count the animations that would have to be adjusted for Huge from the female model/ for female from the Huge model. -
Also - while settings may be save to the computer running the client, keymaps and other character info is saved to the servers, so deleting the client won't affect your progress.

