Ok my $.02
Mayhems are tricky, I've done a few and have hated each mish that I signed up for until recently. Now my mishs are registering complete with time to tear da club up. I'm running a thugs/poison mm and have been loving this toon. As I see it; being a mm, I've noticed that you're going to need at least 2 mms on ur team. And when I join a mayhem team, I announce my job, me an my boys are gonna wreck havoc so the other team members can hit the bank. Sure, no one really wants to split from the group but I do find that giving the (1 times) police a beat down so the team can make it is a nice sacrafice. 2 mms and a healer on a team in my mind is a diversion while a stalker or any1 with tp makes his/her way the bank and transports the other 4. I set my boys on aggressive and let them fry up some bacon. After around 3-5 mins of givin KR fuzz a serious beat down, the mms should be calling over channel and asking how's that vault comming. The star should call back saying make your way to bank, we have plenty of time now and need back up. This is when the mms make that 100-200 yd march to the front door taking out whatever decides to step in front of the .45s