I've recently decided to create a new street/MA farming controller and wanted to get some feedback on the build:
Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/
[u]Click this DataLink to open the build![u]
Pyksel: Level 50 Magic Controller
Primary Power Set: Fire Control
Secondary Power Set: Kinetics
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Psionic Mastery
Hero Profile:
Level 1: Char -- Apoc-Dmg(A)
, Apoc-Dmg/Rchg(3)
, Apoc-Acc/Dmg/Rchg(3)
, Apoc-Acc/Rchg(37)
, Apoc-Dam%(40)
Level 1: Transfusion -- Dct'dW-Heal/EndRdx(A)
, Dct'dW-EndRdx/Rchg(5)
, Dct'dW-Heal/Rchg(5)
, Dct'dW-Heal/EndRdx/Rchg(40)
, Dct'dW-Rchg(40)
Level 2: Fire Cages -- GravAnch-Immob(A)
, GravAnch-Immob/Rchg(7)
, GravAnch-Acc/Immob/Rchg(7)
, GravAnch-Acc/Rchg(43)
, GravAnch-Immob/EndRdx(43)
Level 4: Siphon Power -- Acc-I(A)
Level 6: Hurdle -- HO:Micro(A)
Level 8: Hot Feet -- Armgdn-Dmg(A)
, Armgdn-Dmg/Rchg(9)
, Armgdn-Acc/Dmg/Rchg(9)
, Armgdn-Acc/Rchg(17)
, Armgdn-Dmg/EndRdx(46)
Level 10: Siphon Speed -- TmpRdns-Acc/EndRdx(A)
, TmpRdns-EndRdx/Rchg/Slow(11)
, TmpRdns-Acc/Dmg/Slow(11)
Level 12: Flashfire -- Amaze-Stun(A)
, Amaze-Stun/Rchg(13)
, Amaze-Acc/Stun/Rchg(13)
, Amaze-Acc/Rchg(15)
, Amaze-EndRdx/Stun(17)
Level 14: Combat Jumping -- LkGmblr-Def(A)
, LkGmblr-Rchg+(15)
Level 16: Super Jump -- Zephyr-Travel(A)
, Zephyr-Travel/EndRdx(46)
, Zephyr-ResKB(50)
Level 18: Cinders -- UbrkCons-Hold(A)
, UbrkCons-Hold/Rchg(19)
, UbrkCons-Acc/Hold/Rchg(19)
, UbrkCons-Acc/Rchg(29)
, UbrkCons-EndRdx/Hold(29)
Level 20: Speed Boost -- P'Shift-EndMod(A)
, P'Shift-EndMod/Rchg(21)
, P'Shift-EndMod/Acc/Rchg(21)
Level 22: Health -- Mrcl-Rcvry+(A)
, Numna-Regen/Rcvry+(23)
, RgnTis-Regen+(23)
Level 24: Stamina -- EndMod-I(A)
, EndMod-I(25)
, P'Shift-EndMod(25)
, P'Shift-End%(50)
Level 26: Hasten -- RechRdx-I(A)
, RechRdx-I(27)
, RechRdx-I(27)
Level 28: Boxing -- HO:Micro(A)
Level 30: Tough -- S'fstPrt-ResDam/Def+(A)
, S'fstPrt-ResKB(31)
, ImpArm-ResDam/EndRdx(31)
, ImpArm-ResDam(31)
, ImpArm-ResPsi(33)
Level 32: Fire Imps -- SvgnRt-Acc/Dmg(A)
, SvgnRt-Dmg/EndRdx(33)
, SvgnRt-Acc/EndRdx(33)
, SvgnRt-Acc/Dmg/EndRdx(34)
, SvgnRt-Acc(34)
, SvgnRt-PetResDam(34)
Level 35: Transference -- Efficacy-EndMod(A)
, Efficacy-EndMod/Rchg(36)
, Efficacy-EndMod/Acc/Rchg(36)
, Efficacy-Acc/Rchg(36)
, Efficacy-EndMod/Acc(37)
, Efficacy-EndMod/EndRdx(37)
Level 38: Fulcrum Shift -- Acc-I(A)
, Acc-I(39)
, RechRdx-I(39)
, RechRdx-I(39)
Level 41: Weave -- LkGmblr-Rchg+(A)
, Ksmt-Def/EndRdx(42)
, Ksmt-Def/Rchg(42)
, GftotA-Def/EndRdx(42)
, GftotA-Def/Rchg(43)
Level 44: Indomitable Will -- LkGmblr-Rchg+(A)
, Ksmt-Def/EndRdx(45)
, Ksmt-Def/Rchg(45)
, GftotA-Def/EndRdx(45)
, GftotA-Def/Rchg(46)
Level 47: Mind Over Body -- ImpSkn-ResDam/EndRdx(A)
, ImpSkn-ResDam/Rchg(48)
, ImpSkn-EndRdx/Rchg(48)
, ImpSkn-ResDam/EndRdx/Rchg(48)
, ImpSkn-Status(50)
Level 49: Super Speed -- Clrty-Stlth(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Containment
------------
[u]Set Bonus Totals:[u]<ul type="square">[*]6.5% DamageBuff(Smashing)[*]6.5% DamageBuff(Lethal)[*]6.5% DamageBuff(Fire)[*]6.5% DamageBuff(Cold)[*]6.5% DamageBuff(Energy)[*]6.5% DamageBuff(Negative)[*]6.5% DamageBuff(Toxic)[*]6.5% DamageBuff(Psionic)[*]4.56% Defense(Smashing)[*]4.56% Defense(Lethal)[*]4.56% Defense(Fire)[*]4.56% Defense(Cold)[*]4.56% Defense(Energy)[*]4.56% Defense(Negative)[*]4.88% Defense(Psionic)[*]6.13% Defense(Melee)[*]6.13% Defense(Ranged)[*]6.13% Defense(AoE)[*]87.5% Enhancement(RechargeTime)[*]4% Enhancement(Heal)[*]1.5% Enhancement(JumpSpeed)[*]1.5% Enhancement(RunSpeed)[*]1.5% Enhancement(JumpHeight)[*]1.5% Enhancement(FlySpeed)[*]60% Enhancement(Accuracy)[*]10% FlySpeed[*]76.3 HP (7.5%) HitPoints[*]10% JumpHeight[*]10% JumpSpeed[*]Knockback (Mag -8)[*]Knockup (Mag -8)[*]MezResist(Confused) 10.3%[*]MezResist(Held) 10.3%[*]MezResist(Immobilize) 7.5%[*]MezResist(Sleep) 12.5%[*]MezResist(Stun) 10.3%[*]MezResist(Terrorized) 9.7%[*]30% (0.5 End/sec) Recovery[*]36% (1.53 HP/sec) Regeneration[*]10% Resistance(Smashing)[*]10% Resistance(Lethal)[*]21.3% Resistance(Fire)[*]21.3% Resistance(Cold)[*]10% Resistance(Energy)[*]10% Resistance(Negative)[*]10% Resistance(Toxic)[*]13% Resistance(Psionic)[*]10% RunSpeed[*]2% XPDebtProtection[/list]
------------
[u]Set Bonuses:[u]
[u]Apocalypse[u]
(Char)<ul type="square">[*] 16% (0.68 HP/sec) Regeneration[*] 30.5 HP (3%) HitPoints[*] 4% DamageBuff(All)[*] 10% Enhancement(RechargeTime)[/list]
[u]Doctored Wounds[u]
(Transfusion)<ul type="square">[*] MezResist(Terrorized) 2.2%[*] 1.26% Resistance(Fire,Cold)[*] 4% Enhancement(Heal)[*] 5% Enhancement(RechargeTime)[/list]
[u]Gravitational Anchor[u]
(Fire Cages)<ul type="square">[*] 4% (0.07 End/sec) Recovery[*] 2.52% Resistance(Fire,Cold)[*] 15% Enhancement(Accuracy)[*] 10% Enhancement(RechargeTime)[/list]
[u]Armageddon[u]
(Hot Feet)<ul type="square">[*] 4% (0.07 End/sec) Recovery[*] 2.52% Resistance(Fire,Cold)[*] 15% Enhancement(Accuracy)[*] 10% Enhancement(RechargeTime)[/list]
[u]Tempered Readiness[u]
(Siphon Speed)<ul type="square">[*] 1.5% (0.03 End/sec) Recovery[*] 1.5% Enhancement(Slow)[/list]
[u]Absolute Amazement[u]
(Flashfire)<ul type="square">[*] 4% (0.07 End/sec) Recovery[*] 2.52% Resistance(Fire,Cold)[*] 15% Enhancement(Accuracy)[*] 10% Enhancement(RechargeTime)[/list]
[u]Luck of the Gambler[u]
(Combat Jumping)<ul type="square">[*] 10% (0.42 HP/sec) Regeneration[*]
7.5% Enhancement(RechargeTime)[/list]
[u]Blessing of the Zephyr[u]
(Super Jump)<ul type="square">[*] 3.13% Defense(Ranged), 1.56% Defense(Energy), 1.56% Defense(Negative)[*] 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)[*]
Knockback Protection (Mag -4)[/list]
[u]Unbreakable Constraint[u]
(Cinders)<ul type="square">[*] 4% (0.07 End/sec) Recovery[*] 2.52% Resistance(Fire,Cold)[*] 15% Enhancement(Accuracy)[*] 10% Enhancement(RechargeTime)[/list]
[u]Performance Shifter[u]
(Speed Boost)<ul type="square">[*] 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed[*] 19.1 HP (1.88%) HitPoints[/list]
[u]Performance Shifter[u]
(Stamina)<ul type="square">[*] 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed[/list]
[u]Steadfast Protection[u]
(Tough)<ul type="square">[*] 1.5% (0.03 End/sec) Recovery[*]
3% Defense(All)[*]
Knockback Protection (Mag -4)[/list]
[u]Impervium Armor[u]
(Tough)<ul type="square">[*] 2.5% (0.04 End/sec) Recovery[*] 1.88% Defense(Psionic)[*]
3% Resistance(Psionic)[/list]
[u]Sovereign Right[u]
(Fire Imps)<ul type="square">[*] MezResist(Sleep) 2.75%[*] MezResist(Confused) 2.75%[*] MezResist(Stun) 2.75%[*] MezResist(Held) 2.75%[*] 3.13% Defense(Melee), 1.56% Defense(Lethal), 1.56% Defense(Smashing)[*]
10% Resistance(All)[/list]
[u]Efficacy Adaptor[u]
(Transference)<ul type="square">[*] 11.4 HP (1.13%) HitPoints[*] 1.5% (0.03 End/sec) Recovery[*] 10% (0.42 HP/sec) Regeneration[*] 2.5% DamageBuff(All)[*] 5% Enhancement(RechargeTime)[/list]
[u]Luck of the Gambler[u]
(Weave)<ul type="square">[*]
7.5% Enhancement(RechargeTime)[/list]
[u]Kismet[u]
(Weave)<ul type="square">[*] 1.5% (0.03 End/sec) Recovery[/list]
[u]Gift of the Ancients[u]
(Weave)<ul type="square">[*] 2% (0.03 End/sec) Recovery[/list]
[u]Luck of the Gambler[u]
(Indomitable Will)<ul type="square">[*]
7.5% Enhancement(RechargeTime)[/list]
[u]Kismet[u]
(Indomitable Will)<ul type="square">[*] 1.5% (0.03 End/sec) Recovery[/list]
[u]Gift of the Ancients[u]
(Indomitable Will)<ul type="square">[*] 2% (0.03 End/sec) Recovery[/list]
[u]Impervious Skin[u]
(Mind Over Body)<ul type="square">[*] MezResist(Sleep) 2.2%[*] 15.3 HP (1.5%) HitPoints[*] 2% XPDebtProtection[*] 5% Enhancement(RechargeTime)[*]
Status Resistance 7.5%[/list]
Let me know what you think and where I can improve! Thanks!