Pyksel

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  1. Thank you cynical_mage, very insightful and I shall certainly run that through mids and ponder the results.

    Thanks again!
  2. I've recently decided to create a new street/MA farming controller and wanted to get some feedback on the build:

    Hero Plan by Mids' Hero Designer 1.401
    http://www.cohplanner.com/

    [u]Click this DataLink to open the build![u]

    Pyksel: Level 50 Magic Controller
    Primary Power Set: Fire Control
    Secondary Power Set: Kinetics
    Power Pool: Fitness
    Power Pool: Leaping
    Power Pool: Speed
    Power Pool: Fighting
    Ancillary Pool: Psionic Mastery

    Hero Profile:
    Level 1: Char -- Apoc-Dmg(A), Apoc-Dmg/Rchg(3), Apoc-Acc/Dmg/Rchg(3), Apoc-Acc/Rchg(37), Apoc-Dam%(40)
    Level 1: Transfusion -- Dct'dW-Heal/EndRdx(A), Dct'dW-EndRdx/Rchg(5), Dct'dW-Heal/Rchg(5), Dct'dW-Heal/EndRdx/Rchg(40), Dct'dW-Rchg(40)
    Level 2: Fire Cages -- GravAnch-Immob(A), GravAnch-Immob/Rchg(7), GravAnch-Acc/Immob/Rchg(7), GravAnch-Acc/Rchg(43), GravAnch-Immob/EndRdx(43)
    Level 4: Siphon Power -- Acc-I(A)
    Level 6: Hurdle -- HO:Micro(A)
    Level 8: Hot Feet -- Armgdn-Dmg(A), Armgdn-Dmg/Rchg(9), Armgdn-Acc/Dmg/Rchg(9), Armgdn-Acc/Rchg(17), Armgdn-Dmg/EndRdx(46)
    Level 10: Siphon Speed -- TmpRdns-Acc/EndRdx(A), TmpRdns-EndRdx/Rchg/Slow(11), TmpRdns-Acc/Dmg/Slow(11)
    Level 12: Flashfire -- Amaze-Stun(A), Amaze-Stun/Rchg(13), Amaze-Acc/Stun/Rchg(13), Amaze-Acc/Rchg(15), Amaze-EndRdx/Stun(17)
    Level 14: Combat Jumping -- LkGmblr-Def(A), LkGmblr-Rchg+(15)
    Level 16: Super Jump -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(46), Zephyr-ResKB(50)
    Level 18: Cinders -- UbrkCons-Hold(A), UbrkCons-Hold/Rchg(19), UbrkCons-Acc/Hold/Rchg(19), UbrkCons-Acc/Rchg(29), UbrkCons-EndRdx/Hold(29)
    Level 20: Speed Boost -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(21), P'Shift-EndMod/Acc/Rchg(21)
    Level 22: Health -- Mrcl-Rcvry+(A), Numna-Regen/Rcvry+(23), RgnTis-Regen+(23)
    Level 24: Stamina -- EndMod-I(A), EndMod-I(25), P'Shift-EndMod(25), P'Shift-End%(50)
    Level 26: Hasten -- RechRdx-I(A), RechRdx-I(27), RechRdx-I(27)
    Level 28: Boxing -- HO:Micro(A)
    Level 30: Tough -- S'fstPrt-ResDam/Def+(A), S'fstPrt-ResKB(31), ImpArm-ResDam/EndRdx(31), ImpArm-ResDam(31), ImpArm-ResPsi(33)
    Level 32: Fire Imps -- SvgnRt-Acc/Dmg(A), SvgnRt-Dmg/EndRdx(33), SvgnRt-Acc/EndRdx(33), SvgnRt-Acc/Dmg/EndRdx(34), SvgnRt-Acc(34), SvgnRt-PetResDam(34)
    Level 35: Transference -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(36), Efficacy-EndMod/Acc/Rchg(36), Efficacy-Acc/Rchg(36), Efficacy-EndMod/Acc(37), Efficacy-EndMod/EndRdx(37)
    Level 38: Fulcrum Shift -- Acc-I(A), Acc-I(39), RechRdx-I(39), RechRdx-I(39)
    Level 41: Weave -- LkGmblr-Rchg+(A), Ksmt-Def/EndRdx(42), Ksmt-Def/Rchg(42), GftotA-Def/EndRdx(42), GftotA-Def/Rchg(43)
    Level 44: Indomitable Will -- LkGmblr-Rchg+(A), Ksmt-Def/EndRdx(45), Ksmt-Def/Rchg(45), GftotA-Def/EndRdx(45), GftotA-Def/Rchg(46)
    Level 47: Mind Over Body -- ImpSkn-ResDam/EndRdx(A), ImpSkn-ResDam/Rchg(48), ImpSkn-EndRdx/Rchg(48), ImpSkn-ResDam/EndRdx/Rchg(48), ImpSkn-Status(50)
    Level 49: Super Speed -- Clrty-Stlth(A)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 1: Containment
    ------------
    [u]Set Bonus Totals:[u]<ul type="square">[*]6.5% DamageBuff(Smashing)[*]6.5% DamageBuff(Lethal)[*]6.5% DamageBuff(Fire)[*]6.5% DamageBuff(Cold)[*]6.5% DamageBuff(Energy)[*]6.5% DamageBuff(Negative)[*]6.5% DamageBuff(Toxic)[*]6.5% DamageBuff(Psionic)[*]4.56% Defense(Smashing)[*]4.56% Defense(Lethal)[*]4.56% Defense(Fire)[*]4.56% Defense(Cold)[*]4.56% Defense(Energy)[*]4.56% Defense(Negative)[*]4.88% Defense(Psionic)[*]6.13% Defense(Melee)[*]6.13% Defense(Ranged)[*]6.13% Defense(AoE)[*]87.5% Enhancement(RechargeTime)[*]4% Enhancement(Heal)[*]1.5% Enhancement(JumpSpeed)[*]1.5% Enhancement(RunSpeed)[*]1.5% Enhancement(JumpHeight)[*]1.5% Enhancement(FlySpeed)[*]60% Enhancement(Accuracy)[*]10% FlySpeed[*]76.3 HP (7.5%) HitPoints[*]10% JumpHeight[*]10% JumpSpeed[*]Knockback (Mag -8)[*]Knockup (Mag -8)[*]MezResist(Confused) 10.3%[*]MezResist(Held) 10.3%[*]MezResist(Immobilize) 7.5%[*]MezResist(Sleep) 12.5%[*]MezResist(Stun) 10.3%[*]MezResist(Terrorized) 9.7%[*]30% (0.5 End/sec) Recovery[*]36% (1.53 HP/sec) Regeneration[*]10% Resistance(Smashing)[*]10% Resistance(Lethal)[*]21.3% Resistance(Fire)[*]21.3% Resistance(Cold)[*]10% Resistance(Energy)[*]10% Resistance(Negative)[*]10% Resistance(Toxic)[*]13% Resistance(Psionic)[*]10% RunSpeed[*]2% XPDebtProtection[/list]------------
    [u]Set Bonuses:[u]
    [u]Apocalypse[u]
    (Char)<ul type="square">[*] 16% (0.68 HP/sec) Regeneration[*] 30.5 HP (3%) HitPoints[*] 4% DamageBuff(All)[*] 10% Enhancement(RechargeTime)[/list][u]Doctored Wounds[u]
    (Transfusion)<ul type="square">[*] MezResist(Terrorized) 2.2%[*] 1.26% Resistance(Fire,Cold)[*] 4% Enhancement(Heal)[*] 5% Enhancement(RechargeTime)[/list][u]Gravitational Anchor[u]
    (Fire Cages)<ul type="square">[*] 4% (0.07 End/sec) Recovery[*] 2.52% Resistance(Fire,Cold)[*] 15% Enhancement(Accuracy)[*] 10% Enhancement(RechargeTime)[/list][u]Armageddon[u]
    (Hot Feet)<ul type="square">[*] 4% (0.07 End/sec) Recovery[*] 2.52% Resistance(Fire,Cold)[*] 15% Enhancement(Accuracy)[*] 10% Enhancement(RechargeTime)[/list][u]Tempered Readiness[u]
    (Siphon Speed)<ul type="square">[*] 1.5% (0.03 End/sec) Recovery[*] 1.5% Enhancement(Slow)[/list][u]Absolute Amazement[u]
    (Flashfire)<ul type="square">[*] 4% (0.07 End/sec) Recovery[*] 2.52% Resistance(Fire,Cold)[*] 15% Enhancement(Accuracy)[*] 10% Enhancement(RechargeTime)[/list][u]Luck of the Gambler[u]
    (Combat Jumping)<ul type="square">[*] 10% (0.42 HP/sec) Regeneration[*] 7.5% Enhancement(RechargeTime)[/list][u]Blessing of the Zephyr[u]
    (Super Jump)<ul type="square">[*] 3.13% Defense(Ranged), 1.56% Defense(Energy), 1.56% Defense(Negative)[*] 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)[*] Knockback Protection (Mag -4)[/list][u]Unbreakable Constraint[u]
    (Cinders)<ul type="square">[*] 4% (0.07 End/sec) Recovery[*] 2.52% Resistance(Fire,Cold)[*] 15% Enhancement(Accuracy)[*] 10% Enhancement(RechargeTime)[/list][u]Performance Shifter[u]
    (Speed Boost)<ul type="square">[*] 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed[*] 19.1 HP (1.88%) HitPoints[/list][u]Performance Shifter[u]
    (Stamina)<ul type="square">[*] 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed[/list][u]Steadfast Protection[u]
    (Tough)<ul type="square">[*] 1.5% (0.03 End/sec) Recovery[*] 3% Defense(All)[*] Knockback Protection (Mag -4)[/list][u]Impervium Armor[u]
    (Tough)<ul type="square">[*] 2.5% (0.04 End/sec) Recovery[*] 1.88% Defense(Psionic)[*] 3% Resistance(Psionic)[/list][u]Sovereign Right[u]
    (Fire Imps)<ul type="square">[*] MezResist(Sleep) 2.75%[*] MezResist(Confused) 2.75%[*] MezResist(Stun) 2.75%[*] MezResist(Held) 2.75%[*] 3.13% Defense(Melee), 1.56% Defense(Lethal), 1.56% Defense(Smashing)[*] 10% Resistance(All)[/list][u]Efficacy Adaptor[u]
    (Transference)<ul type="square">[*] 11.4 HP (1.13%) HitPoints[*] 1.5% (0.03 End/sec) Recovery[*] 10% (0.42 HP/sec) Regeneration[*] 2.5% DamageBuff(All)[*] 5% Enhancement(RechargeTime)[/list][u]Luck of the Gambler[u]
    (Weave)<ul type="square">[*] 7.5% Enhancement(RechargeTime)[/list][u]Kismet[u]
    (Weave)<ul type="square">[*] 1.5% (0.03 End/sec) Recovery[/list][u]Gift of the Ancients[u]
    (Weave)<ul type="square">[*] 2% (0.03 End/sec) Recovery[/list][u]Luck of the Gambler[u]
    (Indomitable Will)<ul type="square">[*] 7.5% Enhancement(RechargeTime)[/list][u]Kismet[u]
    (Indomitable Will)<ul type="square">[*] 1.5% (0.03 End/sec) Recovery[/list][u]Gift of the Ancients[u]
    (Indomitable Will)<ul type="square">[*] 2% (0.03 End/sec) Recovery[/list][u]Impervious Skin[u]
    (Mind Over Body)<ul type="square">[*] MezResist(Sleep) 2.2%[*] 15.3 HP (1.5%) HitPoints[*] 2% XPDebtProtection[*] 5% Enhancement(RechargeTime)[*] Status Resistance 7.5%[/list]
    Let me know what you think and where I can improve! Thanks!