[ QUOTE ]
If you have to wait till lvl 30-35 to get weapons like Vangaurd energy claw, or Rikti swords, or Daggers in Croatoa......that sucks. I understand wanting to make things unlockable and making us work for things....but if I have to play 35 of 50 levels just to get the costume peice/weapon my character in bases upon....well that is just lame.
PLEASE either make all weapons available at lvl 1 or at least make them sellable on the market.
[/ QUOTE ] - Bram_Mohan
....No mention of that Witch Hat only obtainable after completing a TF?
Or earning costume pieces only by impressing a group (think Vanguard) enough that they give you access to their equipment?
So the idea is that your character uses a weapon until he defeats a villain and takes a "trophy" (think the base display items or the descriptions listed under the Souvenir section). We are getting several choices at start up as it is and the only thing you can do is complain that a few items will not be immediately available. To me the reasons for these things are perfectly justifiable in a roleplay sense.
The "I want! I want! I want!" syndrome needs to pass. Leave that to your 6-year-old kid sister. Realize getting more is better than getting nothing at all, and that earning it makes it that much nicer to have.
(edited for spelling)