Pimpstress_Bambi

PvP Bootcamp Mentor
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  1. Pimpstress_Bambi

    The Name Game

    Quote:
    Originally Posted by PennyPA View Post
    Lady and Gaga
    That's cute
  2. Pimpstress_Bambi

    The Name Game

    Ginger and maryanne
  3. Pimpstress_Bambi

    The Name Game

    Statesman and Manticore... LOL That was from Gris. (They are girls at heart.)
  4. Pimpstress_Bambi

    The Name Game

    Cassidy and Sundance
  5. Pimpstress_Bambi

    The Name Game

    tweedle dee and tweedle dum
  6. I don't think it's going to break the game, but PVP being messed up did lose some subscriptions for them. I know a few people who left because their PVP toons were nerfed. The game won't die because of problems in PVP, but if PVP was fixed some of these people may come back, and the more people who pay to play, the longer we have our game. So fixing PVP couldn't hurt.
  7. Quote:
    Originally Posted by firespray View Post
    Eh, you kind of do. Or to put it more accurately, the difficulty level of the game is designed around you having SOs. If you had no enhancements whatsoever, things would be much more difficult for you. You don't NEED to have them, but the game assumes you do. This is not the case with IOs (of any sort)



    It's not ridiculous at all. The difficulty level of the game is designed around players having SOs. The devs have stated this multiple times. SOs are very easily available.

    Sure, they've added purples and PVPIOs to the game, which has given us the ability to make uber-leet level 50s, but why does everyone seem to assume that just because something exists in the game, it should be readily available to anyone? Maybe they have 'validated' the mentality of uber 50s, but they've apparently also decided that you can't have one easily.
    It's not really that they are not EASY to get it's that they are almost impossible.. They are harder to get than PURPLES, and these recipies are ORANGE.

    Also, a lot of the PVP zones are lacking players, which means that these recipies do not drop very often, and when they do the really good ones are not put on the market. Now if this was like other games, and I am happy it is not, but if it were then only 1 of these recipies would be needed then it would be ok to make them super hard to get, but because it is set up for bonuses when you have more than 1, and with them being this hard to get how are people supposed to get the bonuses? I think a way to counter the problem of not really having people in PVP (besides dual boxing farmers, and the people who hunt them) is to maybe make an enemy class that is only in PVP zones. Make them purple bosses that are hard to kill, but drop PVP recipies. This keeps them rare, but not impossibly hard to get.

    A merits are an awesome edition, but I think they went to the extreme when they decided on how many were needed to get certain recipies. Who in their right might is going to buy purples with them, and there are very few PVP recipies that I would buy with them, the +3 def is the only one I can think of, but that's just because they cost 2 bil, and there are NONE on the market.
  8. Quote:
    Originally Posted by Dz131 View Post
    Its because nothing in this game rewards skill. You can get a piece of one of the highest end gear from WoW every 2 weeks through Arena, and that's not even a grind after the first week because you only need 10 games after your ratings are already high. Everything in this game is GRINDAN repeatedly.
    Yeah you can argue all MMO games eveutnally boil down to a grind but at least in some games skill is factored in some times as well. COX is 100% grinding.
    Another thing is how they decide the amount of merits per TF. The hardcore gamers who just know how to run the TFs got punished with the merits. Us villains only have a limited amount of TFs so we KNOW them like the back of our hands. We have gotten the time down to the minimum, and for this we get the least amount of merits. Hero side seems to be the more populated side, and with higher numbers, that means they have more noobs which makes some of their TFs take longer, so they get more merits than we do. Last time I did a Kahn TF I got 30, but the Cuda which is so much harder is only worth 20. For a change why don't we figure out how to reward people for being decent players?