Pheonixxic

Citizen
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  1. It seems liek peopel want to have a 'fighting chance.' I don't really understand what a fighting chance is I guess.

    A blaster imobilizes me, then hits me twice to kill me. I coul dhave used a break through if I'd have had one, but since I didn't I died. This was annoying, but I'm not gonna gripe at them. Only problem was I was super jumping around.

    A stalker comes at me to AS. I'm super jumping around. He's 1: not gonna even have a chance to hit me because I'm moving and 2: probly not going to kill me in one shot. If he does kill me guess what, oh well. I died to people hitting me once from a sniper liek shot. I've died to peopel that incapacitated me and I wasn't able to move till I died.

    What is the differance? Why is it OK for some to get kills and others not to. Also, name another AT that villians have that can even stand up to the Heroes. in strait 1 on 1 fights, tankers and scrapper kill all the villians, trollers have better holds than doms, defenders have better buffs and debuffs than controllers. MM's pets are so slow and don't stop their master from dieing quickly to a scrapper.

    I think the Heroes are just complaining about their onyl competition.

    If the villains are so strong, why is it SC and Warburg are almost allways taken over by Heroes.