i'm rather ignorant when it comes to the pulse of CoH society, and I had no idea that blasters were affected by the update. I have a AR/Dev blaster, now lvl 29, and i've always played the way ppl seem to be complaining about. I dish out great AoE dmg, and if i'm soloing at the time, I have a bunch of respites ready for the wave of aggroed baddy attacks that are coming after me immediatly. I deffinatly work much more efficiently in a group where theres a healer ready to help me out from the start, or a controller to stop the enemies from attacking me. But, (and i stress this point) if the battle lasts longer than one group, I need a tanker/scrapper to go for the long haul while i run from too much aggro.
I realize before the fight ever begins that I run a high risk of dieing. That is my way of thinking. I didn't die until I reached lvl 15, and debt no longer bothers me after what I now refer to as "The respec disaster" heheh... in about 1 1/2 hours i racked up 28k debt for my lvl 24 guy. I consider dieing as just another part of the job.
I really don't see why everybody is up-in-arms about this stuff. If any of you can inform me, plz do!