Party_Kake

Super-Powered
  • Posts

    506
  • Joined

  1. [ QUOTE ]
    [ QUOTE ]
    This is only a problem with all-boss farms featuring dual-blades custom mobs, imo.

    [/ QUOTE ]
    Um, no it isn't. In addition to all bosses now having tier 9s on standard difficulty and being capable of doing 950 damage with a single attack, they now also have ranged attacks that in some cases do MORE damage than the insanely powerful tier 9s they're forced to have. If the completely outrageous damage MA bosses do isn't enough, some of the ranged power choices are limiting and out of character for the units people have made and cause frustrations of that nature.

    [/ QUOTE ]

    What's funny is that they nerfed the difficulty of my extreme mode maps while they were buffing the difficulty of the low-powered ones.

    What was previously a map that had (go ahead, cringe) invisible minion masters with minions that had stealth and could one-shot you ... now they just throw a dagger and negate the threat they were.

    Meanwhile, the daggers of the minions still 4-shot you or so, and make breeze missions difficult.

    I mean it was bad enough that my first Blossoms mission was jacked up to triple the difficulty when architect hit live (I confess though, I did NOT know that my minion master could see through stealth - I thought that was how stealth worked for custom mobs!) [Stealthed plant dominators are MEAN.]

    But now it's crazy super difficult mode on the easiest setting, on missions that are lieutenantless.

    What's the deal, yo?
  2. I blame the new artist. Happens every time they switch illustrators.
  3. I saw the footsteps initiative kick a puppy!

    Vote villain in 2009!
  4. May I offer a friendly bit of a suggestion?

    Please, PLEASE... mark your mission as hard if it's intended to be difficult. Let everyone know a little bit of what to expect. For example, in my own, it revolves around a single character and her clones, so they're all part dominator. I gave fair warning just in case there are people out there who'd need a lot of break frees to do the mission correctly.

    If your mission has a ridiculously hard, extreme/extreme stealthed, one-shotter boss, you should probably warn us. Some like the challenge. But nobody is going to hold it against you if you give us fair warning. It's just a slight bit of courtesy. And this is coming from a supervillain.
  5. Architect can't come fast enough!
  6. Mine matches my Stalker - it vanishes after your first glance!