Pamela_Taylor

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  1. [ QUOTE ]

    You mean it is good to achieve 45% for PvE. In PvP that would not buy much against the common To Hit Buffs that are used all around.

    Anyway i mostly play the PvE game and it is really nice to be able to wade into Nemesis packs without Elude on and not being shredded by all the aoes and jiggers explosions

    I still have lot of problems when i face packs of enemies that are 3 levels above me but at least now they often miss me enough to buy me some time to react, hit inspirations or withdraw. I rarely faceplant on the alpha-strike like it used to often happen. Overall, i am very happy with how the IOs helped SR powerset. And i added over that the Numina and the Regenerative Tissue unique IO and my health bar really seem to replenish somewhat faster even during combat. I also get 5 times 4% regen from all the Serendipity sets i have slotted so its all adding up. And finally all the accolades bonus hitpoints are adding over that. No doubt Regen and DA scrappers still are greater overall but i am not ashamed of my SR performance during combat anymore. And i must say that my SR really seem to be the first runner when it comes to fight packs of carnies and maltas. Dodging endurance drain really is one of the thing i like the most with SR

    [/ QUOTE ]

    I believe scrappers Defense caps at 45%. That is the magic number Arcanaville is referring to.

    I also believe she means that for most PvE encounters, 45% is overkill except for the few critters with native To Hit buffs. I believe Malta Gunfighters are an example of a critter with built in To Hit buff.

    Since 45% is the defense cap and it would not be needed for most circumstances, and because small Luck inspirations give 12.5% defense, then we could lower our target from 45% to 32.5% (45% - 12.5%).

    I have seen people's Mid builds showing 32.5% defense. So it is possible to achieve but would most likely be very expensive.

    My Dark Armor scrapper currently has 22% Defense to Melee with her target defense is 24% to Melee, Ranged, AoE, Psi. While her numbers are not quite their yet I can already tell a difference. If the fight is rough, I just use a Luck and the situation is noticeably easier.