Orynn

Informant
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  1. Orynn

    Lost IOs

    Quote:
    Originally Posted by Memphis_Bill View Post
    Do multiple respecs. The devs gave two freespecs this last issue, actually - though no, they don't stack.

    And how do the enhancements end up "not needed?" They're still melee/PBAOE/defense/resist/whatever. I can see not needing *some* from switching out power pools (Fly to Leaping, for instance,) but you're not respeccing from - say - Fire to Super Reflexes. (You can't, and the devs are against that anyway.)

    I'm curious, whenever I see this, as to *just what* is being changed where so many enhancements are suddenly "invalid." Even the APPs tend to be very similar in what they can take.
    Basically, I am changing the slotting of all of my dark melee powers to use debuffs instead of damage IO sets. That means that there are 17 enhancements that are going away completely, not gonna be used anymore. Air Superiority is getting a new purple set and so there go 5 more. A few others here and there and voila! 26 enhancements that are no longer slottable by this character in any way.

    Just wanted to answer your question...
  2. Orynn

    Lost IOs

    "It is because io's were meant as an infl sink. Due to this, the devs have gone on record as saying that we are lucky to even be able to pull 10 off."

    They're lucky they came up with the respec option as it allows folks to make CHANGES to a character that you have no way of knowing how it will actually end up until you're there aka seeing the future. If this wasn't an option, this game wouldn't be as popular as it is and they would lose money/subs.

    "Uhm.. no, you're not. You're making a choice..."

    Again, this game is all about choices but there's no way you can know how you're level 50 scrapper will feel when you're still level 1. Making those choices permanent is a bad move on the devs part for many reasons, not least of which is alienating your players as they realize their favorite character made a mistake not picking up fitness and now can't keep up with the rest of his friends in a prolonged melee. It's just not FUN...

    I guess the problem I see with some of these responses is the draconian mind-frame surrounding the magical and mystical respec. Put it on a pedestal why don't you?

    It's a respecification, folks, a way to completely re-pick your powers and slots. If the enhancements for those slots are just "oh so hard" to remove and store then why give us the option to re-choose at all? It's ridiculous to think that we will actually use this option and have only 10 possible enhancements that don't fit into the new version of our character.

    The entire character (enhancements, slots, powers, costume pieces, badges, etc) is an investment of time. You can't start splitting that up into partial investments that are more important than others. It just becomes arbitrary if you look at it for what it truly is.

    So, you're saying the devs are giving us this precious gift of the respec option, sometimes due to things like i19 where fitness becomes inherent, but are going to be sticklers on the fact that we invested time in the enhancements we have currently... um, just cuz they can? Cuz they wanna be mean? Cuz they're so worried that if we keep the enhancements we already earned it will topple the fragile game balance? Are you kidding me? Where's the problem? You think that by keeping me from being able to use the respec option due to this one limitation is going to keep me around as a player, knowing that I'm stuck with a build I no longer enjoy?

    Oh, I know I know... I can't threaten to stop playing, due to the flaming that will ensue, plus I'm not going anywhere, let's face it. But, if my very long-term scrapper needs an updated build to take advantage of the new issues and changes in the powers he has (there have been tons, he's /regen) then he should not be able to unless he loses billions in enhancements? Am I being punished for something I earned?

    This has nothing to do with moving to florida, and everything to do with a game wherein the devs have full control over this and every aspect of the mechanics (in your florida example the devs would be able to manipulate the worth of my old stuff and my abillity to sell it at full value).

    Apparently, they do think that we are "lucky" to have the respec option but I disagree. They knew that doing so would make the player-base as a whole happy and keep them around (due to those same permanent choices making us feel like our level 50 needs to be re-rolled to be "just right"). Punishing a percentage of that player-base because there are issues with just throwing away excess enhancements during this "gift" process is ludicrous. It seems to me that this just wasn't a big deal back in the days of SOs being all there was. I had tens of millions of unspent influence at that time and nothing to spend it on so if I lost ALL my enhancements, oh well! But, the landscape has changed, the game is different. There should be an option to save months worth of time investment as represented, in this case, by my enhancements. Just like the respec was an option to KEEP your investment of time (aka your character) instead of rolling a new one that was almost identical but with some changes to slotting, power selection, etc.

    Bottom line is, it's a good idea. It will help thousands of players, if not all of them, during respecs of any kind. So, draconian thinking or not, respecs need to be looked at with all the changes that have been made since their introduction.
  3. Orynn

    Lost IOs

    So, I'm sure most folks have run into this problem and it may be that there have been several other posts in reference to this issue but... Why can we not remove enhancements from our powers? Especially during a respec does this become an issue. I cannot respec my scrapper unless I choose just 10 of the 26 enhancements that would no longer be needed and have NO place in any slot so, therefore, would be lost completely.

    I'm trapped in a build that I want to change, but can't, due to the ridiculous loss of time and energy investment that are represented by all of those lost IOs. It's just not happenin' and so, I cannot respec my main character.

    Using alternate builds doesn't remedy this either. The only thing to be done is to burn several respecs wherein I choose powers that have a slot for the enhancements left behind so that they no longer would be. After doing this 3 times I would be able to get the actual build I wanted from the beginning of this ridiculous journey.

    Thoughts? My friend mentioned some sort of a holding area where any enhancements that you didn't want in the final build would go until they are claimed after the respec is completed. They could expire in that bag after 24 hours or something, etc. The bottom line is there would need to be a mechanism by which it doesn't become some extra storage that's usable by the character for any other reason.

    Again... thoughts?
  4. Indeed, it's a scrapper. I am maxed out on +regen bonuses and these heal bonuses were just 2ndary unintended bonuses that I thought would help my heals...

    Thanks guys
  5. Interesting... so Dull Pain lists a 1007hp heal in the enhancement window but heals me for 1077hp, I guess adding the 13% heal bonus for my IO sets. But, Reconstruction doesn't add the heal bonus... even though it's a freaking heal with a minor resist bonus... moronic and sad but at least that explains it... /sigh

    The link to the ED article is the only thing I also thought of that could be interfering with the full bonus being applied in the enhancement window itself. Though I've been told my numerous players in broadcast that ED doesn't apply to IOs... and this article doesn't seem to mention IOs at all either. You sure this is the case?
  6. I have several questions regarding how IO enhancements work, however, I will keep it simple at 1st...

    Question: If I have IO enhancement bonuses to the power Reconstruction of 42.4% + 26.5% + 21.2% = 90.1% then why would it show a bonus of only 88.1% in the enhancement window?

    Also, I have 3 IO set bonuses to heal powers of 4%, 4% and 5% but they do not seem to apply when using Reconstruction, Dull Pain or Siphon Life. The same character using just SOs has better healing powers than the IO-slotted version.

    /Boggle

    I've sent in a bug report and have been going back and forth with support over it for 2 days and they keep saying I should ask the community... hence this post...

    Any assistance is appreciated and thanks.