Ohrmrus

Citizen
  • Posts

    3
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  1. I think that the Fragments enemy group is ripe for a new "Non-Humanoid" Henchman set (not sure if that's the enemy group name, it's the wispy possesor things in First Ward), especially being a little more mystical in concept than many of the straight human selections currently available. Psychic Blast already exists, so even the personal attack powers are there!
  2. Hello,
    Long time player coming back from a pre-Going Rogue hiatus. I had some questions concerning the Incarnate system as it relates to Masterminds.

    Does the universal Recharge Rate buff from the Spiritual enhancement in the Alpha Slot affect Mastermind henchmen (or maybe just the recharge of the summon power)? I know typically the summon powers do not accept them but this eliminates an entire option of Alpha slot for MM's if it doesn't apply...

    Along the same line, do the Interface slot procs go off from henchmen attacks?
  3. Questions concerning the costume options added: Are any of them customizable piece sets (Like robo feet: steampunk, tech, robo), or all single piece (like work boot i believe, has no customize extras beyond color) Are some of the exclusive pieces (like certain pieces for shoulder being available for jackets but not for tight) being opened up?
    Looking forward to I7! Been waiting for electric melee set for a long time 8D too many concepts for it not to be made XD

    EDIT: Bah posting while I'm writing now I look like a fool! Still, leaving my questions up won't hurt anyone :P